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author | Andrei Karas <akaras@inbox.ru> | 2011-01-02 01:48:38 +0200 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-01-02 02:41:24 +0200 |
commit | 3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch) | |
tree | ff8eab35e732bc0749fc11677c8873a7b3a58704 /src/resources/beinginfo.h | |
download | ManaVerse-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.tar.gz ManaVerse-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.tar.bz2 ManaVerse-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.tar.xz ManaVerse-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.zip |
Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana
and my private repository.
Diffstat (limited to 'src/resources/beinginfo.h')
-rw-r--r-- | src/resources/beinginfo.h | 161 |
1 files changed, 161 insertions, 0 deletions
diff --git a/src/resources/beinginfo.h b/src/resources/beinginfo.h new file mode 100644 index 000000000..08fa1443e --- /dev/null +++ b/src/resources/beinginfo.h @@ -0,0 +1,161 @@ +/* + * The Mana Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef BEINGINFO_H +#define BEINGINFO_H + +#include "actorsprite.h" + +#include "resources/spritedef.h" + +#include <list> +#include <map> +#include <string> +#include <vector> + +struct Attack +{ + std::string action; + std::string particleEffect; + std::string missileParticle; + + Attack(std::string action, std::string particleEffect, + std::string missileParticle) + { + this->action = action; + this->particleEffect = particleEffect; + this->missileParticle = missileParticle; + } +}; + +typedef std::map<int, Attack*> Attacks; + +enum SoundEvent +{ + SOUND_EVENT_HIT = 0, + SOUND_EVENT_MISS, + SOUND_EVENT_HURT, + SOUND_EVENT_DIE +}; + +typedef std::map<SoundEvent, std::vector<std::string>* > SoundEvents; + +/** + * Holds information about a certain type of monster. This includes the name + * of the monster, the sprite to display and the sounds the monster makes. + * + * @see MonsterDB + * @see NPCDB + */ +class BeingInfo +{ + public: + static BeingInfo *Unknown; + + BeingInfo(); + + ~BeingInfo(); + + void setName(const std::string &name) { mName = name; } + + const std::string &getName() const + { return mName; } + + void setDisplay(SpriteDisplay display); + + const SpriteDisplay &getDisplay() const + { return mDisplay; } + + void setTargetCursorSize(const std::string &size); + + void setTargetCursorSize(ActorSprite::TargetCursorSize targetSize) + { mTargetCursorSize = targetSize; } + + ActorSprite::TargetCursorSize getTargetCursorSize() const + { return mTargetCursorSize; } + + void addSound(SoundEvent event, const std::string &filename); + + const std::string &getSound(SoundEvent event) const; + + void addAttack(int id, std::string action, + const std::string &particleEffect, + const std::string &missileParticle); + + const Attack *getAttack(int type) const; + + void setWalkMask(unsigned char mask) + { mWalkMask = mask; } + + /** + * Gets the way the being is blocked by other objects + */ + unsigned char getWalkMask() const + { return mWalkMask; } + + void setBlockType(Map::BlockType blockType) + { mBlockType = blockType; } + + Map::BlockType getBlockType() const + { return mBlockType; } + + void setTargetOffsetX(int n) + { mTargetOffsetX = n; } + + int getTargetOffsetX() const + { return mTargetOffsetX; } + + void setTargetOffsetY(int n) + { mTargetOffsetY = n; } + + int getTargetOffsetY() const + { return mTargetOffsetY; } + + void setMaxHP(int n) + { mMaxHP = n; } + + int getMaxHP() const + { return mMaxHP; } + + bool isStaticMaxHP() const + { return mStaticMaxHP; } + + void setStaticMaxHP(bool n) + { mStaticMaxHP = n; } + + private: + SpriteDisplay mDisplay; + std::string mName; + ActorSprite::TargetCursorSize mTargetCursorSize; + SoundEvents mSounds; + Attacks mAttacks; + unsigned char mWalkMask; + Map::BlockType mBlockType; + int mTargetOffsetX; + int mTargetOffsetY; + int mMaxHP; + bool mStaticMaxHP; +}; + +typedef std::map<int, BeingInfo*> BeingInfos; +typedef BeingInfos::iterator BeingInfoIterator; + +#endif // BEINGINFO_H |