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author | Andrei Karas <akaras@inbox.ru> | 2011-11-20 05:26:02 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-11-20 05:26:02 +0300 |
commit | ed0f26678c9aa154d3af441762b9a3ad5345747c (patch) | |
tree | 69183723af9c8f41fb7a13b62bff84960515e1a1 /src/net | |
parent | 5d4be5df7aaac5186c263caa9354891fec66d1c3 (diff) | |
download | ManaVerse-ed0f26678c9aa154d3af441762b9a3ad5345747c.tar.gz ManaVerse-ed0f26678c9aa154d3af441762b9a3ad5345747c.tar.bz2 ManaVerse-ed0f26678c9aa154d3af441762b9a3ad5345747c.tar.xz ManaVerse-ed0f26678c9aa154d3af441762b9a3ad5345747c.zip |
Fix memory leak in char selection dialog.
Diffstat (limited to 'src/net')
-rw-r--r-- | src/net/charhandler.h | 2 | ||||
-rw-r--r-- | src/net/ea/charserverhandler.cpp | 7 | ||||
-rw-r--r-- | src/net/ea/charserverhandler.h | 2 |
3 files changed, 11 insertions, 0 deletions
diff --git a/src/net/charhandler.h b/src/net/charhandler.h index 72a81684c..848354e96 100644 --- a/src/net/charhandler.h +++ b/src/net/charhandler.h @@ -90,6 +90,8 @@ class CharHandler virtual unsigned int maxSprite() const = 0; + virtual void clear() = 0; + protected: CharHandler() : mSelectedCharacter(0), diff --git a/src/net/ea/charserverhandler.cpp b/src/net/ea/charserverhandler.cpp index d71236496..63e267584 100644 --- a/src/net/ea/charserverhandler.cpp +++ b/src/net/ea/charserverhandler.cpp @@ -33,6 +33,7 @@ #include "net/ea/loginhandler.h" #include "net/ea/eaprotocol.h" +#include "utils/dtor.h" #include "utils/gettext.h" #include "resources/chardb.h" @@ -184,4 +185,10 @@ void CharServerHandler::processCharDeleteFailed(Net::MessageIn &msg A_UNUSED) new OkDialog(_("Error"), _("Failed to delete character.")); } +void CharServerHandler::clear() +{ + delete_all(mCharacters); + mCharacters.clear(); +} + } // namespace Ea diff --git a/src/net/ea/charserverhandler.h b/src/net/ea/charserverhandler.h index bd39781cd..bab941503 100644 --- a/src/net/ea/charserverhandler.h +++ b/src/net/ea/charserverhandler.h @@ -78,6 +78,8 @@ class CharServerHandler : public Net::CharHandler virtual void processCharDeleteFailed(Net::MessageIn &msg); + virtual void clear(); + protected: virtual void readPlayerData(Net::MessageIn &msg, Net::Character *character, |