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authorAndrei Karas <akaras@inbox.ru>2013-04-03 00:01:34 +0300
committerAndrei Karas <akaras@inbox.ru>2013-04-03 00:01:34 +0300
commit1eea3f1102b7d8f87b076a5a8380fd71fc00d773 (patch)
treec6c993c12631ff2e9f9d9784e83497caf87edbf6 /src/net/tmwa/inventoryhandler.cpp
parent2f6f5950605e3ffe8054f3a2675f10032ca0aaf6 (diff)
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improve inventoryhandler class.
Diffstat (limited to 'src/net/tmwa/inventoryhandler.cpp')
-rw-r--r--src/net/tmwa/inventoryhandler.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp
index 42e6ee9d2..59aa6f69a 100644
--- a/src/net/tmwa/inventoryhandler.cpp
+++ b/src/net/tmwa/inventoryhandler.cpp
@@ -137,7 +137,7 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg)
BLOCK_END("InventoryHandler::handleMessage")
}
-void InventoryHandler::equipItem(const Item *item)
+void InventoryHandler::equipItem(const Item *const item) const
{
if (!item)
return;
@@ -148,7 +148,7 @@ void InventoryHandler::equipItem(const Item *item)
outMsg.writeInt16(0);
}
-void InventoryHandler::unequipItem(const Item *item)
+void InventoryHandler::unequipItem(const Item *const item) const
{
if (!item)
return;
@@ -158,7 +158,7 @@ void InventoryHandler::unequipItem(const Item *item)
item->getInvIndex() + INVENTORY_OFFSET));
}
-void InventoryHandler::useItem(const Item *item)
+void InventoryHandler::useItem(const Item *const item) const
{
if (!item)
return;
@@ -169,7 +169,7 @@ void InventoryHandler::useItem(const Item *item)
outMsg.writeInt32(item->getId()); // unused
}
-void InventoryHandler::dropItem(const Item *item, int amount)
+void InventoryHandler::dropItem(const Item *const item, const int amount) const
{
if (!item)
return;
@@ -181,13 +181,13 @@ void InventoryHandler::dropItem(const Item *item, int amount)
outMsg.writeInt16(static_cast<int16_t>(amount));
}
-void InventoryHandler::closeStorage(int type A_UNUSED)
+void InventoryHandler::closeStorage(const int type A_UNUSED) const
{
MessageOut outMsg(CMSG_CLOSE_STORAGE);
}
-void InventoryHandler::moveItem2(int source, int slot, int amount,
- int destination)
+void InventoryHandler::moveItem2(const int source, const int slot,
+ const int amount, const int destination) const
{
if (source == Inventory::INVENTORY && destination == Inventory::STORAGE)
{