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author | Andrei Karas <akaras@inbox.ru> | 2013-03-28 01:51:25 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-03-28 01:51:25 +0300 |
commit | ff936ce120283ade23d88725c7d38542beca0a93 (patch) | |
tree | 5b2d26630c3a0537b0f578994d9ada7653c0cab3 /src/net/tmwa/gamehandler.cpp | |
parent | c9b13ba269857de0311863bf4d4461185fe10459 (diff) | |
download | ManaVerse-ff936ce120283ade23d88725c7d38542beca0a93.tar.gz ManaVerse-ff936ce120283ade23d88725c7d38542beca0a93.tar.bz2 ManaVerse-ff936ce120283ade23d88725c7d38542beca0a93.tar.xz ManaVerse-ff936ce120283ade23d88725c7d38542beca0a93.zip |
improve gamehandler class
Diffstat (limited to 'src/net/tmwa/gamehandler.cpp')
-rw-r--r-- | src/net/tmwa/gamehandler.cpp | 16 |
1 files changed, 7 insertions, 9 deletions
diff --git a/src/net/tmwa/gamehandler.cpp b/src/net/tmwa/gamehandler.cpp index 80dc461f5..ce6fa0e14 100644 --- a/src/net/tmwa/gamehandler.cpp +++ b/src/net/tmwa/gamehandler.cpp @@ -88,7 +88,7 @@ void GameHandler::handleMessage(Net::MessageIn &msg) BLOCK_END("GameHandler::handleMessage") } -void GameHandler::mapLoadedEvent() +void GameHandler::mapLoadedEvent() const { MessageOut outMsg(CMSG_MAP_LOADED); } @@ -99,10 +99,8 @@ void GameHandler::connect() return; mNetwork->connect(mapServer); - - const Token &token = - static_cast<LoginHandler*>(Net::getLoginHandler())->getToken(); - + const Token &token = static_cast<LoginHandler*>( + Net::getLoginHandler())->getToken(); if (Client::getState() == STATE_CONNECT_GAME) { @@ -137,7 +135,7 @@ void GameHandler::connect() mNetwork->skip(4); } -bool GameHandler::isConnected() +bool GameHandler::isConnected() const { if (!mNetwork) return false; @@ -150,18 +148,18 @@ void GameHandler::disconnect() mNetwork->disconnect(); } -void GameHandler::quit() +void GameHandler::quit() const { MessageOut outMsg(CMSG_CLIENT_QUIT); } -void GameHandler::ping(int tick) +void GameHandler::ping(const int tick) const { MessageOut msg(CMSG_CLIENT_PING); msg.writeInt32(tick); } -void GameHandler::disconnect2() +void GameHandler::disconnect2() const { MessageOut outMsg(CMSG_CLIENT_DISCONNECT); } |