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authorAndrei Karas <akaras@inbox.ru>2012-06-28 02:19:35 +0300
committerAndrei Karas <akaras@inbox.ru>2012-06-28 02:20:49 +0300
commit574181b2e5dfff30a2d4f766492226ab7b5a5a17 (patch)
treeb27f40c42b9cbd9081474883a048ec888654395c /src/net/manaserv/defines.h
parent8611b3c1ea3316bfc4740149b8f41c35dacee7c1 (diff)
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Remove for now manaserv net code.
Possible it will be restored in the future.
Diffstat (limited to 'src/net/manaserv/defines.h')
-rw-r--r--src/net/manaserv/defines.h78
1 files changed, 0 insertions, 78 deletions
diff --git a/src/net/manaserv/defines.h b/src/net/manaserv/defines.h
deleted file mode 100644
index aaf29bff2..000000000
--- a/src/net/manaserv/defines.h
+++ /dev/null
@@ -1,78 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2012 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef MANASERV_DEFINES_H
-#define MANASERV_DEFINES_H
-
-/**
- * Attributes used during combat. Available to all the beings.
- */
-enum
-{
- BASE_ATTR_BEGIN = 0,
- BASE_ATTR_PHY_ATK_MIN = BASE_ATTR_BEGIN,
- BASE_ATTR_PHY_ATK_DELTA,
- /**< Physical attack power. */
- BASE_ATTR_MAG_ATK, /**< Magical attack power. */
- BASE_ATTR_PHY_RES, /**< Resistance to physical damage. */
- BASE_ATTR_MAG_RES, /**< Resistance to magical damage. */
- BASE_ATTR_EVADE, /**< Ability to avoid hits. */
- BASE_ATTR_HIT, /**< Ability to hit stuff. */
- BASE_ATTR_HP, /**< Hit Points (Base value: maximum,
- Modded value: current) */
- BASE_ATTR_HP_REGEN, /**< number of HP regenerated every 10 game ticks */
- BASE_ATTR_END,
- BASE_ATTR_NB = BASE_ATTR_END - BASE_ATTR_BEGIN,
-
- BASE_ELEM_BEGIN = BASE_ATTR_END,
- BASE_ELEM_NEUTRAL = BASE_ELEM_BEGIN,
- BASE_ELEM_FIRE,
- BASE_ELEM_WATER,
- BASE_ELEM_EARTH,
- BASE_ELEM_AIR,
- BASE_ELEM_SACRED,
- BASE_ELEM_DEATH,
- BASE_ELEM_END,
- BASE_ELEM_NB = BASE_ELEM_END - BASE_ELEM_BEGIN,
-
- NB_BEING_ATTRIBUTES = BASE_ELEM_END
-};
-
-/**
- * Attributes of characters. Used to derive being attributes.
- */
-enum
-{
- CHAR_ATTR_BEGIN = NB_BEING_ATTRIBUTES,
- CHAR_ATTR_STRENGTH = CHAR_ATTR_BEGIN,
- CHAR_ATTR_AGILITY,
- CHAR_ATTR_DEXTERITY,
- CHAR_ATTR_VITALITY,
- CHAR_ATTR_INTELLIGENCE,
- CHAR_ATTR_WILLPOWER,
- CHAR_ATTR_END,
- CHAR_ATTR_NB = CHAR_ATTR_END - CHAR_ATTR_BEGIN,
-
- NB_CHARACTER_ATTRIBUTES = CHAR_ATTR_END
-};
-
-#endif // MANASERV_DEFINES_H