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authorAndrei Karas <akaras@inbox.ru>2014-11-08 11:00:57 +0300
committerAndrei Karas <akaras@inbox.ru>2014-11-08 11:00:57 +0300
commit41b1958bffdec520c30c476fc8c6371873b940d3 (patch)
tree2bb2d34c7ca90c7cc9b2b31e69d70138fbb28e4e /src/net/eathena/charserverhandler.cpp
parentc6dbf10ed70e6f94d28ad555545b7522ea7348b8 (diff)
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Fix code style.
Diffstat (limited to 'src/net/eathena/charserverhandler.cpp')
-rw-r--r--src/net/eathena/charserverhandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/eathena/charserverhandler.cpp b/src/net/eathena/charserverhandler.cpp
index 4d90e4505..a4908413d 100644
--- a/src/net/eathena/charserverhandler.cpp
+++ b/src/net/eathena/charserverhandler.cpp
@@ -204,7 +204,7 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg,
msg.readInt16("speed");
tempPlayer->setSubtype(msg.readInt16("class"), 0);
const int hairStyle = msg.readInt16("hair style");
- const uint16_t weapon = msg.readInt32("weapon");
+ const int weapon = msg.readInt32("weapon");
tempPlayer->setSprite(SPRITE_WEAPON, weapon, "", 1, true);