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author | Andrei Karas <akaras@inbox.ru> | 2013-03-28 01:51:25 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-03-28 01:51:25 +0300 |
commit | ff936ce120283ade23d88725c7d38542beca0a93 (patch) | |
tree | 5b2d26630c3a0537b0f578994d9ada7653c0cab3 /src/net/ea/gamehandler.cpp | |
parent | c9b13ba269857de0311863bf4d4461185fe10459 (diff) | |
download | ManaVerse-ff936ce120283ade23d88725c7d38542beca0a93.tar.gz ManaVerse-ff936ce120283ade23d88725c7d38542beca0a93.tar.bz2 ManaVerse-ff936ce120283ade23d88725c7d38542beca0a93.tar.xz ManaVerse-ff936ce120283ade23d88725c7d38542beca0a93.zip |
improve gamehandler class
Diffstat (limited to 'src/net/ea/gamehandler.cpp')
-rw-r--r-- | src/net/ea/gamehandler.cpp | 34 |
1 files changed, 11 insertions, 23 deletions
diff --git a/src/net/ea/gamehandler.cpp b/src/net/ea/gamehandler.cpp index 19978979b..4a011c6a8 100644 --- a/src/net/ea/gamehandler.cpp +++ b/src/net/ea/gamehandler.cpp @@ -37,27 +37,9 @@ namespace Ea GameHandler::GameHandler() : mCharID(0) { - listen(CHANNEL_GAME); } -void GameHandler::processEvent(Channels channel, - const DepricatedEvent &event) -{ - if (channel == CHANNEL_GAME) - { - if (event.getName() == EVENT_ENGINESINITALIZED) - { - if (!mMap.empty()) - Game::instance()->changeMap(mMap); - } - else if (event.getName() == EVENT_MAPLOADED) - { - mapLoadedEvent(); - } - } -} - -void GameHandler::who() +void GameHandler::who() const { } @@ -66,7 +48,7 @@ void GameHandler::setMap(const std::string &map) mMap = map.substr(0, map.rfind(".")); } -void GameHandler::processMapLogin(Net::MessageIn &msg) +void GameHandler::processMapLogin(Net::MessageIn &msg) const { unsigned char direction; uint16_t x, y; @@ -81,18 +63,18 @@ void GameHandler::processMapLogin(Net::MessageIn &msg) player_node->setTileCoords(x, y); } -void GameHandler::processWhoAnswer(Net::MessageIn &msg) +void GameHandler::processWhoAnswer(Net::MessageIn &msg) const { NotifyManager::notify(NotifyManager::ONLINE_USERS, msg.readInt32()); } -void GameHandler::processCharSwitchResponse(Net::MessageIn &msg) +void GameHandler::processCharSwitchResponse(Net::MessageIn &msg) const { if (msg.readInt8()) Client::setState(STATE_SWITCH_CHARACTER); } -void GameHandler::processMapQuitResponse(Net::MessageIn &msg) +void GameHandler::processMapQuitResponse(Net::MessageIn &msg) const { if (msg.readInt8()) new OkDialog(_("Game"), _("Request to quit denied!"), DIALOG_ERROR); @@ -104,4 +86,10 @@ void GameHandler::clear() mCharID = 0; } +void GameHandler::initEngines() const +{ + if (!mMap.empty()) + Game::instance()->changeMap(mMap); +} + } // namespace Ea |