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author | Andrei Karas <akaras@inbox.ru> | 2011-10-02 19:36:43 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-10-02 20:31:46 +0300 |
commit | 2596c142137a45d88a65431956436b9a5d466859 (patch) | |
tree | c6ee4f5de040329e9da2c74e9ce08b927fd04ba9 /src/localplayer.cpp | |
parent | 99771a1fb50286fdb0b511f425312503e657eddc (diff) | |
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Add new move to target mode for archers.
In this mode player not selecting closer targets.
Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r-- | src/localplayer.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 28ffc4cf5..8ab10b6da 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -1764,6 +1764,7 @@ void LocalPlayer::moveToTarget(unsigned int dist) dist = 7; break; case 6: + case 7: dist = mAttackRange; if (dist == 1) dist = 2; @@ -2946,7 +2947,7 @@ void LocalPlayer::tryMagic(std::string spell, int baseMagic, void LocalPlayer::changeMoveToTargetType() { mMoveToTargetType++; - if (mMoveToTargetType > 6) + if (mMoveToTargetType > 7) mMoveToTargetType = 0; config.setValue("moveToTargetType", mMoveToTargetType); |