diff options
author | Andrei Karas <akaras@inbox.ru> | 2012-04-10 02:51:44 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2012-04-10 02:56:05 +0300 |
commit | 2556c72eea6a7d28d543d991e5d5c519726028f0 (patch) | |
tree | 111cf3f26eaf3a5734ec1e22d3985897feb6cd04 /src/keyboardconfig.cpp | |
parent | 8f3be5cd0544af07c6cb65bef7a1f3ba1a3704bb (diff) | |
download | ManaVerse-2556c72eea6a7d28d543d991e5d5c519726028f0.tar.gz ManaVerse-2556c72eea6a7d28d543d991e5d5c519726028f0.tar.bz2 ManaVerse-2556c72eea6a7d28d543d991e5d5c519726028f0.tar.xz ManaVerse-2556c72eea6a7d28d543d991e5d5c519726028f0.zip |
Add joystick key assign ability in keyboard dialog.
Diffstat (limited to 'src/keyboardconfig.cpp')
-rw-r--r-- | src/keyboardconfig.cpp | 30 |
1 files changed, 8 insertions, 22 deletions
diff --git a/src/keyboardconfig.cpp b/src/keyboardconfig.cpp index ae095f01d..bcc10d553 100644 --- a/src/keyboardconfig.cpp +++ b/src/keyboardconfig.cpp @@ -23,7 +23,6 @@ #include "keyboardconfig.h" #include "configuration.h" -#include "inputevent.h" #include "inputmanager.h" #include "keyboarddata.h" #include "logger.h" @@ -114,30 +113,13 @@ SDLKey KeyboardConfig::getKeyFromEvent(const SDL_Event &event) const return event.key.keysym.sym; } -bool KeyboardConfig::triggerAction(const SDL_Event &event) +KeysVector *KeyboardConfig::getActionVector(const SDL_Event &event) { const int i = getKeyValueFromEvent(event); // logger->log("key triggerAction: %d", i); if (i != 0 && i < SDLK_LAST && mKeyToAction.find(i) != mKeyToAction.end()) - { - const KeysVector &ptrs = mKeyToAction[i]; -// logger->log("ptrs: %d", (int)ptrs.size()); - KeysVectorCIter it = ptrs.begin(); - KeysVectorCIter it_end = ptrs.end(); - - int mask = inputManager.getInputConditionMask(); - - for (; it != it_end; ++ it) - { - const int keyNum = *it; - if (keyNum < 0 || keyNum >= Input::KEY_TOTAL) - continue; - - if (inputManager.invokeKey(&keyData[keyNum], keyNum, mask)) - return true; - } - } - return false; + return &mKeyToAction[i]; + return nullptr; } bool KeyboardConfig::isActionActive(int index) const @@ -145,9 +127,13 @@ bool KeyboardConfig::isActionActive(int index) const if (!mActiveKeys) return false; + const KeyFunction &key = inputManager.getKey(index); for (size_t i = 0; i < KeyFunctionSize; i ++) { - const int value = inputManager.getKey(index).values[i].value; + if (key.values[i].type != INPUT_KEYBOARD) + continue; + + const int value = key.values[i].value; if (value >= 0) { if (mActiveKeys[value]) |