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author | Andrei Karas <akaras@inbox.ru> | 2011-01-02 01:48:38 +0200 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-01-02 02:41:24 +0200 |
commit | 3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch) | |
tree | ff8eab35e732bc0749fc11677c8873a7b3a58704 /src/item.h | |
download | ManaVerse-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.tar.gz ManaVerse-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.tar.bz2 ManaVerse-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.tar.xz ManaVerse-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.zip |
Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana
and my private repository.
Diffstat (limited to 'src/item.h')
-rw-r--r-- | src/item.h | 167 |
1 files changed, 167 insertions, 0 deletions
diff --git a/src/item.h b/src/item.h new file mode 100644 index 000000000..520028f8f --- /dev/null +++ b/src/item.h @@ -0,0 +1,167 @@ +/* + * The Mana Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef ITEM_H +#define ITEM_H + +#include "resources/itemdb.h" + +class Image; + +/** + * Represents one or more instances of a certain item type. + */ +class Item +{ + public: + /** + * Constructor. + */ + Item(int id = -1, int quantity = 0, int refine = 0, + bool equipment = false, bool equipped = false); + + /** + * Destructor. + */ + virtual ~Item(); + + /** + * Sets the item id, identifying the item type. + */ + void setId(int id); + + /** + * Returns the item id. + */ + int getId() const + { return mId; } + + /** + * Returns the item image. + */ + Image *getImage() const + { return mImage; } + + /** + * Returns the item image. + */ + Image *getDrawImage() const + { return mDrawImage; } + + /** + * Sets the number of items. + */ + void setQuantity(int quantity) + { mQuantity = quantity; } + + /** + * Increases the number of items by the given amount. + */ + void increaseQuantity(int amount) + { mQuantity += amount; } + + /** + * Returns the number of items. + */ + int getQuantity() const + { return mQuantity; } + + /** + * Sets whether this item is considered equipment. + */ + void setEquipment(bool equipment) + { mEquipment = equipment; } + + /** + * Returns whether this item is considered equipment. + */ + bool isEquipment() const + { return mEquipment; } + + /** + * Sets whether this item is equipped. + */ + void setEquipped(bool equipped) + { mEquipped = equipped; } + + /** + * Returns whether this item is equipped. + */ + bool isEquipped() const + { return mEquipped; } + + /** + * Sets this item refine level. + */ + void setRefine(int refine) + { mRefine = refine; } + + /** + * Returns this item refine level. + */ + int getRefine() const + { return mRefine; } + + /** + * Sets whether this item is in equipment. + */ + void setInEquipment(bool inEquipment) + { mInEquipment = inEquipment; } + + /** + * Returns whether this item is in equipment. + */ + bool isInEquipment() const + { return mInEquipment; } + + /** + * Sets the inventory index of this item. + */ + void setInvIndex(int index) + { mInvIndex = index; } + + /** + * Returns the inventory index of this item. + */ + int getInvIndex() const + { return mInvIndex; } + + /** + * Returns information about this item type. + */ + const ItemInfo &getInfo() const + { return ItemDB::get(mId); } + + static Image *getImage(int id); + + protected: + int mId; /**< Item type id. */ + Image *mImage; /**< Item image. */ + Image *mDrawImage; /**< Draw image. */ + int mQuantity; /**< Number of items. */ + bool mEquipment; /**< Item is equipment. */ + bool mEquipped; /**< Item is equipped. */ + bool mInEquipment; /**< Item is in equipment */ + int mRefine; /**< Item refine level. */ + int mInvIndex; /**< Inventory index. */ +}; + +#endif |