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author | Andrei Karas <akaras@inbox.ru> | 2013-10-04 19:19:53 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-10-04 19:19:53 +0300 |
commit | db43ad3b72fe207e6cc03a1fd341ea598d123319 (patch) | |
tree | 6d338e9e0bff66e7751d6d0866f32388bdcfe59c /src/gui | |
parent | 65a88f27b994f7ade178368c569d466f6344ded6 (diff) | |
download | ManaVerse-db43ad3b72fe207e6cc03a1fd341ea598d123319.tar.gz ManaVerse-db43ad3b72fe207e6cc03a1fd341ea598d123319.tar.bz2 ManaVerse-db43ad3b72fe207e6cc03a1fd341ea598d123319.tar.xz ManaVerse-db43ad3b72fe207e6cc03a1fd341ea598d123319.zip |
add pickup and drop sound effects.
Works like equip/unequip effects.
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/popups/popupmenu.cpp | 3 | ||||
-rw-r--r-- | src/gui/windows/inventorywindow.cpp | 3 | ||||
-rw-r--r-- | src/gui/windows/itemamountwindow.cpp | 4 |
3 files changed, 5 insertions, 5 deletions
diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp index 63da24ccf..2539ab1b8 100644 --- a/src/gui/popups/popupmenu.cpp +++ b/src/gui/popups/popupmenu.cpp @@ -1122,8 +1122,7 @@ void PopupMenu::handleLink(const std::string &link, } else if (link == "drop all" && mItem) { - if (!PlayerInfo::isItemProtected(mItem->getId())) - Net::getInventoryHandler()->dropItem(mItem, mItem->getQuantity()); + PlayerInfo::dropItem(mItem, mItem->getQuantity(), true); } else if (link == "store" && mItem) { diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp index 0cc9b4e0e..64d9347af 100644 --- a/src/gui/windows/inventorywindow.cpp +++ b/src/gui/windows/inventorywindow.cpp @@ -379,8 +379,7 @@ void InventoryWindow::action(const gcn::ActionEvent &event) { if (inputManager.isActionActive(static_cast<int>(Input::KEY_MOD))) { - Net::getInventoryHandler()->dropItem( - item, item->getQuantity()); + PlayerInfo::dropItem(item, item->getQuantity(), true); } else { diff --git a/src/gui/windows/itemamountwindow.cpp b/src/gui/windows/itemamountwindow.cpp index 1eba131c1..8816be8dc 100644 --- a/src/gui/windows/itemamountwindow.cpp +++ b/src/gui/windows/itemamountwindow.cpp @@ -25,6 +25,8 @@ #include "inventory.h" #include "item.h" +#include "being/playerinfo.h" + #include "input/keyboardconfig.h" #include "net/inventoryhandler.h" @@ -109,7 +111,7 @@ void ItemAmountWindow::finish(Item *const item, const int amount, tradeWindow->tradeItem(item, amount); break; case ItemDrop: - Net::getInventoryHandler()->dropItem(item, amount); + PlayerInfo::dropItem(item, amount, true); break; case ItemSplit: Net::getInventoryHandler()->splitItem(item, amount); |