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author | Andrei Karas <akaras@inbox.ru> | 2016-07-25 02:30:47 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-07-25 02:30:47 +0300 |
commit | c9795055ee1b6079ef9b0c0e3faf4bb79704bd98 (patch) | |
tree | 147357b76a80705cf0af7bc1ec69cf417ef94812 /src/gui/windows/statuswindow.cpp | |
parent | 1e5a50f6c67cd20967e139320a6c00f54e15dfe2 (diff) | |
download | ManaVerse-c9795055ee1b6079ef9b0c0e3faf4bb79704bd98.tar.gz ManaVerse-c9795055ee1b6079ef9b0c0e3faf4bb79704bd98.tar.bz2 ManaVerse-c9795055ee1b6079ef9b0c0e3faf4bb79704bd98.tar.xz ManaVerse-c9795055ee1b6079ef9b0c0e3faf4bb79704bd98.zip |
Add into player attributes prefix PLAYER_.
Diffstat (limited to 'src/gui/windows/statuswindow.cpp')
-rw-r--r-- | src/gui/windows/statuswindow.cpp | 59 |
1 files changed, 30 insertions, 29 deletions
diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp index 60aab8ca3..b37896476 100644 --- a/src/gui/windows/statuswindow.cpp +++ b/src/gui/windows/statuswindow.cpp @@ -106,12 +106,12 @@ StatusWindow::StatusWindow() : localPlayer->getRaceName().c_str())); } - int max = PlayerInfo::getAttribute(Attributes::MAX_HP); + int max = PlayerInfo::getAttribute(Attributes::PLAYER_MAX_HP); if (!max) max = 1; mHpBar = new ProgressBar(this, - static_cast<float>(PlayerInfo::getAttribute(Attributes::HP)) + static_cast<float>(PlayerInfo::getAttribute(Attributes::PLAYER_HP)) / static_cast<float>(max), 80, 0, @@ -120,9 +120,9 @@ StatusWindow::StatusWindow() : mHpBar->setColor(getThemeColor(ThemeColorId::HP_BAR), getThemeColor(ThemeColorId::HP_BAR_OUTLINE)); - max = PlayerInfo::getAttribute(Attributes::EXP_NEEDED); + max = PlayerInfo::getAttribute(Attributes::PLAYER_EXP_NEEDED); mXpBar = new ProgressBar(this, - max ? static_cast<float>(PlayerInfo::getAttribute(Attributes::EXP)) + max ? static_cast<float>(PlayerInfo::getAttribute(Attributes::PLAYER_EXP)) / static_cast<float>(max) : static_cast<float>(0), 80, 0, @@ -133,13 +133,13 @@ StatusWindow::StatusWindow() : const bool job = serverConfig.getValueBool("showJob", true); - max = PlayerInfo::getAttribute(Attributes::MAX_MP); + max = PlayerInfo::getAttribute(Attributes::PLAYER_MAX_MP); // TRANSLATORS: status window label mMpLabel = new Label(this, _("MP:")); const bool useMagic = playerHandler->canUseMagic(); mMpBar = new ProgressBar(this, max ? static_cast<float>(PlayerInfo::getAttribute( - Attributes::MAX_MP)) / static_cast<float>(max) + Attributes::PLAYER_MAX_MP)) / static_cast<float>(max) : static_cast<float>(0), 80, 0, @@ -224,7 +224,7 @@ StatusWindow::StatusWindow() : mMoneyLabel->adjustSize(); // TRANSLATORS: status window label mCharacterPointsLabel->setCaption(strprintf(_("Character points: %d"), - PlayerInfo::getAttribute(Attributes::CHAR_POINTS))); + PlayerInfo::getAttribute(Attributes::PLAYER_CHAR_POINTS))); mCharacterPointsLabel->adjustSize(); updateLevelLabel(); @@ -259,14 +259,14 @@ void StatusWindow::updateLevelLabel() { // TRANSLATORS: status window label mLvlLabel->setCaption(strprintf(_("Level: %d (GM %d)"), - PlayerInfo::getAttribute(Attributes::LEVEL), + PlayerInfo::getAttribute(Attributes::PLAYER_LEVEL), localPlayer->getGMLevel())); } else { // TRANSLATORS: status window label mLvlLabel->setCaption(strprintf(_("Level: %d"), - PlayerInfo::getAttribute(Attributes::LEVEL))); + PlayerInfo::getAttribute(Attributes::PLAYER_LEVEL))); } mLvlLabel->adjustSize(); } @@ -279,7 +279,7 @@ void StatusWindow::statChanged(const AttributesT id, if (blocked) return; - if (id == Attributes::JOB) + if (id == Attributes::PLAYER_JOB) { if (mJobLvlLabel) { @@ -339,18 +339,18 @@ void StatusWindow::attributeChanged(const AttributesT id, PRAGMA45(GCC diagnostic ignored "-Wswitch-enum") switch (id) { - case Attributes::HP: - case Attributes::MAX_HP: + case Attributes::PLAYER_HP: + case Attributes::PLAYER_MAX_HP: updateHPBar(mHpBar, true); break; - case Attributes::MP: - case Attributes::MAX_MP: + case Attributes::PLAYER_MP: + case Attributes::PLAYER_MAX_MP: updateMPBar(mMpBar, true); break; - case Attributes::EXP: - case Attributes::EXP_NEEDED: + case Attributes::PLAYER_EXP: + case Attributes::PLAYER_EXP_NEEDED: updateXPBar(mXpBar, false); break; @@ -361,7 +361,7 @@ void StatusWindow::attributeChanged(const AttributesT id, mMoneyLabel->adjustSize(); break; - case Attributes::CHAR_POINTS: + case Attributes::PLAYER_CHAR_POINTS: mCharacterPointsLabel->setCaption(strprintf( // TRANSLATORS: status window label _("Character points: %d"), newVal)); @@ -377,7 +377,7 @@ void StatusWindow::attributeChanged(const AttributesT id, break; // ?? - case Attributes::CORR_POINTS: + case Attributes::PLAYER_CORR_POINTS: // Update all attributes for (Attrs::const_iterator it = mAttrs.begin(); it != mAttrs.end(); ++it) @@ -387,7 +387,7 @@ void StatusWindow::attributeChanged(const AttributesT id, } break; - case Attributes::LEVEL: + case Attributes::PLAYER_LEVEL: // TRANSLATORS: status window label mLvlLabel->setCaption(strprintf(_("Level: %d"), newVal)); mLvlLabel->adjustSize(); @@ -448,8 +448,8 @@ void StatusWindow::updateHPBar(ProgressBar *const bar, const bool showMax) if (!bar) return; - const int hp = PlayerInfo::getAttribute(Attributes::HP); - const int maxHp = PlayerInfo::getAttribute(Attributes::MAX_HP); + const int hp = PlayerInfo::getAttribute(Attributes::PLAYER_HP); + const int maxHp = PlayerInfo::getAttribute(Attributes::PLAYER_MAX_HP); if (showMax) bar->setText(toString(hp).append("/").append(toString(maxHp))); else @@ -467,8 +467,8 @@ void StatusWindow::updateMPBar(ProgressBar *const bar, if (!bar) return; - const int mp = PlayerInfo::getAttribute(Attributes::MP); - const int maxMp = PlayerInfo::getAttribute(Attributes::MAX_MP); + const int mp = PlayerInfo::getAttribute(Attributes::PLAYER_MP); + const int maxMp = PlayerInfo::getAttribute(Attributes::PLAYER_MAX_MP); if (showMax) bar->setText(toString(mp).append("/").append(toString(maxMp))); else @@ -531,8 +531,8 @@ void StatusWindow::updateXPBar(ProgressBar *const bar, const bool percent) if (!bar) return; - updateProgressBar(bar, PlayerInfo::getAttribute(Attributes::EXP), - PlayerInfo::getAttribute(Attributes::EXP_NEEDED), percent); + updateProgressBar(bar, PlayerInfo::getAttribute(Attributes::PLAYER_EXP), + PlayerInfo::getAttribute(Attributes::PLAYER_EXP_NEEDED), percent); } void StatusWindow::updateJobBar(ProgressBar *const bar, const bool percent) @@ -541,7 +541,7 @@ void StatusWindow::updateJobBar(ProgressBar *const bar, const bool percent) return; const std::pair<int, int> exp = PlayerInfo::getStatExperience( - Attributes::JOB); + Attributes::PLAYER_JOB); updateProgressBar(bar, exp.first, exp.second, percent); } @@ -791,7 +791,7 @@ std::string ChangeDisplay::update() mPoints->setCaption(_("Max")); } - mInc->setEnabled(PlayerInfo::getAttribute(Attributes::CHAR_POINTS) + mInc->setEnabled(PlayerInfo::getAttribute(Attributes::PLAYER_CHAR_POINTS) >= mNeeded && mNeeded > 0); return AttrDisplay::update(); @@ -816,8 +816,9 @@ void ChangeDisplay::action(const ActionEvent &event) } const int newpoints = PlayerInfo::getAttribute( - Attributes::CHAR_POINTS) - cnt; - PlayerInfo::setAttribute(Attributes::CHAR_POINTS, newpoints); + Attributes::PLAYER_CHAR_POINTS) - cnt; + PlayerInfo::setAttribute(Attributes::PLAYER_CHAR_POINTS, + newpoints); const int newbase = PlayerInfo::getStatBase(mId) + cnt; PlayerInfo::setStatBase(mId, newbase); |