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authorAndrei Karas <akaras@inbox.ru>2014-07-28 20:06:11 +0300
committerAndrei Karas <akaras@inbox.ru>2014-07-28 20:06:11 +0300
commitbe9b998b2ee87c0238c2ed1b41c8c2bc723f4ce4 (patch)
tree30427f083bce1d1a67ab3ad17d33a87ee9b21565 /src/gui/windows/socialwindow.h
parent861c503c608b41256bca47dedee15dc01e09527d (diff)
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Fix formatting in gui files.
Diffstat (limited to 'src/gui/windows/socialwindow.h')
-rw-r--r--src/gui/windows/socialwindow.h162
1 files changed, 81 insertions, 81 deletions
diff --git a/src/gui/windows/socialwindow.h b/src/gui/windows/socialwindow.h
index 6ce903a5a..80cc38b0e 100644
--- a/src/gui/windows/socialwindow.h
+++ b/src/gui/windows/socialwindow.h
@@ -50,127 +50,127 @@ class SocialWindow final : public Window,
private ActionListener,
public PlayerRelationsListener
{
-public:
- SocialWindow();
+ public:
+ SocialWindow();
- A_DELETE_COPY(SocialWindow)
+ A_DELETE_COPY(SocialWindow)
- ~SocialWindow();
+ ~SocialWindow();
- void postInit() override final;
+ void postInit() override final;
- bool addTab(Guild *const guild);
+ bool addTab(Guild *const guild);
- bool removeTab(Guild *const guild);
+ bool removeTab(Guild *const guild);
- bool addTab(Party *const party);
+ bool addTab(Party *const party);
- bool removeTab(Party *const party);
+ bool removeTab(Party *const party);
- void action(const ActionEvent &event) override final;
+ void action(const ActionEvent &event) override final;
- void showGuildInvite(const std::string &restrict guildName,
- const int guildId,
- const std::string &restrict inviterName);
+ void showGuildInvite(const std::string &restrict guildName,
+ const int guildId,
+ const std::string &restrict inviterName);
- void showGuildCreate();
+ void showGuildCreate();
- void showPartyInvite(const std::string &restrict partyName,
- const std::string &restrict inviter = "");
+ void showPartyInvite(const std::string &restrict partyName,
+ const std::string &restrict inviter = "");
- void showPartyCreate();
+ void showPartyCreate();
- void updateActiveList();
+ void updateActiveList();
- void updateAvatar(const std::string &name);
+ void updateAvatar(const std::string &name);
- void resetDamage(const std::string &name);
+ void resetDamage(const std::string &name);
- void slowLogic();
+ void slowLogic();
- void updatePortals();
+ void updatePortals();
- void updatePortalNames();
+ void updatePortalNames();
- void updateParty();
+ void updateParty();
- int getPortalIndex(const int x, const int y) A_WARN_UNUSED;
+ int getPortalIndex(const int x, const int y) A_WARN_UNUSED;
- void addPortal(const int x, const int y);
+ void addPortal(const int x, const int y);
- void removePortal(const int x, const int y);
+ void removePortal(const int x, const int y);
- void nextTab();
+ void nextTab();
- void prevTab();
+ void prevTab();
- const Map* getMap() const A_WARN_UNUSED
- { return mMap; }
+ const Map* getMap() const A_WARN_UNUSED
+ { return mMap; }
- void setMap(Map *const map)
- { mMap = map; mProcessedPortals = false; }
+ void setMap(Map *const map)
+ { mMap = map; mProcessedPortals = false; }
- bool getProcessedPortals() const A_WARN_UNUSED
- { return mProcessedPortals; }
+ bool getProcessedPortals() const A_WARN_UNUSED
+ { return mProcessedPortals; }
- void setProcessedPortals(const bool n)
- { mProcessedPortals = n; }
+ void setProcessedPortals(const bool n)
+ { mProcessedPortals = n; }
- void selectPortal(const unsigned num);
+ void selectPortal(const unsigned num);
- void updateAttackFilter();
+ void updateAttackFilter();
- void updatePickupFilter();
+ void updatePickupFilter();
- void widgetResized(const Event &event) override final;
+ void widgetResized(const Event &event) override final;
- void setCounter(const SocialTab *const tab, const std::string &str);
+ void setCounter(const SocialTab *const tab, const std::string &str);
- void updateGuildCounter(const int online = 0, const int total = 0);
+ void updateGuildCounter(const int online = 0, const int total = 0);
- void updatedPlayer(const std::string &name);
+ void updatedPlayer(const std::string &name);
- void updateAll();
+ void updateAll();
#ifdef USE_PROFILER
- void logicChildren();
+ void logicChildren();
#endif
-protected:
- friend class SocialTab;
- typedef std::map<Guild*, SocialTab*> GuildMap;
- typedef std::map<Party*, SocialTab*> PartyMap;
-
- void updateButtons();
-
- int mGuildInvited;
- ConfirmDialog *mGuildAcceptDialog;
- TextDialog *mGuildCreateDialog;
- std::string mPartyInviter;
- GuildMap mGuilds;
- PartyMap mParties;
-
- ConfirmDialog *mPartyAcceptDialog;
- TextDialog *mPartyCreateDialog;
-
- SocialTab *mAttackFilter;
- SocialTab *mPickupFilter;
- SocialTab *mPlayers;
- SocialTab *mNavigation;
- SocialTab *mFriends;
-
- CreatePartyPopup *mCreatePopup;
-
- Button *mCreateButton;
- Button *mInviteButton;
- Button *mLeaveButton;
- Label *mCountLabel;
- TabbedArea *mTabs;
- Map *mMap;
-
- int mLastUpdateTime;
- bool mNeedUpdate;
- bool mProcessedPortals;
+ protected:
+ friend class SocialTab;
+ typedef std::map<Guild*, SocialTab*> GuildMap;
+ typedef std::map<Party*, SocialTab*> PartyMap;
+
+ void updateButtons();
+
+ int mGuildInvited;
+ ConfirmDialog *mGuildAcceptDialog;
+ TextDialog *mGuildCreateDialog;
+ std::string mPartyInviter;
+ GuildMap mGuilds;
+ PartyMap mParties;
+
+ ConfirmDialog *mPartyAcceptDialog;
+ TextDialog *mPartyCreateDialog;
+
+ SocialTab *mAttackFilter;
+ SocialTab *mPickupFilter;
+ SocialTab *mPlayers;
+ SocialTab *mNavigation;
+ SocialTab *mFriends;
+
+ CreatePartyPopup *mCreatePopup;
+
+ Button *mCreateButton;
+ Button *mInviteButton;
+ Button *mLeaveButton;
+ Label *mCountLabel;
+ TabbedArea *mTabs;
+ Map *mMap;
+
+ int mLastUpdateTime;
+ bool mNeedUpdate;
+ bool mProcessedPortals;
};
extern SocialWindow *socialWindow;