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authorAndrei Karas <akaras@inbox.ru>2018-03-09 02:22:21 +0300
committerAndrei Karas <akaras@inbox.ru>2018-03-09 02:22:21 +0300
commitaa7119314e1a33d908b98906d30be94eb116d02d (patch)
treea99092b16529937c20c6ec3a7d00d7f69eabfe35 /src/gui/windows/inventorywindow.cpp
parent0424b1383e3c07192b4493d5210b4384b5a69a75 (diff)
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Add skin parameter to all button constructors.
Diffstat (limited to 'src/gui/windows/inventorywindow.cpp')
-rw-r--r--src/gui/windows/inventorywindow.cpp96
1 files changed, 71 insertions, 25 deletions
diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp
index b066b50a8..f198743ec 100644
--- a/src/gui/windows/inventorywindow.cpp
+++ b/src/gui/windows/inventorywindow.cpp
@@ -220,17 +220,41 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) :
longestUseString = unequip;
}
- mUseButton = new Button(this, longestUseString, "use", this);
- // TRANSLATORS: inventory button
- mDropButton = new Button(this, _("Drop..."), "drop", this);
- // TRANSLATORS: inventory outfits button
- mOutfitButton = new Button(this, _("O"), "outfit", this);
- // TRANSLATORS: inventory cart button
- mCartButton = new Button(this, _("C"), "cart", this);
- // TRANSLATORS: inventory shop button
- mShopButton = new Button(this, _("S"), "shop", this);
- // TRANSLATORS: inventory equipment button
- mEquipmentButton = new Button(this, _("E"), "equipment", this);
+ mUseButton = new Button(this,
+ longestUseString,
+ "use",
+ BUTTON_SKIN,
+ this);
+ mDropButton = new Button(this,
+ // TRANSLATORS: inventory button
+ _("Drop..."),
+ "drop",
+ BUTTON_SKIN,
+ this);
+ mOutfitButton = new Button(this,
+ // TRANSLATORS: inventory outfits button
+ _("O"),
+ "outfit",
+ BUTTON_SKIN,
+ this);
+ mCartButton = new Button(this,
+ // TRANSLATORS: inventory cart button
+ _("C"),
+ "cart",
+ BUTTON_SKIN,
+ this);
+ mShopButton = new Button(this,
+ // TRANSLATORS: inventory shop button
+ _("S"),
+ "shop",
+ BUTTON_SKIN,
+ this);
+ mEquipmentButton = new Button(this,
+ // TRANSLATORS: inventory equipment button
+ _("E"),
+ "equipment",
+ BUTTON_SKIN,
+ this);
mWeightBar = new ProgressBar(this, 0.0F, 100, 0,
ProgressColorId::PROG_WEIGHT,
"weightprogressbar.xml", "weightprogressbar_fill.xml");
@@ -268,13 +292,24 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) :
case InventoryType::Storage:
{
- // TRANSLATORS: storage button
- mStoreButton = new Button(this, _("Store"), "store", this);
- // TRANSLATORS: storage button
- mRetrieveButton = new Button(this, _("Retrieve"),
- "retrieve", this);
- // TRANSLATORS: storage button
- mInvCloseButton = new Button(this, _("Close"), "close", this);
+ mStoreButton = new Button(this,
+ // TRANSLATORS: storage button
+ _("Store"),
+ "store",
+ BUTTON_SKIN,
+ this);
+ mRetrieveButton = new Button(this,
+ // TRANSLATORS: storage button
+ _("Retrieve"),
+ "retrieve",
+ BUTTON_SKIN,
+ this);
+ mInvCloseButton = new Button(this,
+ // TRANSLATORS: storage button
+ _("Close"),
+ "close",
+ BUTTON_SKIN,
+ this);
mSlotsBarCell = &place(0, 0, mSlotsBar, 6, 1);
mSortDropDownCell = &place(6, 0, mSortDropDown, 1, 1);
@@ -291,13 +326,24 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) :
case InventoryType::Cart:
{
- // TRANSLATORS: storage button
- mStoreButton = new Button(this, _("Store"), "store", this);
- // TRANSLATORS: storage button
- mRetrieveButton = new Button(this, _("Retrieve"),
- "retrieve", this);
- // TRANSLATORS: storage button
- mInvCloseButton = new Button(this, _("Close"), "close", this);
+ mStoreButton = new Button(this,
+ // TRANSLATORS: storage button
+ _("Store"),
+ "store",
+ BUTTON_SKIN,
+ this);
+ mRetrieveButton = new Button(this,
+ // TRANSLATORS: storage button
+ _("Retrieve"),
+ "retrieve",
+ BUTTON_SKIN,
+ this);
+ mInvCloseButton = new Button(this,
+ // TRANSLATORS: storage button
+ _("Close"),
+ "close",
+ BUTTON_SKIN,
+ this);
mWeightBar = new ProgressBar(this, 0.0F, 100, 0,
ProgressColorId::PROG_WEIGHT,