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authorAndrei Karas <akaras@inbox.ru>2017-07-14 01:31:22 +0300
committerAndrei Karas <akaras@inbox.ru>2017-07-14 01:31:22 +0300
commit311c175f3184103950c72bc5c775174597430b83 (patch)
treead022dc44a1c4177b3d53bf0d7eaa5a1736c8cf1 /src/gui/windows/charcreatedialog.cpp
parent16bcb81b0509725e4546bcb3c390ca3c1bb7e7b1 (diff)
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Replace std::vector into macro STD_VECTOR.
In most case it equal to std::vector except debug modes. Now it can be also mse::mstd::vector, but sadly this class not support all required features.
Diffstat (limited to 'src/gui/windows/charcreatedialog.cpp')
-rw-r--r--src/gui/windows/charcreatedialog.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/windows/charcreatedialog.cpp b/src/gui/windows/charcreatedialog.cpp
index 4d4e7b35b..9037ac614 100644
--- a/src/gui/windows/charcreatedialog.cpp
+++ b/src/gui/windows/charcreatedialog.cpp
@@ -149,9 +149,9 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent,
setContentSize(w, h);
mPlayer->setGender(Gender::MALE);
- const std::vector<BeingSlot> &items = CharDB::getDefaultItems();
+ const STD_VECTOR<BeingSlot> &items = CharDB::getDefaultItems();
int i = 1;
- for (std::vector<BeingSlot>::const_iterator it = items.begin(),
+ for (STD_VECTOR<BeingSlot>::const_iterator it = items.begin(),
it_fend = items.end();
it != it_fend;
++ it, i ++)
@@ -443,7 +443,7 @@ void CharCreateDialog::action(const ActionEvent &event)
// Attempt to create the character
mCreateButton->setEnabled(false);
- std::vector<int> atts;
+ STD_VECTOR<int> atts;
const size_t sz = mAttributeSlider.size();
for (size_t i = 0; i < sz; i++)
{