summaryrefslogtreecommitdiff
path: root/src/gui/setup.cpp
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2012-08-28 01:59:04 +0300
committerAndrei Karas <akaras@inbox.ru>2012-08-28 01:59:04 +0300
commitc79403e1341ac533df1771b866d1f5cee15e12b5 (patch)
tree5bed6dfb44f7fce0432bd7a7a28d2d23db07ce80 /src/gui/setup.cpp
parent7c79aa2b8e484319e3e511fa21db6d2448347024 (diff)
downloadManaVerse-c79403e1341ac533df1771b866d1f5cee15e12b5.tar.gz
ManaVerse-c79403e1341ac533df1771b866d1f5cee15e12b5.tar.bz2
ManaVerse-c79403e1341ac533df1771b866d1f5cee15e12b5.tar.xz
ManaVerse-c79403e1341ac533df1771b866d1f5cee15e12b5.zip
Add const to more classes.
Diffstat (limited to 'src/gui/setup.cpp')
-rw-r--r--src/gui/setup.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/gui/setup.cpp b/src/gui/setup.cpp
index b849823d9..161b2326d 100644
--- a/src/gui/setup.cpp
+++ b/src/gui/setup.cpp
@@ -58,7 +58,7 @@ Setup::Setup():
setStickyButtonLock(true);
int width = 620;
- int height = 450;
+ const int height = 450;
if (config.getIntValue("screenwidth") >= 730)
width += 100;
@@ -76,9 +76,9 @@ Setup::Setup():
};
int x = width;
const int buttonPadding = getOption("buttonPadding", 5);
- for (const char **curBtn = buttonNames; *curBtn; ++ curBtn)
+ for (const char ** curBtn = buttonNames; *curBtn; ++ curBtn)
{
- Button *btn = new Button(gettext(*curBtn), *curBtn, this);
+ Button *const btn = new Button(gettext(*curBtn), *curBtn, this);
x -= btn->getWidth() + buttonPadding;
btn->setPosition(x, height - btn->getHeight() - buttonPadding);
add(btn);
@@ -109,13 +109,13 @@ Setup::Setup():
i_end = mTabs.end();
i != i_end; ++i)
{
- SetupTab *tab = *i;
+ SetupTab *const tab = *i;
mPanel->addTab(tab->getName(), tab);
}
add(mPanel);
- Label *version = new Label(FULL_VERSION);
+ Label *const version = new Label(FULL_VERSION);
// version->setPosition(9, height - version->getHeight() - 9);
if (mResetWindows)
{
@@ -175,7 +175,7 @@ void Setup::action(const gcn::ActionEvent &event)
}
}
-void Setup::setInGame(bool inGame)
+void Setup::setInGame(const bool inGame)
{
mResetWindows->setEnabled(inGame);
}
@@ -190,7 +190,7 @@ void Setup::externalUpdate()
}
}
-void Setup::registerWindowForReset(Window *window)
+void Setup::registerWindowForReset(Window *const window)
{
mWindowsToReset.push_back(window);
}