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authorAndrei Karas <akaras@inbox.ru>2013-04-22 12:16:20 +0300
committerAndrei Karas <akaras@inbox.ru>2013-04-29 00:49:56 +0300
commit76c98ce0c8e78778f73d6a5728441897e134fb9e (patch)
tree63753c9b80004c2f66314d8ea883a9b378656a12 /src/gui/equipmentwindow.cpp
parentecf7284930fc6b67db33146819bedf6ec0ed7e7b (diff)
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Improve a bit look in character selection window.
Add selection skin for playerbox. New theme file: playerboxselected.xml
Diffstat (limited to 'src/gui/equipmentwindow.cpp')
-rw-r--r--src/gui/equipmentwindow.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp
index a27d55c89..fe6ba0a3d 100644
--- a/src/gui/equipmentwindow.cpp
+++ b/src/gui/equipmentwindow.cpp
@@ -56,7 +56,8 @@ EquipmentWindow::EquipmentWindow(Equipment *const equipment,
gcn::ActionListener(),
mEquipment(equipment),
mItemPopup(new ItemPopup),
- mPlayerBox(new PlayerBox("equipment_playerbox.xml")),
+ mPlayerBox(new PlayerBox("equipment_playerbox.xml",
+ "equipment_selectedplayerbox.xml")),
mUnequip(new Button(this, _("Unequip"), "unequip", this)),
mSelected(-1),
mForing(foring),