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authorAndrei Karas <akaras@inbox.ru>2011-08-31 23:24:57 +0300
committerAndrei Karas <akaras@inbox.ru>2011-08-31 23:24:57 +0300
commitadeb8e6091694e228f081ca8843e101ae598f26c (patch)
treea8a9caf4cbaf6b5d9a99f9b5e4e56f9b3203aa38 /src/gui/charcreatedialog.cpp
parent6d349121a70377723e53b92a8990e56ee3e4fd88 (diff)
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Add ability to lock any window position and size. Using sticky image for this.
Diffstat (limited to 'src/gui/charcreatedialog.cpp')
-rw-r--r--src/gui/charcreatedialog.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gui/charcreatedialog.cpp b/src/gui/charcreatedialog.cpp
index 91c284985..d1773e7f3 100644
--- a/src/gui/charcreatedialog.cpp
+++ b/src/gui/charcreatedialog.cpp
@@ -60,6 +60,9 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *parent, int slot):
mRace(0),
mSlot(slot)
{
+ setStickyButtonLock(true);
+ setSticky(true);
+
mPlayer = new Being(0, ActorSprite::PLAYER, mRace, NULL);
mPlayer->setGender(GENDER_MALE);