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author | Andrei Karas <akaras@inbox.ru> | 2011-08-31 23:24:57 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-08-31 23:24:57 +0300 |
commit | adeb8e6091694e228f081ca8843e101ae598f26c (patch) | |
tree | a8a9caf4cbaf6b5d9a99f9b5e4e56f9b3203aa38 /src/gui/charcreatedialog.cpp | |
parent | 6d349121a70377723e53b92a8990e56ee3e4fd88 (diff) | |
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Add ability to lock any window position and size. Using sticky image for this.
Diffstat (limited to 'src/gui/charcreatedialog.cpp')
-rw-r--r-- | src/gui/charcreatedialog.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gui/charcreatedialog.cpp b/src/gui/charcreatedialog.cpp index 91c284985..d1773e7f3 100644 --- a/src/gui/charcreatedialog.cpp +++ b/src/gui/charcreatedialog.cpp @@ -60,6 +60,9 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *parent, int slot): mRace(0), mSlot(slot) { + setStickyButtonLock(true); + setSticky(true); + mPlayer = new Being(0, ActorSprite::PLAYER, mRace, NULL); mPlayer->setGender(GENDER_MALE); |