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author | Andrei Karas <akaras@inbox.ru> | 2012-04-29 16:28:15 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-04-29 17:14:01 +0300 |
commit | c25672bd63cce049e931030f70629eb689cf43eb (patch) | |
tree | d39d163d02f1c02d5c6cf87ebf98be86493eb45f /src/graphicsmanager.cpp | |
parent | 47329e695c95031491161cf45e1fbd118a8797e6 (diff) | |
download | ManaVerse-c25672bd63cce049e931030f70629eb689cf43eb.tar.gz ManaVerse-c25672bd63cce049e931030f70629eb689cf43eb.tar.bz2 ManaVerse-c25672bd63cce049e931030f70629eb689cf43eb.tar.xz ManaVerse-c25672bd63cce049e931030f70629eb689cf43eb.zip |
Add graphicsmanager class and move some code to it.
Diffstat (limited to 'src/graphicsmanager.cpp')
-rw-r--r-- | src/graphicsmanager.cpp | 144 |
1 files changed, 144 insertions, 0 deletions
diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp new file mode 100644 index 000000000..5beede539 --- /dev/null +++ b/src/graphicsmanager.cpp @@ -0,0 +1,144 @@ +/* + * The ManaPlus Client + * Copyright (C) 2012 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "graphicsmanager.h" + +#include "configuration.h" +#include "graphics.h" +#include "graphicsvertexes.h" +#include "logger.h" + +#include "resources/image.h" + +#include "utils/stringutils.h" + +#include "debug.h" + +GraphicsManager graphicsManager; + +GraphicsManager::GraphicsManager() +{ +} + +GraphicsManager::~GraphicsManager() +{ +} + +void GraphicsManager::initGraphics(bool noOpenGL) +{ +#ifdef USE_OPENGL + int useOpenGL = 0; + if (!noOpenGL) + useOpenGL = config.getIntValue("opengl"); + + // Setup image loading for the right image format + Image::setLoadAsOpenGL(useOpenGL); + GraphicsVertexes::setLoadAsOpenGL(useOpenGL); + + // Create the graphics context + switch (useOpenGL) + { + case 0: + mainGraphics = new Graphics; + break; + case 1: + default: + mainGraphics = new OpenGLGraphics; + break; + case 2: + mainGraphics = new OpenGL1Graphics; + break; + }; + +#else + // Create the graphics context + mainGraphics = new Graphics; +#endif +} + +void GraphicsManager::updateExtensions(const char *extensions) +{ + mExtensions.clear(); + splitToStringSet(mExtensions, extensions, ' '); +} + +bool GraphicsManager::supportExtension(const std::string ext) +{ + return mExtensions.find(ext) != mExtensions.end(); +} + +void GraphicsManager::updateTextureFormat() +{ +#ifdef USE_OPENGL + if (!config.getBoolValue("compresstextures")) + return; + + if (supportExtension("GL_ARB_texture_compression")) + { + if (supportExtension("GL_EXT_texture_compression_s3tc") + || supportExtension("3DFX_texture_compression_FXT1")) + { + GLint num; + GLint *formats = nullptr; + glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &num); + logger->log("support %d compressed formats", num); + formats = new GLint[num > 10 ? num : 10]; + glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, formats); + for (int f = 0; f < num; f ++) + { + if (formats[f] == GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) + { + delete []formats; + Image::setInternalTextureType( + GL_COMPRESSED_RGBA_S3TC_DXT5_EXT); + logger->log("using s3tc texture compression"); + return; + } + else if (formats[f] == GL_COMPRESSED_RGBA_FXT1_3DFX) + { + delete []formats; + Image::setInternalTextureType( + GL_COMPRESSED_RGBA_FXT1_3DFX); + logger->log("using fxt1 texture compression"); + return; + } + } + Image::setInternalTextureType(GL_COMPRESSED_RGBA_ARB); + logger->log("using texture compression"); + } + else + { + Image::setInternalTextureType(GL_COMPRESSED_RGBA_ARB); + logger->log("using texture compression"); + } + } +#endif +} + +void GraphicsManager::logString(const char *format, int num) +{ +#ifdef USE_OPENGL + const char *str = reinterpret_cast<const char*>(glGetString(num)); + if (!str) + logger->log(format, "?"); + else + logger->log(format, str); +#endif +} |