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authorAndrei Karas <akaras@inbox.ru>2013-02-24 15:07:58 +0300
committerAndrei Karas <akaras@inbox.ru>2013-02-24 15:07:58 +0300
commitbcde3a79a38aba8ca9e3ab7f4dea13ad8da33a54 (patch)
tree382d6301e5ec116905aa9a0f3e5e7ed3fe941e4f /src/defaults.cpp
parent70894a3935b30c8a001a614d808261059d29c63a (diff)
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Replace newQuestSfx and completeQuestSfx to newQuestEffectId and completeQuestEffectId.
Now in new/complete quest possible play also particle effects.
Diffstat (limited to 'src/defaults.cpp')
-rw-r--r--src/defaults.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/defaults.cpp b/src/defaults.cpp
index 02a137502..30cb22a63 100644
--- a/src/defaults.cpp
+++ b/src/defaults.cpp
@@ -382,6 +382,8 @@ DefaultsData* getPathsDefaults()
AddDEF("missEffectId", -1);
AddDEF("criticalHitEffectId", 28);
AddDEF("afkEffectId", -1);
+ AddDEF("newQuestEffectId", -1);
+ AddDEF("completeQuestEffectId", -1);
AddDEF("minimaps", "graphics/minimaps/");
AddDEF("maps", "maps/");