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author | Andrei Karas <akaras@inbox.ru> | 2012-11-27 02:59:26 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-11-27 23:32:12 +0300 |
commit | 1fd495484bb43a1e0b0d088874d7bc588d8d38c9 (patch) | |
tree | 1c975620150a8e30196379748871338fa89720ac /src/commands.cpp | |
parent | 42d107be2ecb0cf81c1a291bb4e63e78094bd62e (diff) | |
download | ManaVerse-1fd495484bb43a1e0b0d088874d7bc588d8d38c9.tar.gz ManaVerse-1fd495484bb43a1e0b0d088874d7bc588d8d38c9.tar.bz2 ManaVerse-1fd495484bb43a1e0b0d088874d7bc588d8d38c9.tar.xz ManaVerse-1fd495484bb43a1e0b0d088874d7bc588d8d38c9.zip |
Simplify command handlers.
Diffstat (limited to 'src/commands.cpp')
-rw-r--r-- | src/commands.cpp | 1210 |
1 files changed, 1210 insertions, 0 deletions
diff --git a/src/commands.cpp b/src/commands.cpp new file mode 100644 index 000000000..31e3d3fe2 --- /dev/null +++ b/src/commands.cpp @@ -0,0 +1,1210 @@ +/* + * The ManaPlus Client + * Copyright (C) 2008-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2012 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "commandhandler.h" + +#include "auctionmanager.h" +#include "actorspritemanager.h" +#include "channelmanager.h" +#include "channel.h" +#include "client.h" +#include "configuration.h" +#include "game.h" +#include "guildmanager.h" +#include "localplayer.h" +#include "main.h" +#include "party.h" + +#include "gui/chatwindow.h" +#include "gui/helpwindow.h" +#include "gui/gui.h" +#include "gui/outfitwindow.h" +#include "gui/shopwindow.h" +#include "gui/socialwindow.h" +#include "gui/tradewindow.h" +#include "gui/sdlfont.h" + +#include "gui/widgets/channeltab.h" +#include "gui/widgets/whispertab.h" + +#include "net/adminhandler.h" +#include "net/beinghandler.h" +#include "net/chathandler.h" +#include "net/gamehandler.h" +#include "net/guildhandler.h" +#include "net/net.h" +#include "net/partyhandler.h" +#include "net/playerhandler.h" +#include "net/tradehandler.h" + +#if defined USE_OPENGL +#include "normalopenglgraphics.h" +#endif + +#ifdef DEBUG_DUMP_LEAKS1 +#include "resources/image.h" +#include "resources/resource.h" +#include "resources/resourcemanager.h" +#include "resources/subimage.h" +#endif + +#include "utils/gettext.h" +#include "utils/process.h" + +#include "debug.h" + +#define impHandler(name) void name(const std::string &args, ChatTab *const tab) +#define impHandler0(name) void name(const std::string &args A_UNUSED, \ + ChatTab *const tab A_UNUSED) +#define impHandler1(name) void name(const std::string &args, \ + ChatTab *const tab A_UNUSED) +#define impHandler2(name) void name(const std::string &args A_UNUSED, \ + ChatTab *const tab) + +extern std::string tradePartnerName; + +namespace Commands +{ + +static void outString(ChatTab *const tab, const std::string &str, + const std::string &def) +{ + if (!tab) + { + Net::getChatHandler()->me(def); + return; + } + + switch (tab->getType()) + { + case ChatTab::TAB_PARTY: + { + Net::getPartyHandler()->chat(str); + break; + } + case ChatTab::TAB_GUILD: + { + if (!player_node) + return; + const Guild *const guild = player_node->getGuild(); + if (guild) + { + if (guild->getServerGuild()) + Net::getGuildHandler()->chat(guild->getId(), str); + else if (guildManager) + guildManager->chat(str); + } + break; + } + default: + Net::getChatHandler()->me(def); + break; + } +} + +static void changeRelation(const std::string &args, + const PlayerRelation::Relation relation, + const std::string &relationText, + ChatTab *const tab) +{ + if (args.empty()) + { + if (tab) + tab->chatLog(_("Please specify a name."), BY_SERVER); + return; + } + + if (player_relations.getRelation(args) == relation) + { + if (tab) + { + tab->chatLog(strprintf(_("Player already %s!"), + relationText.c_str()), BY_SERVER); + } + return; + } + else + { + player_relations.setRelation(args, relation); + } + + if (player_relations.getRelation(args) == relation) + { + if (tab) + { + tab->chatLog(strprintf(_("Player successfully %s!"), + relationText.c_str()), BY_SERVER); + } + } + else + { + if (tab) + { + tab->chatLog(strprintf(_("Player could not be %s!"), + relationText.c_str()), BY_SERVER); + } + } +} + +static bool parse2Int(const std::string &args, int &x, int &y) +{ + bool isValid = false; + const size_t pos = args.find(" "); + if (pos != std::string::npos) + { + if (pos + 1 < args.length()) + { + x = atoi(args.substr(0, pos).c_str()); + y = atoi(args.substr(pos + 1, args.length()).c_str()); + isValid = true; + } + } + return isValid; +} + +static void outStringNormal(ChatTab *const tab, + const std::string &str, + const std::string &def) +{ + if (!player_node) + return; + + if (!tab) + { + Net::getChatHandler()->talk(str); + return; + } + + switch (tab->getType()) + { + case ChatTab::TAB_PARTY: + { + Net::getPartyHandler()->chat(str); + break; + } + case ChatTab::TAB_GUILD: + { + if (!player_node) + return; + const Guild *const guild = player_node->getGuild(); + if (guild) + { + if (guild->getServerGuild()) + Net::getGuildHandler()->chat(guild->getId(), str); + else if (guildManager) + guildManager->chat(str); + } + break; + } + case ChatTab::TAB_WHISPER: + { + const WhisperTab *const whisper + = static_cast<WhisperTab *const>(tab); + tab->chatLog(player_node->getName(), str); + Net::getChatHandler()->privateMessage(whisper->getNick(), str); + break; + } + default: + Net::getChatHandler()->talk(def); + break; + } +} + + +impHandler1(announce) +{ + Net::getAdminHandler()->announce(args); +} + +impHandler0(help) +{ + if (!helpWindow) + return; + + if (!tab) + { + helpWindow->loadHelp("chatcommands"); + helpWindow->requestMoveToTop(); + return; + } + switch (tab->getType()) + { + case ChatTab::TAB_PARTY: + { + helpWindow->loadHelp("chatparty"); + break; + } + case ChatTab::TAB_GUILD: + { + helpWindow->loadHelp("chatguild"); + break; + } + default: + helpWindow->loadHelp("chatcommands"); + break; + } + helpWindow->requestMoveToTop(); +} + +impHandler2(where) +{ + std::ostringstream where; + where << Game::instance()->getCurrentMapName() << ", coordinates: " + << ((player_node->getPixelX() - 16) / 32) << ", " + << ((player_node->getPixelY() - 32) / 32); + + tab->chatLog(where.str(), BY_SERVER); +} + +impHandler0(who) +{ + Net::getChatHandler()->who(); +} + +impHandler(msg) +{ + std::string recvnick(""); + std::string msg(""); + + if (args.substr(0, 1) == "\"") + { + const size_t pos = args.find('"', 1); + if (pos != std::string::npos) + { + recvnick = args.substr(1, pos - 1); + if (pos + 2 < args.length()) + msg = args.substr(pos + 2, args.length()); + } + } + else + { + const size_t pos = args.find(" "); + if (pos != std::string::npos) + { + recvnick = args.substr(0, pos); + if (pos + 1 < args.length()) + msg = args.substr(pos + 1, args.length()); + } + else + { + recvnick = std::string(args); + msg = ""; + } + } + + trim(msg); + + if (msg.length() > 0) + { + std::string playerName = player_node->getName(); + std::string tempNick = recvnick; + + toLower(playerName); + toLower(tempNick); + + if (tempNick.compare(playerName) == 0 || args.empty()) + return; + + chatWindow->addWhisper(recvnick, msg, BY_PLAYER); + } + else + tab->chatLog(_("Cannot send empty whispers!"), BY_SERVER); +} + +impHandler(query) +{ + if (chatWindow) + { + if (chatWindow->addWhisperTab(args, true)) + { + chatWindow->saveState(); + return; + } + } + + tab->chatLog(strprintf(_("Cannot create a whisper tab for nick \"%s\"! " + "It either already exists, or is you."), + args.c_str()), BY_SERVER); +} + +impHandler0(clear) +{ + if (chatWindow) + chatWindow->clearTab(); +} + +impHandler(join) +{ + if (!tab) + return; + + const size_t pos = args.find(' '); + const std::string name(args, 0, pos); + const std::string password(args, pos + 1); + tab->chatLog(strprintf(_("Requesting to join channel %s."), name.c_str())); + Net::getChatHandler()->enterChannel(name, password); +} + +impHandler0(listChannels) +{ + Net::getChatHandler()->channelList(); +} + +impHandler(createParty) +{ + if (!tab) + return; + + if (args.empty()) + tab->chatLog(_("Party name is missing."), BY_SERVER); + else + Net::getPartyHandler()->create(args); +} + +impHandler(createGuild) +{ + if (!tab) + return; + + if (args.empty()) + tab->chatLog(_("Guild name is missing."), BY_SERVER); + else + Net::getGuildHandler()->create(args); +} + +impHandler(party) +{ + if (!tab) + return; + + if (args != "") + Net::getPartyHandler()->invite(args); + else + tab->chatLog(_("Please specify a name."), BY_SERVER); +} + +impHandler(me) +{ + outString(tab, strprintf("*%s*", args.c_str()), args); +} + +impHandler(toggle) +{ + if (args.empty()) + { + if (chatWindow && tab) + { + tab->chatLog(chatWindow->getReturnTogglesChat() ? + _("Return toggles chat.") : _("Message closes chat.")); + } + return; + } + + switch (parseBoolean(args)) + { + case 1: + if (tab) + tab->chatLog(_("Return now toggles chat.")); + if (chatWindow) + chatWindow->setReturnTogglesChat(true); + return; + case 0: + if (tab) + tab->chatLog(_("Message now closes chat.")); + if (chatWindow) + chatWindow->setReturnTogglesChat(false); + return; + case -1: + if (tab) + tab->chatLog(strprintf(BOOLEAN_OPTIONS, "toggle")); + return; + default: + return; + } +} + +impHandler0(present) +{ + if (chatWindow) + chatWindow->doPresent(); +} + +impHandler1(ignore) +{ + changeRelation(args, PlayerRelation::IGNORED, "ignored", tab); +} + +impHandler(beFriend) +{ + changeRelation(args, PlayerRelation::FRIEND, _("friend"), tab); +} + +impHandler(disregard) +{ + changeRelation(args, PlayerRelation::DISREGARDED, _("disregarded"), tab); +} + +impHandler(neutral) +{ + changeRelation(args, PlayerRelation::NEUTRAL, _("neutral"), tab); +} + +impHandler(unignore) +{ + if (args.empty()) + { + if (tab) + tab->chatLog(_("Please specify a name."), BY_SERVER); + return; + } + + if (player_relations.getRelation(args) != PlayerRelation::NEUTRAL + && player_relations.getRelation(args) != PlayerRelation::FRIEND) + { + player_relations.setRelation(args, PlayerRelation::NEUTRAL); + } + else + { + if (tab) + tab->chatLog(_("Player wasn't ignored!"), BY_SERVER); + return; + } + + if (tab) + { + if (player_relations.getRelation(args) == PlayerRelation::NEUTRAL) + tab->chatLog(_("Player no longer ignored!"), BY_SERVER); + else + tab->chatLog(_("Player could not be unignored!"), BY_SERVER); + } +} + +impHandler(blackList) +{ + changeRelation(args, PlayerRelation::BLACKLISTED, _("blacklisted"), tab); +} + +impHandler(enemy) +{ + changeRelation(args, PlayerRelation::ENEMY2, _("enemy"), tab); +} + +impHandler(erase) +{ + if (args.empty()) + { + if (tab) + tab->chatLog(_("Please specify a name."), BY_SERVER); + return; + } + + if (player_relations.getRelation(args) == PlayerRelation::ERASED) + { + if (tab) + tab->chatLog(_("Player already erased!"), BY_SERVER); + return; + } + else + { + player_relations.setRelation(args, PlayerRelation::ERASED); + } + + if (tab) + { + if (player_relations.getRelation(args) == PlayerRelation::ERASED) + tab->chatLog(_("Player successfully erased!"), BY_SERVER); + else + tab->chatLog(_("Player could not be erased!"), BY_SERVER); + } +} + +impHandler0(quit) +{ +// quit(); +} + +impHandler0(showAll) +{ + if (actorSpriteManager) + actorSpriteManager->printAllToChat(); +} + +impHandler1(move) +{ + int x = 0; + int y = 0; + + if (player_node && parse2Int(args, x, y)) + player_node->moveTo(x, y); +} + +impHandler1(navigate) +{ + if (!player_node) + return; + + int x = 0; + int y = 0; + + if (parse2Int(args, x, y)) + player_node->navigateTo(x, y); + else + player_node->navigateClean(); +} + +impHandler1(target) +{ + if (!actorSpriteManager || !player_node) + return; + + Being *const target = actorSpriteManager->findNearestByName(args); + if (target) + player_node->setTarget(target); +} + +impHandler0(attackHuman) +{ + if (!actorSpriteManager || !player_node) + return; + + Being *const target = actorSpriteManager->findNearestLivingBeing( + player_node, 10, ActorSprite::PLAYER); + if (target) + { + if (player_node->checAttackPermissions(target)) + { + player_node->setTarget(target); + player_node->attack2(target, true); + } + } +} + + +impHandler0(closeAll) +{ + if (chatWindow) + { + chatWindow->removeAllWhispers(); + chatWindow->saveState(); + } +} + +impHandler0(ignoreAll) +{ + if (chatWindow) + { + chatWindow->ignoreAllWhispers(); + chatWindow->saveState(); + } +} + +impHandler1(outfit) +{ + if (outfitWindow) + { + if (!args.empty()) + { + const std::string op = args.substr(0, 1); + if (op == "n") + outfitWindow->wearNextOutfit(true); + else if (op == "p") + outfitWindow->wearPreviousOutfit(true); + else + outfitWindow->wearOutfit(atoi(args.c_str()) - 1, false, true); + } + else + { + outfitWindow->wearOutfit(atoi(args.c_str()) - 1, false, true); + } + } +} + +impHandler1(emote) +{ + if (player_node) + player_node->emote(static_cast<uint8_t>(atoi(args.c_str()))); +} + +impHandler1(away) +{ + if (player_node) + player_node->setAway(args); +} + +impHandler1(pseudoAway) +{ + if (player_node) + { + player_node->setPseudoAway(args); + player_node->updateStatus(); + } +} + +impHandler(follow) +{ + if (!player_node) + return; + + if (!args.empty()) + { + player_node->setFollow(args); + } + else if (tab && tab->getType() == ChatTab::TAB_WHISPER) + { + player_node->setFollow(static_cast<WhisperTab*>(tab)->getNick()); + } +} + +impHandler(imitation) +{ + if (!player_node) + return; + + if (!args.empty()) + player_node->setImitate(args); + else if (tab && tab->getType() == ChatTab::TAB_WHISPER) + player_node->setImitate(static_cast<WhisperTab*>(tab)->getNick()); + else + player_node->setImitate(""); +} + +impHandler1(heal) +{ + if (!actorSpriteManager) + return; + + if (!args.empty()) + { + const Being *const being = actorSpriteManager->findBeingByName( + args, Being::PLAYER); + if (being) + actorSpriteManager->heal(being); + } + else + { + actorSpriteManager->heal(player_node); + } +} + +impHandler1(hack) +{ + Net::getChatHandler()->sendRaw(args); +} + +impHandler1(mail) +{ + if (auctionManager && auctionManager->getEnableAuctionBot()) + auctionManager->sendMail(args); +} + +impHandler0(priceLoad) +{ + if (shopWindow) + shopWindow->loadList(); +} + +impHandler0(priceSave) +{ + if (shopWindow) + shopWindow->saveList(); +} + +impHandler0(disconnect) +{ + Net::getGameHandler()->disconnect2(); +} + +impHandler1(undress) +{ + if (!actorSpriteManager) + return; + + Being *const target = actorSpriteManager->findNearestByName(args); + if (target) + Net::getBeingHandler()->undress(target); +} + +impHandler1(attack) +{ + if (!player_node || !actorSpriteManager) + return; + + Being *const target = actorSpriteManager->findNearestByName(args); + if (target) + player_node->setTarget(target); + player_node->attack2(player_node->getTarget(), true); +} + +impHandler1(trade) +{ + if (!actorSpriteManager) + return; + + Being *const being = actorSpriteManager->findBeingByName( + args, Being::PLAYER); + if (being) + { + Net::getTradeHandler()->request(being); + tradePartnerName = being->getName(); + if (tradeWindow) + tradeWindow->clear(); + } +} + +impHandler0(dirs) +{ + if (!player_node || !debugChatTab) + return; + + debugChatTab->chatLog("config directory: " + + Client::getConfigDirectory()); + debugChatTab->chatLog("logs directory: " + + Client::getLocalDataDirectory()); + debugChatTab->chatLog("screenshots directory: " + + Client::getScreenshotDirectory()); + debugChatTab->chatLog("temp directory: " + + Client::getTempDirectory()); +} + +impHandler2(info) +{ + switch (tab->getType()) + { + case ChatTab::TAB_GUILD: + { + if (!player_node) + return; + const Guild *const guild = player_node->getGuild(); + if (guild) + Net::getGuildHandler()->info(guild->getId()); + break; + } + default: + break; + } +} + +impHandler1(wait) +{ + if (player_node) + player_node->waitFor(args); +} + +impHandler0(uptime) +{ + if (!debugChatTab) + return; + + if (cur_time < start_time) + { + debugChatTab->chatLog(strprintf(_("Client uptime: %s"), "unknown")); + } + else + { + std::string str; + int timeDiff = cur_time - start_time; + + const int weeks = timeDiff / 60 / 60 / 24 / 7; + if (weeks > 0) + { + str = strprintf(ngettext("%d week", "%d weeks", weeks), weeks); + timeDiff -= weeks * 60 * 60 * 24 * 7; + } + + const int days = timeDiff / 60 / 60 / 24; + if (days > 0) + { + if (!str.empty()) + str += ", "; + str += strprintf(ngettext("%d day", "%d days", days), days); + timeDiff -= days * 60 * 60 * 24; + } + const int hours = timeDiff / 60 / 60; + if (hours > 0) + { + if (!str.empty()) + str += ", "; + str += strprintf(ngettext("%d hour", "%d hours", hours), hours); + timeDiff -= hours * 60 * 60; + } + const int min = timeDiff / 60; + if (min > 0) + { + if (!str.empty()) + str += ", "; + str += strprintf(ngettext("%d minute", "%d minutes", min), min); + timeDiff -= min * 60; + } + + if (timeDiff > 0) + { + if (!str.empty()) + str += ", "; + str += strprintf(ngettext("%d second", "%d seconds", + timeDiff), timeDiff); + } + debugChatTab->chatLog(strprintf(_("Client uptime: %s"), str.c_str())); + } +} + +impHandler1(addPriorityAttack) +{ + if (!actorSpriteManager + || actorSpriteManager->isInPriorityAttackList(args)) + { + return; + } + + actorSpriteManager->removeAttackMob(args); + actorSpriteManager->addPriorityAttackMob(args); + + if (socialWindow) + socialWindow->updateAttackFilter(); +} + +impHandler1(addAttack) +{ + if (!actorSpriteManager || actorSpriteManager->isInAttackList(args)) + return; + + actorSpriteManager->removeAttackMob(args); + actorSpriteManager->addAttackMob(args); + + if (socialWindow) + socialWindow->updateAttackFilter(); +} + +impHandler1(removeAttack) +{ + if (!actorSpriteManager || args.empty() + || !actorSpriteManager->isInAttackList(args)) + { + return; + } + + actorSpriteManager->removeAttackMob(args); + + if (socialWindow) + socialWindow->updateAttackFilter(); +} + +impHandler1(addIgnoreAttack) +{ + if (!actorSpriteManager || actorSpriteManager->isInIgnoreAttackList(args)) + return; + + actorSpriteManager->removeAttackMob(args); + actorSpriteManager->addIgnoreAttackMob(args); + + if (socialWindow) + socialWindow->updateAttackFilter(); +} + +impHandler0(cacheInfo) +{ + if (!chatWindow || !debugChatTab) + return; + + SDLFont *const font = dynamic_cast<SDLFont *const>(chatWindow->getFont()); + if (!font) + return; + + const std::list<SDLTextChunk> *const cache = font->getCache(); + if (!cache) + return; + + int all = 0; + debugChatTab->chatLog(_("font cache size")); + std::string str; + for (int f = 0; f < 256; f ++) + { + if (!cache[f].empty()) + { + all += static_cast<int>(cache[f].size()); + str += strprintf("%d: %u, ", f, + static_cast<unsigned int>(cache[f].size())); + } + } + debugChatTab->chatLog(str); + debugChatTab->chatLog(strprintf("%s %d", _("Cache size:"), all)); +#ifdef DEBUG_FONT_COUNTERS + debugChatTab->chatLog(""); + debugChatTab->chatLog(strprintf("%s %d", + _("Created:"), font->getCreateCounter())); + debugChatTab->chatLog(strprintf("%s %d", + _("Deleted:"), font->getDeleteCounter())); +#endif +} + +impHandler0(serverIgnoreAll) +{ + Net::getChatHandler()->ignoreAll(); +} + +impHandler0(serverUnIgnoreAll) +{ + Net::getChatHandler()->unIgnoreAll(); +} + +impHandler2(dumpGraphics) +{ + std::string str; + str = strprintf ("%s,%s,%dX%dX%d,", PACKAGE_OS, SMALL_VERSION, + mainGraphics->getWidth(), mainGraphics->getHeight(), + mainGraphics->getBpp()); + + if (mainGraphics->getFullScreen()) + str += "F"; + else + str += "W"; + if (mainGraphics->getHWAccel()) + str += "H"; + else + str += "S"; + + if (mainGraphics->getDoubleBuffer()) + str += "D"; + else + str += "_"; + +#if defined USE_OPENGL + str += strprintf(",%d", mainGraphics->getOpenGL()); +#else + str += ",0"; +#endif + + str += strprintf(",%f,", static_cast<double>(Client::getGuiAlpha())); + str += config.getBoolValue("adjustPerfomance") ? "1" : "0"; + str += config.getBoolValue("alphaCache") ? "1" : "0"; + str += config.getBoolValue("enableMapReduce") ? "1" : "0"; + str += config.getBoolValue("beingopacity") ? "1" : "0"; + str += ","; + str += config.getBoolValue("enableAlphaFix") ? "1" : "0"; + str += config.getBoolValue("disableAdvBeingCaching") ? "1" : "0"; + str += config.getBoolValue("disableBeingCaching") ? "1" : "0"; + str += config.getBoolValue("particleeffects") ? "1" : "0"; + + str += strprintf(",%d-%d", fps, config.getIntValue("fpslimit")); + outStringNormal(tab, str, str); +} + +impHandler2(dumpTests) +{ + std::string str = config.getStringValue("testInfo"); + outStringNormal(tab, str, str); +} + +impHandler1(setDrop) +{ + if (player_node) + player_node->setQuickDropCounter(atoi(args.c_str())); +} + +impHandler0(error) +{ + int *ptr = nullptr; + logger->log("test %d", *ptr); +} + +impHandler(url) +{ + if (tab) + { + std::string url = args; + if (!strStartWith(url, "http")) + url = "http://" + url; + std::string str = strprintf("[@@%s |%s@@]", url.c_str(), args.c_str()); + outStringNormal(tab, str, str); + } +} + +impHandler1(open) +{ + std::string url = args; + if (!strStartWith(url, "http")) + url = "http://" + url; + openBrowser(url); +} + +#ifdef DEBUG_DUMP_LEAKS1 +void showRes(std::string str, ResourceManager::Resources *res); + +void showRes(std::string str, ResourceManager::Resources *res) +{ + if (!res) + return; + + if (debugChatTab) + debugChatTab->chatLog(str + toString(res->size())); + logger->log(str + toString(res->size())); + ResourceManager::ResourceIterator iter = res->begin(); + ResourceManager::ResourceIterator iter_end = res->end(); + while (iter != iter_end) + { + if (iter->second && iter->second->getRefCount()) + { + std::string type = " "; + std::string isNew = "N"; + if (iter->second->getDumped()) + isNew = "O"; + else + iter->second->setDumped(true); + + SubImage *const subImage = dynamic_cast<SubImage *const>( + iter->second); + Image *const image = dynamic_cast<Image *const>(iter->second); + int id = 0; + if (subImage) + type = "S"; + else if (image) + type = "I"; + if (image) + id = image->getGLImage(); + logger->log("Resource %s%s: %s (%d) id=%d", type.c_str(), + isNew.c_str(), iter->second->getIdPath().c_str(), + iter->second->getRefCount(), id); + } + ++ iter; + } +} + +impHandler1(dump) +{ + if (!debugChatTab) + return; + + ResourceManager *resman = ResourceManager::getInstance(); + + if (!args.empty()) + { + ResourceManager::Resources *res = resman->getResources(); + showRes(_("Resource images:"), res); + res = resman->getOrphanedResources(); + showRes(_("Resource orphaned images:"), res); + } + else + { + ResourceManager::Resources *res = resman->getResources(); + debugChatTab->chatLog(_("Resource images:") + toString(res->size())); + res = resman->getOrphanedResources(); + debugChatTab->chatLog(_("Resource orphaned images:") + + toString(res->size())); + } +} + +#elif defined ENABLE_MEM_DEBUG +impHandler0(dump) +{ + check_leaks(); +} +#else +impHandler0(dump) +{ +} +#endif + + +impHandler0(dumpOGL) +{ +#if defined USE_OPENGL && !defined ANDROID + NormalOpenGLGraphics::dumpSettings(); +#endif +} + +void replaceVars(std::string &str) +{ + if (!player_node || !actorSpriteManager) + return; + + if (str.find("<PLAYER>") != std::string::npos) + { + const Being *target = player_node->getTarget(); + if (!target || target->getType() != ActorSprite::PLAYER) + { + target = actorSpriteManager->findNearestLivingBeing( + player_node, 20, ActorSprite::PLAYER); + } + if (target) + replaceAll(str, "<PLAYER>", target->getName()); + else + replaceAll(str, "<PLAYER>", ""); + } + if (str.find("<MONSTER>") != std::string::npos) + { + const Being *target = player_node->getTarget(); + if (!target || target->getType() != ActorSprite::MONSTER) + { + target = actorSpriteManager->findNearestLivingBeing( + player_node, 20, ActorSprite::MONSTER); + } + if (target) + replaceAll(str, "<MONSTER>", target->getName()); + else + replaceAll(str, "<MONSTER>", ""); + } + if (str.find("<PEOPLE>") != std::string::npos) + { + StringVect names; + std::string newStr = ""; + actorSpriteManager->getPlayerNames(names, false); + for (StringVectCIter it = names.begin(), it_end = names.end(); + it != it_end; ++ it) + { + if (*it != player_node->getName()) + newStr += *it + ","; + } + if (newStr[newStr.size() - 1] == ',') + newStr = newStr.substr(0, newStr.size() - 1); + if (!newStr.empty()) + replaceAll(str, "<PEOPLE>", newStr); + else + replaceAll(str, "<PEOPLE>", ""); + } + if (str.find("<PARTY>") != std::string::npos) + { + StringVect names; + std::string newStr = ""; + const Party *party = nullptr; + if (player_node->isInParty() && (party = player_node->getParty())) + { + party->getNames(names); + for (StringVectCIter it = names.begin(), it_end = names.end(); + it != it_end; ++ it) + { + if (*it != player_node->getName()) + newStr += *it + ","; + } + if (newStr[newStr.size() - 1] == ',') + newStr = newStr.substr(0, newStr.size() - 1); + if (!newStr.empty()) + replaceAll(str, "<PARTY>", newStr); + else + replaceAll(str, "<PARTY>", ""); + } + else + { + replaceAll(str, "<PARTY>", ""); + } + } +} + +} |