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authorAndrei Karas <akaras@inbox.ru>2013-03-31 20:16:39 +0300
committerAndrei Karas <akaras@inbox.ru>2013-03-31 20:16:39 +0300
commit35d4ce0ed75b2575067007a85d5c211d292ebada (patch)
treee5749655db88531768635586e52508cefdfd8a5a /src/client.cpp
parent8f52bfee633b4aa2f7e49c1e16428d8f1c03fcfc (diff)
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Rename SoundManager sigleton from sound to soundManager.
Diffstat (limited to 'src/client.cpp')
-rw-r--r--src/client.cpp19
1 files changed, 10 insertions, 9 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 05efccd92..f79baf7df 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -150,7 +150,7 @@ KeyboardConfig keyboard;
UserPalette *userPalette = nullptr;
Graphics *mainGraphics = nullptr;
-SoundManager sound;
+SoundManager soundManager;
int openGLMode = 0;
static uint32_t nextTick(uint32_t interval, void *param A_UNUSED);
@@ -594,10 +594,10 @@ void Client::gameInit()
try
{
if (config.getBoolValue("sound"))
- sound.init();
+ soundManager.init();
- sound.setSfxVolume(config.getIntValue("sfxVolume"));
- sound.setMusicVolume(config.getIntValue("musicVolume"));
+ soundManager.setSfxVolume(config.getIntValue("sfxVolume"));
+ soundManager.setMusicVolume(config.getIntValue("musicVolume"));
}
catch (const char *const err)
{
@@ -618,7 +618,8 @@ void Client::gameInit()
userPalette = new UserPalette;
setupWindow = new Setup;
- sound.playMusic(branding.getValue("loginMusic", "Magick - Real.ogg"));
+ soundManager.playMusic(branding.getValue(
+ "loginMusic", "Magick - Real.ogg"));
// Initialize default server
mCurrentServer.hostname = mOptions.serverName;
@@ -794,7 +795,7 @@ void Client::gameClear()
BeingInfo::clear();
// Shutdown sound
- sound.close();
+ soundManager.close();
if (logger)
logger->log1("Quitting6");
@@ -823,7 +824,7 @@ void Client::gameClear()
if (logger)
logger->log1("Quitting10");
- sound.shutdown();
+ soundManager.shutdown();
touchManager.shutdown();
#ifdef DEBUG_CONFIG
@@ -1009,7 +1010,7 @@ int Client::gameExec()
++lastTickTime;
k ++;
}
- sound.logic();
+ soundManager.logic();
logic_count += k;
if (gui)
@@ -1465,7 +1466,7 @@ int Client::gameExec()
// Fade out logon-music here too to give the desired effect
// of "flowing" into the game.
- sound.fadeOutMusic(1000);
+ soundManager.fadeOutMusic(1000);
// Allow any alpha opacity
Theme::instance()->setMinimumOpacity(-1.0f);