summaryrefslogtreecommitdiff
path: root/src/client.cpp
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2016-05-12 14:58:53 +0300
committerAndrei Karas <akaras@inbox.ru>2016-05-12 14:58:53 +0300
commit81123fd6cc5226c3332f3d3a31df152be7121579 (patch)
tree6fad0b291bad3afb871d54199e195c5fdb6be915 /src/client.cpp
parentc65f64290f550db0762a14bf131395df62ab7a43 (diff)
downloadManaVerse-81123fd6cc5226c3332f3d3a31df152be7121579.tar.gz
ManaVerse-81123fd6cc5226c3332f3d3a31df152be7121579.tar.bz2
ManaVerse-81123fd6cc5226c3332f3d3a31df152be7121579.tar.xz
ManaVerse-81123fd6cc5226c3332f3d3a31df152be7121579.zip
Dont load unsupported dbs in legacy servers.
Diffstat (limited to 'src/client.cpp')
-rw-r--r--src/client.cpp30
1 files changed, 22 insertions, 8 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 3ed950101..a18f7c3a6 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -580,13 +580,20 @@ void Client::gameClear()
ColorDB::unload();
SoundDB::unload();
EmoteDB::unload();
- HorseDB::unload();
ItemDB::unload();
- MercenaryDB::unload();
- HomunculusDB::unload();
+#ifdef EATHENA_SUPPORT
+ const ServerTypeT type = Net::getNetworkType();
+ if (type == ServerType::EATHENA ||
+ type == ServerType::EVOL2)
+ {
+ MercenaryDB::unload();
+ HomunculusDB::unload();
+ SkillUnitDb::unload();
+ HorseDB::unload();
+ }
+#endif
MonsterDB::unload();
NPCDB::unload();
- SkillUnitDb::unload();
NpcDialogDB::unload();
AvatarDB::unload();
BadgesDB::unload();
@@ -1300,17 +1307,24 @@ int Client::gameExec()
MapDB::load();
ItemDB::load();
Being::load();
- MercenaryDB::load();
- HomunculusDB::load();
+#ifdef EATHENA_SUPPORT
+ const ServerTypeT type = Net::getNetworkType();
+ if (type == ServerType::EATHENA ||
+ type == ServerType::EVOL2)
+ {
+ MercenaryDB::load();
+ HomunculusDB::load();
+ SkillUnitDb::load();
+ HorseDB::load();
+ }
+#endif
MonsterDB::load();
AvatarDB::load();
BadgesDB::load();
WeaponsDB::load();
NPCDB::load();
- SkillUnitDb::load();
NpcDialogDB::load();
PETDB::load();
- HorseDB::load();
EmoteDB::load();
// ModDB::load();
StatusEffectDB::load();