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authorAndrei Karas <akaras@inbox.ru>2014-05-29 19:32:58 +0300
committerAndrei Karas <akaras@inbox.ru>2014-05-29 19:32:58 +0300
commite55ed9a138e97f6fba5e3b6858a755f8a50197d2 (patch)
tree90b5337d62f42b2060328905776748f32c6e4eb6 /src/client.cpp
parent88f71d6a8673932d178408e7632a6eea08623294 (diff)
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Move from client packets limiter related code into separate file.
Diffstat (limited to 'src/client.cpp')
-rw-r--r--src/client.cpp229
1 files changed, 3 insertions, 226 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 081fe3996..86369030a 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -91,6 +91,7 @@
#include "net/loginhandler.h"
#include "net/net.h"
#include "net/netconsts.h"
+#include "net/packetlimiter.h"
#include "net/partyhandler.h"
#include "particle/particle.h"
@@ -328,7 +329,7 @@ void Client::gameInit()
}
atexit(SDL_Quit);
- initPacketLimiter();
+ PacketLimiter::initPacketLimiter();
#ifndef USE_SDL2
SDL_EnableUNICODE(1);
#endif
@@ -853,7 +854,7 @@ int Client::gameExec()
{
settings.serverName = mCurrentServer.hostname;
ConfigManager::initServerConfig(mCurrentServer.hostname);
- initPacketLimiter();
+ PacketLimiter::initPacketLimiter();
initTradeFilter();
Dirs::initUsersDir();
player_relations.init();
@@ -1749,230 +1750,6 @@ void Client::initTradeFilter() const
}
}
-void Client::initPacketLimiter()
-{
- // here i setting packet limits. but current server is broken,
- // and this limits may not help.
-
- mPacketLimits[PACKET_CHAT].timeLimit = 10 + 5;
- mPacketLimits[PACKET_CHAT].lastTime = 0;
- mPacketLimits[PACKET_CHAT].cntLimit = 1;
- mPacketLimits[PACKET_CHAT].cnt = 0;
-
- // 10
- mPacketLimits[PACKET_PICKUP].timeLimit = 10 + 5;
- mPacketLimits[PACKET_PICKUP].lastTime = 0;
- mPacketLimits[PACKET_PICKUP].cntLimit = 1;
- mPacketLimits[PACKET_PICKUP].cnt = 0;
-
- // 10 5
- mPacketLimits[PACKET_DROP].timeLimit = 5;
- mPacketLimits[PACKET_DROP].lastTime = 0;
- mPacketLimits[PACKET_DROP].cntLimit = 1;
- mPacketLimits[PACKET_DROP].cnt = 0;
-
- // 100
- mPacketLimits[PACKET_NPC_NEXT].timeLimit = 0;
- mPacketLimits[PACKET_NPC_NEXT].lastTime = 0;
- mPacketLimits[PACKET_NPC_NEXT].cntLimit = 1;
- mPacketLimits[PACKET_NPC_NEXT].cnt = 0;
-
- mPacketLimits[PACKET_NPC_INPUT].timeLimit = 100;
- mPacketLimits[PACKET_NPC_INPUT].lastTime = 0;
- mPacketLimits[PACKET_NPC_INPUT].cntLimit = 1;
- mPacketLimits[PACKET_NPC_INPUT].cnt = 0;
-
- // 50
- mPacketLimits[PACKET_NPC_TALK].timeLimit = 60;
- mPacketLimits[PACKET_NPC_TALK].lastTime = 0;
- mPacketLimits[PACKET_NPC_TALK].cntLimit = 1;
- mPacketLimits[PACKET_NPC_TALK].cnt = 0;
-
- // 10
- mPacketLimits[PACKET_EMOTE].timeLimit = 10 + 5;
- mPacketLimits[PACKET_EMOTE].lastTime = 0;
- mPacketLimits[PACKET_EMOTE].cntLimit = 1;
- mPacketLimits[PACKET_EMOTE].cnt = 0;
-
- // 100
- mPacketLimits[PACKET_SIT].timeLimit = 100;
- mPacketLimits[PACKET_SIT].lastTime = 0;
- mPacketLimits[PACKET_SIT].cntLimit = 1;
- mPacketLimits[PACKET_SIT].cnt = 0;
-
- mPacketLimits[PACKET_DIRECTION].timeLimit = 50;
- mPacketLimits[PACKET_DIRECTION].lastTime = 0;
- mPacketLimits[PACKET_DIRECTION].cntLimit = 1;
- mPacketLimits[PACKET_DIRECTION].cnt = 0;
-
- // 2+
- mPacketLimits[PACKET_ATTACK].timeLimit = 2 + 10;
- mPacketLimits[PACKET_ATTACK].lastTime = 0;
- mPacketLimits[PACKET_ATTACK].cntLimit = 1;
- mPacketLimits[PACKET_ATTACK].cnt = 0;
-
- mPacketLimits[PACKET_STOPATTACK].timeLimit = 2 + 10;
- mPacketLimits[PACKET_STOPATTACK].lastTime = 0;
- mPacketLimits[PACKET_STOPATTACK].cntLimit = 1;
- mPacketLimits[PACKET_STOPATTACK].cnt = 0;
-
- mPacketLimits[PACKET_ONLINELIST].timeLimit = 1800;
- mPacketLimits[PACKET_ONLINELIST].lastTime = 0;
- mPacketLimits[PACKET_ONLINELIST].cntLimit = 1;
- mPacketLimits[PACKET_ONLINELIST].cnt = 0;
-
- // 300ms + 50 fix
- mPacketLimits[PACKET_WHISPER].timeLimit = 30 + 5;
- mPacketLimits[PACKET_WHISPER].lastTime = 0;
- mPacketLimits[PACKET_WHISPER].cntLimit = 1;
- mPacketLimits[PACKET_WHISPER].cnt = 0;
-
- if (!settings.serverConfigDir.empty())
- {
- const std::string packetLimitsName = settings.serverConfigDir
- + "/packetlimiter.txt";
-
- std::ifstream inPacketFile;
- struct stat statbuf;
-
- if (stat(packetLimitsName.c_str(), &statbuf)
- || !S_ISREG(statbuf.st_mode))
- {
- // wtiting new file
- writePacketLimits(packetLimitsName);
- }
- else
- { // reading existent file
- inPacketFile.open(packetLimitsName.c_str(), std::ios::in);
- char line[101];
-
- if (!inPacketFile.is_open() || !inPacketFile.getline(line, 100))
- {
- inPacketFile.close();
- return;
- }
-
- const int ver = atoi(line);
-
- for (int f = 0; f < PACKET_SIZE; f ++)
- {
- if (!inPacketFile.getline(line, 100))
- break;
-
- if (!(ver == 1 && (f == PACKET_DROP || f == PACKET_NPC_NEXT)))
- mPacketLimits[f].timeLimit = atoi(line);
- }
- inPacketFile.close();
- if (ver < 5)
- writePacketLimits(packetLimitsName);
- }
- }
-}
-
-void Client::writePacketLimits(const std::string &packetLimitsName) const
-{
- std::ofstream outPacketFile;
- outPacketFile.open(packetLimitsName.c_str(), std::ios::out);
- if (!outPacketFile.is_open())
- {
- outPacketFile.close();
- return;
- }
- outPacketFile << "4" << std::endl;
- for (int f = 0; f < PACKET_SIZE; f ++)
- {
- outPacketFile << toString(mPacketLimits[f].timeLimit)
- << std::endl;
- }
-
- outPacketFile.close();
-}
-
-bool Client::checkPackets(const int type) const
-{
- if (type > PACKET_SIZE)
- return false;
-
- if (!serverConfig.getValueBool("enableBuggyServers", true))
- return true;
-
- const PacketLimit &limit = mPacketLimits[type];
- const int timeLimit = limit.timeLimit;
-
- if (!timeLimit)
- return true;
-
- const int time = tick_time;
- const int lastTime = limit.lastTime;
- const int cnt = limit.cnt;
- const int cntLimit = limit.cntLimit;
-
- if (lastTime > tick_time)
- {
-// instance()->mPacketLimits[type].lastTime = time;
-// instance()->mPacketLimits[type].cnt = 0;
-
- return true;
- }
- else if (lastTime + timeLimit > time)
- {
- if (cnt >= cntLimit)
- {
- return false;
- }
- else
- {
-// instance()->mPacketLimits[type].cnt ++;
- return true;
- }
- }
-// instance()->mPacketLimits[type].lastTime = time;
-// instance()->mPacketLimits[type].cnt = 1;
- return true;
-}
-
-bool Client::limitPackets(const int type)
-{
- if (type < 0 || type > PACKET_SIZE)
- return false;
-
- if (!serverConfig.getValueBool("enableBuggyServers", true))
- return true;
-
- PacketLimit &pack = mPacketLimits[type];
- const int timeLimit = pack.timeLimit;
-
- if (!timeLimit)
- return true;
-
- const int time = tick_time;
- const int lastTime = pack.lastTime;
- const int cnt = pack.cnt;
- const int cntLimit = pack.cntLimit;
-
- if (lastTime > tick_time)
- {
- pack.lastTime = time;
- pack.cnt = 0;
- return true;
- }
- else if (lastTime + timeLimit > time)
- {
- if (cnt >= cntLimit)
- {
- return false;
- }
- else
- {
- pack.cnt ++;
- return true;
- }
- }
- pack.lastTime = time;
- pack.cnt = 1;
- return true;
-}
-
void Client::setFramerate(const int fpsLimit) const
{
if (!fpsLimit)