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authorAndrei Karas <akaras@inbox.ru>2017-11-08 23:10:21 +0300
committerAndrei Karas <akaras@inbox.ru>2017-11-08 23:10:21 +0300
commit7ca06be4b1a8dab21d21ddbab078ef7fed8cd1f8 (patch)
treefd036a61e12f36c16fded19d1e32dd82ba1560ae /src/being/being.h
parent284b8a1f756101bf69efbc064b1e247119eea621 (diff)
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Allow draw npc equipment sprites (only basic slots).
Diffstat (limited to 'src/being/being.h')
-rw-r--r--src/being/being.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/being/being.h b/src/being/being.h
index 0ca1ce780..775c875f9 100644
--- a/src/being/being.h
+++ b/src/being/being.h
@@ -679,6 +679,11 @@ class Being notfinal : public ActorSprite,
const int offsetY) const
restrict2 A_NONNULL(2);
+ void drawNpc(Graphics *restrict const graphics,
+ const int offsetX,
+ const int offsetY) const
+ restrict2 A_NONNULL(2);
+
void drawMonster(Graphics *restrict const graphics,
const int offsetX,
const int offsetY) const
@@ -1106,6 +1111,10 @@ class Being notfinal : public ActorSprite,
const int x,
const int y) const restrict2 A_NONNULL(2);
+ void drawNpcSpriteAt(Graphics *restrict const graphics,
+ const int x,
+ const int y) const restrict2 A_NONNULL(2);
+
void drawPortalSpriteAt(Graphics *restrict const graphics,
const int x,
const int y) const restrict2 A_NONNULL(2);