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author | Andrei Karas <akaras@inbox.ru> | 2016-03-21 22:20:17 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-03-21 22:33:12 +0300 |
commit | c1352727417accc5a953749d4f089e9a1fb474d4 (patch) | |
tree | cd84b0be463b1c9bf202ffb0889d8ce76ebf5ab2 /src/being/actorsprite.h | |
parent | 3b71334296de5b53d2a6fa64c33b283ca3fa2a71 (diff) | |
download | ManaVerse-c1352727417accc5a953749d4f089e9a1fb474d4.tar.gz ManaVerse-c1352727417accc5a953749d4f089e9a1fb474d4.tar.bz2 ManaVerse-c1352727417accc5a953749d4f089e9a1fb474d4.tar.xz ManaVerse-c1352727417accc5a953749d4f089e9a1fb474d4.zip |
Remove stun related functions from actorsprite.
Diffstat (limited to 'src/being/actorsprite.h')
-rw-r--r-- | src/being/actorsprite.h | 19 |
1 files changed, 0 insertions, 19 deletions
diff --git a/src/being/actorsprite.h b/src/being/actorsprite.h index 06433628f..25e7c446a 100644 --- a/src/being/actorsprite.h +++ b/src/being/actorsprite.h @@ -107,17 +107,6 @@ class ActorSprite notfinal : public CompoundSprite, public Actor void untarget() { mUsedTargetCursor = nullptr; } - /** - * Sets the actor's stun mode. If zero, the being is `normal', - * otherwise it is `stunned' in some fashion. - */ - void setStunMode(const uint16_t stunMode) - { - if (mStunMode != stunMode) - updateStunMode(mStunMode, stunMode); - mStunMode = stunMode; - } - void setStatusEffect(const int index, const Enable active); void setStatusEffectOpitons(const uint32_t option, @@ -202,12 +191,6 @@ class ActorSprite notfinal : public CompoundSprite, public Actor void setStatusEffectBlock(const int offset, const uint16_t flags); /** - * Notify self that the stun mode has been updated. Invoked by - * setStunMode if something changed. - */ - virtual void updateStunMode(const int oldMode, const int newMode); - - /** * Notify self that a status effect has flipped. * The new flag is passed. */ @@ -244,12 +227,10 @@ class ActorSprite notfinal : public CompoundSprite, public Actor std::set<int> mStatusEffects; /**< set of active status effects */ - ParticleList mStunParticleEffects; ParticleVector mStatusParticleEffects; ParticleList mChildParticleEffects; int mHorseId; BeingId mId; - uint16_t mStunMode; /**< Stun mode; zero if not stunned */ /** Target cursor being used */ AnimatedSprite *mUsedTargetCursor; |