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authorAndrei Karas <akaras@inbox.ru>2012-08-28 13:25:35 +0300
committerAndrei Karas <akaras@inbox.ru>2012-08-29 00:49:52 +0300
commit46696c84bad31e35e003b5c09998503119b128eb (patch)
tree7449b98a62fa7ff520d995b27511878d2605c7d4 /src/being.h
parentc79403e1341ac533df1771b866d1f5cee15e12b5 (diff)
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Add to replace/reorder sprites pseudo direction "died"
It allow change sprites in dead players.
Diffstat (limited to 'src/being.h')
-rw-r--r--src/being.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/being.h b/src/being.h
index 453a30a18..019c9eec8 100644
--- a/src/being.h
+++ b/src/being.h
@@ -820,6 +820,8 @@ class Being : public ActorSprite, public ConfigListener
int getSpriteID(const int slot) const;
+ void recalcSpritesOrder();
+
static uint8_t genderToInt(const Gender sex);
static Gender intToGender(uint8_t sex);
@@ -835,8 +837,6 @@ class Being : public ActorSprite, public ConfigListener
*/
virtual void updateCoords();
- void recalcSpritesOrder();
-
void showName();
BeingInfo *mInfo;