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authorAndrei Karas <akaras@inbox.ru>2013-07-28 22:21:17 +0300
committerAndrei Karas <akaras@inbox.ru>2013-07-28 22:21:17 +0300
commit74ecebf0f30c3d13368c33cdae9b8952966d8c8b (patch)
tree2411d62f1244d20eb23d247af63a0b13177dcecd /src/being.h
parent3105ca8c138874170514ef53198ca1ad3d119add (diff)
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move bools in being.
Diffstat (limited to 'src/being.h')
-rw-r--r--src/being.h67
1 files changed, 31 insertions, 36 deletions
diff --git a/src/being.h b/src/being.h
index 68ef97c10..46d82c79d 100644
--- a/src/being.h
+++ b/src/being.h
@@ -916,38 +916,21 @@ class Being : public ActorSprite, public ConfigListener
static int getDefaultEffectId(const int type);
BeingInfo *mInfo;
-
- int mActionTime; /**< Time spent in current action */
-
AnimatedSprite *mEmotionSprite;
- int mEmotionTime; /**< Time until emotion disappears */
-
- /** Time until the last speech sentence disappears */
- int mSpeechTime;
-
AnimatedSprite* mAnimationEffect;
- int mAttackSpeed; /**< Attack speed */
-
- Action mAction; /**< Action the being is performing */
- uint16_t mSubType; /**< Subtype (graphical view, basically) */
-
- uint8_t mDirection; /**< Facing direction */
- uint8_t mDirectionDelayed; /**< Facing direction */
-
- uint8_t mSpriteDirection; /**< Facing direction */
std::string mSpriteAction;
std::string mName; /**< Name of character */
std::string mRaceName;
std::string mPartyName;
std::string mGuildName;
+ std::string mSpeech;
/**
* Holds a text object when the being displays it's name, 0 otherwise
*/
FlashText *mDispName;
const gcn::Color *mNameColor;
- bool mShowName;
/** Engine-related infos about weapon. */
const ItemInfo *mEquippedWeapon;
@@ -956,24 +939,36 @@ class Being : public ActorSprite, public ConfigListener
static int mNumberOfRaces; /** Number of races in use */
Path mPath;
- std::string mSpeech;
Text *mText;
const gcn::Color *mTextColor;
- int mLevel;
Vector mDest; /**< destination coordinates. */
- std::vector<int> mSpriteIDs;
StringVect mSpriteColors;
+ std::vector<int> mSpriteIDs;
std::vector<int> mSpriteColorsIds;
- Gender mGender;
// Character guild information
std::map<int, Guild*> mGuilds;
Party *mParty;
- bool mIsGM;
+ int mActionTime; /**< Time spent in current action */
+ int mEmotionTime; /**< Time until emotion disappears */
+
+ /** Time until the last speech sentence disappears */
+ int mSpeechTime;
+ int mAttackSpeed; /**< Attack speed */
+
+ int mLevel;
int mAttackRange;
+ Gender mGender;
+ Action mAction; /**< Action the being is performing */
+ uint16_t mSubType; /**< Subtype (graphical view, basically) */
+ uint8_t mDirection; /**< Facing direction */
+ uint8_t mDirectionDelayed; /**< Facing direction */
+ uint8_t mSpriteDirection; /**< Facing direction */
+ bool mShowName;
+ bool mIsGM;
private:
/**
@@ -1005,6 +1000,13 @@ class Being : public ActorSprite, public ConfigListener
* @see MILLISECONDS_IN_A_TICK
*/
Vector mWalkSpeed;
+ std::string mIp;
+ int *mSpriteRemap;
+ int *mSpriteHide;
+ std::string mComment;
+ Being *mPet;
+ Being *mOwner;
+ Particle *mSpecialParticle;
int mX, mY; /**< Position in tile */
@@ -1038,29 +1040,22 @@ class Being : public ActorSprite, public ConfigListener
unsigned int mTalkTime;
unsigned int mOtherTime;
unsigned int mTestTime;
- bool mErased;
- bool mEnemy;
- std::string mIp;
int mAttackDelay;
int mMinHit;
int mMaxHit;
int mCriticalHit;
unsigned int mPvpRank;
- int *mSpriteRemap;
- int *mSpriteHide;
- std::string mComment;
+ unsigned int mNumber;
+ int mPetId;
+ int mLook;
+ unsigned char mHairColor;
+ bool mErased;
+ bool mEnemy;
bool mGotComment;
bool mAdvanced;
bool mShop;
bool mAway;
bool mInactive;
- unsigned mNumber;
- unsigned char mHairColor;
- Being *mPet;
- int mPetId;
- int mLook;
- Being *mOwner;
- Particle *mSpecialParticle;
};
extern std::list<BeingCacheEntry*> beingInfoCache;