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author | Andrei Karas <akaras@inbox.ru> | 2012-06-20 00:34:39 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-06-21 00:59:10 +0300 |
commit | aa68511ad3d339be8c8f42fc6c083b696d8e687b (patch) | |
tree | 1bf138439c28b4a879c6b35e4361801bd5e1d246 /src/animationdelayload.h | |
parent | 12002b81544038bc5855189c74aca761d0c08f1b (diff) | |
download | ManaVerse-aa68511ad3d339be8c8f42fc6c083b696d8e687b.tar.gz ManaVerse-aa68511ad3d339be8c8f42fc6c083b696d8e687b.tar.bz2 ManaVerse-aa68511ad3d339be8c8f42fc6c083b696d8e687b.tar.xz ManaVerse-aa68511ad3d339be8c8f42fc6c083b696d8e687b.zip |
Add delayed images load.
Can work for now only in OpenGL modes.
Diffstat (limited to 'src/animationdelayload.h')
-rw-r--r-- | src/animationdelayload.h | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/src/animationdelayload.h b/src/animationdelayload.h new file mode 100644 index 000000000..b6b8a3321 --- /dev/null +++ b/src/animationdelayload.h @@ -0,0 +1,50 @@ +/* + * The ManaPlus Client + * Copyright (C) 2012 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef ANIMATIONDELAYLOAD_H +#define ANIMATIONDELAYLOAD_H + +#include <string> + +class AnimatedSprite; + +class AnimationDelayLoad +{ + public: + AnimationDelayLoad(const std::string &fileName, + int variant, AnimatedSprite *sprite); + + ~AnimationDelayLoad(); + + void clearSprite(); + + void load(); + + void setAction(std::string action) + { mAction = action; } + + private: + std::string mFileName; + int mVariant; + AnimatedSprite *mSprite; + std::string mAction; +}; + +#endif // ANIMATIONDELAYLOAD_H |