summaryrefslogtreecommitdiff
path: root/src/actorspritemanager.cpp
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2011-06-01 03:03:12 +0300
committerAndrei Karas <akaras@inbox.ru>2011-06-01 03:07:13 +0300
commit09ebcebf32be3842d6158c3145492fbf2959440e (patch)
tree44970b335330ca56ab38d06f083fa005f1c53ca5 /src/actorspritemanager.cpp
parentfdb8081a82ec85c9ff23a89a82f81240d8bcaec9 (diff)
downloadManaVerse-09ebcebf32be3842d6158c3145492fbf2959440e.tar.gz
ManaVerse-09ebcebf32be3842d6158c3145492fbf2959440e.tar.bz2
ManaVerse-09ebcebf32be3842d6158c3145492fbf2959440e.tar.xz
ManaVerse-09ebcebf32be3842d6158c3145492fbf2959440e.zip
Add setup option for finding bad chars in nicks.
Highlight bad nicks on map with secure font.
Diffstat (limited to 'src/actorspritemanager.cpp')
-rw-r--r--src/actorspritemanager.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp
index 1b2e0c2e8..78cfa256b 100644
--- a/src/actorspritemanager.cpp
+++ b/src/actorspritemanager.cpp
@@ -1128,6 +1128,7 @@ void ActorSpriteManager::updatePlayerNames()
}
Being *being = static_cast<Being*>(*it);
+ being->setGoodStatus(-1);
if (being->getType() == ActorSprite::PLAYER && being->getName() != "")
being->updateName();
}