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authorAndrei Karas <akaras@inbox.ru>2013-04-25 22:18:26 +0300
committerAndrei Karas <akaras@inbox.ru>2013-04-25 22:18:26 +0300
commit853757df15383c2e9cc33023dc04a256c458e671 (patch)
treef12cf49d6ddc17b6b4fc96d066359872b108f144 /src/actorsprite.cpp
parent8e57e80d73a58077615924d50ac206d19efddae6 (diff)
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fix some code style by cpplint.
Diffstat (limited to 'src/actorsprite.cpp')
-rw-r--r--src/actorsprite.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/actorsprite.cpp b/src/actorsprite.cpp
index 2e21c3432..6875936c4 100644
--- a/src/actorsprite.cpp
+++ b/src/actorsprite.cpp
@@ -82,9 +82,6 @@ bool ActorSprite::draw(Graphics *const graphics,
const int offsetX, const int offsetY) const
{
FUNC_BLOCK("ActorSprite::draw", 1)
- // TODO: Eventually, we probably should fix all sprite offsets so that
- // these translations aren't necessary anymore. The sprites know
- // best where their base point should be.
const int px = getPixelX() + offsetX - 16;
// Temporary fix to the Y offset.
#ifdef MANASERV_SUPPORT