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author | Andrei Karas <akaras@inbox.ru> | 2014-12-14 23:21:39 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-12-14 23:21:39 +0300 |
commit | 02f688326716e1f9a193f6f139021242241ad014 (patch) | |
tree | 6d2614374e1a70b2a1e077ff1e29bb2e98e72d94 /src/actions | |
parent | 949ff15ab6e7b841b996f8cb1a3bebb957cd4a85 (diff) | |
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Add chat command for warp to location at same map.
New chat command: /warp X Y
Diffstat (limited to 'src/actions')
-rw-r--r-- | src/actions/commands.cpp | 14 | ||||
-rw-r--r-- | src/actions/commands.h | 1 |
2 files changed, 15 insertions, 0 deletions
diff --git a/src/actions/commands.cpp b/src/actions/commands.cpp index 07cd0c64e..b90a801d1 100644 --- a/src/actions/commands.cpp +++ b/src/actions/commands.cpp @@ -23,6 +23,7 @@ #include "actormanager.h" #include "configuration.h" #include "flooritem.h" +#include "game.h" #include "inventory.h" #include "item.h" #include "party.h" @@ -821,4 +822,17 @@ impHandler0(leaveParty) return true; } +impHandler(warp) +{ + int x = 0; + int y = 0; + + if (Game::instance() && parse2Int(event.args, x, y)) + { + adminHandler->warp(Game::instance()->getCurrentMapName(), + x, y); + } + return true; +} + } // namespace Actions diff --git a/src/actions/commands.h b/src/actions/commands.h index 3b69535a3..245b514a2 100644 --- a/src/actions/commands.h +++ b/src/actions/commands.h @@ -81,6 +81,7 @@ namespace Actions decHandler(setHomunculusName); decHandler(fireHomunculus); decHandler(leaveParty); + decHandler(warp); } // namespace Actions #undef decHandler |