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author | Andrei Karas <akaras@inbox.ru> | 2014-09-10 23:58:39 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-09-10 23:58:39 +0300 |
commit | 0a39e956218ca15bf78803f89141c7c9dfcec0d9 (patch) | |
tree | adfc0fcd42792ddad6b3cb8843d6fe0c22170580 /src/actions/actions.cpp | |
parent | 69022cd939e572feadaadf1041ae7dadad782ed6 (diff) | |
download | ManaVerse-0a39e956218ca15bf78803f89141c7c9dfcec0d9.tar.gz ManaVerse-0a39e956218ca15bf78803f89141c7c9dfcec0d9.tar.bz2 ManaVerse-0a39e956218ca15bf78803f89141c7c9dfcec0d9.tar.xz ManaVerse-0a39e956218ca15bf78803f89141c7c9dfcec0d9.zip |
Change format in ActorType enum.
Diffstat (limited to 'src/actions/actions.cpp')
-rw-r--r-- | src/actions/actions.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/actions/actions.cpp b/src/actions/actions.cpp index 190258cc2..250e43227 100644 --- a/src/actions/actions.cpp +++ b/src/actions/actions.cpp @@ -313,7 +313,7 @@ impHandler(heal) if (!event.args.empty()) { const Being *const being = actorManager->findBeingByName( - event.args, ActorType::PLAYER); + event.args, ActorType::Player); if (being) actorManager->heal(being); } @@ -322,10 +322,10 @@ impHandler(heal) Being *target = localPlayer->getTarget(); if (inputManager.isActionActive(InputAction::STOP_ATTACK)) { - if (!target || target->getType() != ActorType::PLAYER) + if (!target || target->getType() != ActorType::Player) { target = actorManager->findNearestLivingBeing( - localPlayer, 10, ActorType::PLAYER, true); + localPlayer, 10, ActorType::Player, true); } } else @@ -434,7 +434,7 @@ impHandler0(talk) if (!target && actorManager) { target = actorManager->findNearestLivingBeing( - localPlayer, 1, ActorType::NPC, true); + localPlayer, 1, ActorType::Npc, true); // ignore closest target if distance in each direction more than 1 if (target) { @@ -449,7 +449,7 @@ impHandler0(talk) { if (target->canTalk()) target->talkTo(); - else if (target->getType() == ActorType::PLAYER) + else if (target->getType() == ActorType::Player) new BuySellDialog(target->getName()); } return true; @@ -510,7 +510,7 @@ impHandler0(targetAttack) { // Only auto target Monsters target = actorManager->findNearestLivingBeing( - localPlayer, 90, ActorType::MONSTER, true); + localPlayer, 90, ActorType::Monster, true); } else { @@ -529,7 +529,7 @@ impHandler0(attackHuman) return false; Being *const target = actorManager->findNearestLivingBeing( - localPlayer, 10, ActorType::PLAYER, true); + localPlayer, 10, ActorType::Player, true); if (target) { if (localPlayer->checAttackPermissions(target)) @@ -597,7 +597,7 @@ impHandler0(showWindows) impHandler0(openTrade) { const Being *const being = localPlayer->getTarget(); - if (being && being->getType() == ActorType::PLAYER) + if (being && being->getType() == ActorType::Player) { Net::getTradeHandler()->request(being); tradePartnerName = being->getName(); @@ -683,7 +683,7 @@ impHandler(trade) return false; const Being *being = actorManager->findBeingByName( - event.args, ActorType::PLAYER); + event.args, ActorType::Player); if (!being) being = localPlayer->getTarget(); if (being) |