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author | Andrei Karas <akaras@inbox.ru> | 2012-03-24 04:26:57 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-03-26 21:45:24 +0300 |
commit | 36e5d21fe06709ba4d12a8619af07b86a676cf8c (patch) | |
tree | a9209e16e6f31cd74047f86ef1e642f467e128e2 /src/actionmanager.h | |
parent | 0921a130f0241a17ffcedf92d602808e18f1614b (diff) | |
download | ManaVerse-36e5d21fe06709ba4d12a8619af07b86a676cf8c.tar.gz ManaVerse-36e5d21fe06709ba4d12a8619af07b86a676cf8c.tar.bz2 ManaVerse-36e5d21fe06709ba4d12a8619af07b86a676cf8c.tar.xz ManaVerse-36e5d21fe06709ba4d12a8619af07b86a676cf8c.zip |
Redesign input handling.
Diffstat (limited to 'src/actionmanager.h')
-rw-r--r-- | src/actionmanager.h | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/src/actionmanager.h b/src/actionmanager.h new file mode 100644 index 000000000..f0dcb9d77 --- /dev/null +++ b/src/actionmanager.h @@ -0,0 +1,114 @@ +/* + * The ManaPlus Client + * Copyright (C) 2010 The Mana Developers + * Copyright (C) 2011-2012 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef ACTIONMANAGER_H +#define ACTIONMANAGER_H + +#include <string> +#include <map> + +#define decHandler(name) bool name(InputEvent &event) + +struct InputEvent; +class Window; + +namespace ActionManager +{ + decHandler(moveUp); + decHandler(moveDown); + decHandler(moveLeft); + decHandler(moveRight); + decHandler(emote); + decHandler(mouseClick); + decHandler(ok); + decHandler(shortcut); + decHandler(toggleChat); + decHandler(prevChatTab); + decHandler(nextChatTab); + decHandler(closeChatTab); + decHandler(prevSocialTab); + decHandler(nextSocialTab); + decHandler(scrollChatUp); + decHandler(scrollChatDown); + decHandler(quit); + decHandler(dropItem0); + decHandler(dropItem); + decHandler(switchQuickDrop); + decHandler(heal); + decHandler(crazyMoves); + decHandler(itenplz); + decHandler(changeCrazyMove); + decHandler(changePickupType); + decHandler(moveToTarget); + decHandler(moveToHome); + decHandler(setHome); + decHandler(changeMoveType); + decHandler(changeAttackWeaponType); + decHandler(changeAttackType); + decHandler(changeFollowMode); + decHandler(changeImitationMode); + decHandler(magicAttack); + decHandler(changeMagicAttack); + decHandler(changePvpMode); + decHandler(changeMoveToTarget); + decHandler(copyEquippedToOutfit); + decHandler(changeGameModifier); + decHandler(changeAudio); + decHandler(away); + decHandler(camera); + decHandler(pickup); + decHandler(sit); + decHandler(changeMapMode); + decHandler(changeTrade); + decHandler(screenshot); + decHandler(ignoreInput); + decHandler(directUp); + decHandler(directDown); + decHandler(directLeft); + decHandler(directRight); + decHandler(talk); + + decHandler(hideWindows); + decHandler(helpWindowShow); + decHandler(setupWindowShow); + decHandler(statusWindowShow); + decHandler(inventoryWindowShow); + decHandler(equipmentWindowShow); + decHandler(skillDialogShow); + decHandler(minimapWindowShow); + decHandler(chatWindowShow); + decHandler(shortcutWindowShow); + decHandler(debugWindowShow); + decHandler(socialWindowShow); + decHandler(emoteShortcutWindowShow); + decHandler(outfitWindowShow); + decHandler(shopWindowShow); + decHandler(dropShortcutWindowShow); + decHandler(killStatsWindowShow); + decHandler(spellShortcutWindowShow); + decHandler(botcheckerWindowShow); + decHandler(whoIsOnlineWindowShow); + decHandler(didYouKnowWindowShow); +} + +typedef bool (*ActionFuncPtr) (InputEvent &event); + +#endif |