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authorAndrei Karas <akaras@inbox.ru>2011-01-02 03:07:31 +0200
committerAndrei Karas <akaras@inbox.ru>2011-01-02 03:07:31 +0200
commitab460f9dfa0fa2203a5fab4ee037e749d7c65f46 (patch)
tree035c2f9a3d564a8a454b28a4145402510ca4cac5 /NEWS
parent3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (diff)
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Move some outdated tmw/mana files to mana directory
Diffstat (limited to 'NEWS')
-rw-r--r--NEWS552
1 files changed, 0 insertions, 552 deletions
diff --git a/NEWS b/NEWS
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-1.0.0 (...)
-- The Mana World client is now called the Mana client
-- Added support for branding the client differently via command line parameter
-- Added support for ManaServ and eAthena (TMW version) from the same binary
-- Added support for switching character or server without restart
-- Added downloading of server list
-- Added the ability to define multiple outfits to quickly switch between
-- Added /ignore, /unignore and /createparty commands
-- Added support for showing particle effects when monsters attack
-- Added highlights on hovering over buttons, tabs, sliders and scrollbars
-- Added --screenshot-dir command line parameter to set the screenshot directory
-- Added handling of player revival after dying
-- Added handling of damage dealt using skills
-- Added support for showing map background images
-- Added nick autocompletion in chat when pressing Tab
-- Added ability to only change player direction by holding "emote" key
-- Added option to show the amount of damage dealt to target monster
-- Added automatic loading of minimap based on file name
-- Added support for pasting text from the clipboard in text fields
-- Added rudimentary support for GUI themes
-- Added additional mouse cursors to indicate attack and talk actions
-- Added option to show gender next to player names
-- Added ability to unassign keyboard shortcuts
-- Combined Party and Guild (ManaServ) support in one Social window
-- Display the first key binding conflict in keyboard setup
-- The login wallpaper is now scaled when it doesn't exactly fit the screen
-- Ambient image layers can now be scaled to fit the screen
-- Automatically show inventory window when starting a trade
-- Display the party name of other players on mouseover
-- The party tab will now only show when you're in a party
-- Allow displaying warp portals using particle effects
-- Hide color codes from speech text
-- Improved keyboard control of the quit dialog
-- Quickly move items into your store by "emote"-clicking them
-- Allow redirects when downloading updates
-- Fixed windows to stay on screen when resolution is lowered
-- Fixed some slowness due to chat window
-- Changed the default locations for configuration, updates and screenshots
-- Many additional fixes and cleanups
-
-0.0.29.1 (9 June 2009)
-- Added the ability to change your password after logging in
-- The leader of a party is now displayed in bold
-- Status window was reorganized to allow larger numbers to be displayed
-- The client no longer quits when it can't find the current map
-- Fixed position of floating text for damage, pickup and experience
-- Fixed a possible crash on logging in to the map server
-- Fixed the crash when shift-clicking an item in the inventory
-- Fixed a crash related to item links in the chat window
-- Fixed a crash on whispering somebody again after closing their tab
-- Fixed lightspeed bug when stopping to attack
-- Fixed the -S/--home-dir command line option
-- Fixed Reset Windows to also reset the party window
-- Fixed problems with the context menu in the Brazilian translation
-- Fixed resetting the height of the chat on /clear
-- Fixed playing of login song and the music after login
-- Fixed a problem with the player skipping corners, desyncing from the server
-- Small optimizations to OpenGL mode when drawing certain GUI widgets
-- Updated Spanish, Polish, Portugese, Swedish, French and German translations
-
-0.0.29 (13 May 2009)
-- Added support for dynamic emotes and a new way to select them
-- Added speech balloons that wrap the text
-- Added item popup for showing detailed information
-- Added ability to refer to items in chat
-- Added the ability to see your own name in game
-- Added the option to hide player names
-- Added support for dynamically defined weight unit and currency
-- Added support for NPC item storage
-- Added compile-time support for tmwserv, as an alternative to eAthena
-- Added support for entering the port of the login server
-- Added support for creating parties and inviting other players to them
-- Added tabs to the chat window for party and private chats
-- Added ability to set initial player attributes when creating a new character
-- Added command line option to temporarily disable OpenGL (--no-opengl)
-- Added support for showing arrows flying through the air
-- Added option to show pickup as text particle instead of in the chat
-- Added ability to change the font size
-- Added support for the /me command to do actions
-- Added a /present command to show players present in the area
-- Added ability to record the chatlog to a file
-- Made emote shortcuts customizable in more detail
-- Made it possible to change resolution
-- Made many colors used by the game configurable
-- Made setup window available during login
-- Dynamically generate the item effects description
-- Minimap can now be told to stay on the screen
-- Minimap now adapts to the scale and size of the minimap image
-- Non-stackable items can now be sold more easily
-- Login dialog now remembers the list of recently used servers
-- Completely rewritten NPC interaction
-- GUI opacity now effects the whole user interface
-- Redesigned the trade window
-- Redesigned equipment window and allow unequip from there
-- Next level percentage is now displayed in hundredths
-- The player will no longer walk away when clicking the map while sitting
-- Keep the login screen from taking 100% CPU
-- No longer prompt for character server when there is only one
-- Fixed compilation with GCC 4.4
-- Fixed scroll wheel handling and dragging glitches in lists
-- Many more bug fixes, small improvements and code cleanups
-- Updated German, Finnish, Croatian, French, Spanish, Swedish and Polish
- translations
-
-0.0.28.1 (12 February 2009)
-- Enabled translations on Windows
-- Added command line option to set home directory path
-- Tweaked green chat color to be a bit more readable
-- Made font size configurable in the config file
-- Fixed restoring of punching animation after weapon removal
-- Fixed inability to chat while talking to NPCs
-- Updated German, Spanish, Finnish, Swedish and Polish translations
-
-0.0.28 (25 January 2009)
-- Added support for animated map tiles
-- Added support for internationalization, plus many translations
-- Added support for TrueType fonts
-- Trade window is now resizable
-- Obscure precise home directory name when making screenshots
-- Fixed follow-parent of nested and being-following particle emitters
-
-0.0.27 (9 December 2008)
-- Added support for showing map name above minimap
-- Added showing how long the ban is when banned
-- Added --data parameter for developers
-- Added particle effect for critical hits
-- Added support for dynamic skill names and hair colors
-- Added support for status effects
-- Added ability to add equipment to the shortcut bar
-- Added ability to change configuration during login phase (from Aethyra)
-- Mouse cursor will now hide when not used for some time
-- Inventory window now displays amount of slots used
-- Center minimap on player when it is larger than the minimap window
-- Extended particle emitters with properties that can change over time
-- Extended the GUI font to support more characters
-- Only require a restart to switch to full screen with OpenGL on Windows
-- Make sure news and update file list aren't cached (from Aethyra)
-- Made NPC dialogs resizable (from Aethyra)
-- Made window shortcuts configurable
-- Fixed visibility of trade window on startup
-- Fixed a client input freeze when closing NPC script from server
-- Fixed dead players to lie on the ground instead of standing around
-- Fixed shortcuts being activated when trade window was visible
-- Fixed a crash when equipment window is open
-- Fixed money value on failing to buy (from Aethyra)
-- Fixed crash in right-click menu when used after a being disappeared
-
-0.0.26 (29 August 2008)
-- Added support for a newer version of eAthena server
-- Added support for showing custom being effects
-- Added new features to the particle engine
-- Position names and chat such that there is no overlap, when possible
-- Fixed a crash when loading a corrupt map that has too much layer data
-
-0.0.25 (27 July 2008)
-- Added support for whispering to other players
-- Added ability to ignore other players
-- Added command line argument for specifying the update host (-H)
-- Added support for receiving the update host from the server
-- Added support for displaying a shield sprite
-- Added shortcut window, allowing you to quickly access inventory items
-- Added message when gaining money from trade or quest
-- Added support for an arbitrary number of map layers
-- Added support for basing one sprite definition on another
-- Added the possibility to assign particle effects to NPCs
-- Added remembering whether windows are visible or not
-- Updated to work with Guichan 0.8.x
-- Improved accuracy of monster targeting with the mouse
-- Page up and page down will now scroll the chat window
-- Item icons are now loaded on demand and unloaded when no longer used
-- Fixed display of critical hits
-- Fixed multi-channel image dyeing
-- Fixed updating of money display after buying
-
-0.0.24.1 (7 April 2008)
-- Added /clear command to clear chat window
-- Added ability to close quit dialog by pressing ESC
-- Added key for targetting nearest player
-- Added the possibility to assign particle effects to monsters
-- Added possibility to pass through players with key controls
-- Fixed crash on exit after connection to server was lost
-- Fixed initialization of some variables
-- Fixed an error with chat messages without a sender that include a colon
-- Fixed minimap to not keep reappearing when hidden
-- Fixed a GCC 4.3 compile error
-- Fixed music loading from non-default location
-- Fixed crash on trying to show out of range emoticon
-- Updated Dev-C++ and Code::Blocks project files
-
-0.0.24 (24 December 2007)
-- Added female specific hair styles
-- Added user-definable key settings
-- Added XP gaining notification
-- Added close button to most windows
-- Added support for dynamic sprite recoloring
-- Added notification when the connection to the server is lost
-- Updated to work with Guichan 0.7.x
-- Mouse cursor now indicates when resize is possible
-- Changed amount slider in buy and sell dialogs to start at 1
-- Made weapon sprites and sounds customizable
-- Made buy and sell dialogs resizable
-- Merged equipment database with items database
-- Chat window log no longer goes back forever
-- Chat messages are trimmed (spaces are removed on both sides)
-- Fixed segmentation fault with some OpenGL drivers
-- Fixed updating of defense when increasing vitality
-- Fixed a bug that prevented being-controlled particles from being deleted
-- Fixed a crash in the particle engine related to child emitters
-- Fixed encoding issues with user home directory
-- Fixed a crash in equipment window on failure to load an item icon
-- Fixed a crash on filling up your inventory
-- Fixed item list in shops not to scroll back when selling
-
-0.0.23 (3 June 2007)
-- Added a particle engine along with some particle effects
-- Added a cursor to indicate targeted enemy
-- Added new program icon
-- Added a man page for UNIX like systems
-- Added the --version command line parameter
-- Improved MacOS X release
-- Screenshots are now saved in the .tmw directory on UNIX like systems
-- Magic pink is no longer used for transparency (fixes issues with that on Mac)
-- Fixed difficulties with resizing windows
-- Fixed misleading error message when connecting fails
-- Fixed wrong error message when account name already exists
-- Fixed crash when deleting a character
-- Fixed error message when creating a new character fails
-- Fixed updating problem when using scrollwheel to change shop selection
-
-0.0.22.2 (17 February 2007)
-- Updated to work with Guichan 0.6.1
-- Changed to new default server (server.themanaworld.org)
-- Changed custom mouse cursor
-- Fixed the issue where _M or _F is appended to the username
-- Fixed problem with Cancel button in update dialog
-
-0.0.22.1 (15 January 2007)
-- Updated to work with Guichan 0.6.0 (older versions no longer supported)
-- Fixed mouse coordinates in debug window
-- Fixed clicking on GUI to cause the player to start walking sometimes
-
-0.0.22 (24 December 2006)
-- Added support for female-specific equipment graphics
-- Added support for monster sounds
-- Added item icons to buy/sell dialogs
-- Enhanced character select dialog to show equipment
-- Changed to new update host (http://updates.themanaworld.org)
-- Worked around a Guichan exception thrown for mice with many buttons
-- Changed mouse walk to keep following mouse while button is held down
-- Extended font support for å and Å
-- Disabled RLE compression on all surfaces in software mode
-- Fixed joystick setting not to show disabled when it's actually enabled
-- Fixed money field to no longer hide below the bottom of the window
-- Fixed pathfinding to allow walking through beings when they block your path
-- Fixed an issue with NPC dialogs staying open after player respawn
-
-0.0.21.1 (30 October 2006)
-- Reload wallpaper after loading updates
-- Added support for gzip compressed map layer data
-- Added support for building with CMake
-- Added slider to setup dialog for configuring overlay effect
-- Fixed excessive unnecessary reloading of sprites
-- Fixed problem with OpenGL related redefinition
-- Fixed problems with hiding windows using h
-- Fixed trade window positioning
-
-0.0.21 (17 September 2006)
-- Added item pickup messages to the chat dialog
-- Added XP bar to ministatus in the top left
-- Added configurable smooth and lazy scrolling
-- Added option to turn off the joystick
-- Added --playername option for automatic character picking
-- Added --configfile option for specifying which configuration file to use
-- Added shortcut and middle mouse button for targetting nearest monster
-- Added support for map effect overlays
-- Fixed FPS limiter
-- Fixed updating system on Windows
-- Fixed player animations going out of sync on changing equipment or hairstyle
-- Fixed SDL_image configure check on some systems by first checking for libpng
-- Fixed big memory leak when using OpenGL
-- Updated to work with Guichan 0.5.0 (older versions no longer supported)
-
-0.0.20 (24 July 2006)
-- Added new hairstyle, and some fixes to the old ones
-- Added slider to set FPS limit
-- Added visible equipments
-- Added new maps and monsters
-- Added female characters
-- Implemented a new animation system
-- Updated the updating system
-- Reduced size of textures to stay within the limits of some OpenGL drivers
-- Fixed connection not being shut down completely in case of an error
-- Fixed min size of a window when resizing
-- Fixed some maps issues
-- Some fixes to monsters and player graphics
-- Minor bug fixes and lots of code cleanups
-
-0.0.19 (6 March 2006)
-- Added new playerset
-- Added --username, --password and --defaults command line options
-- Made the player walk to items prior to picking them up
-- Improved login sequence
-- Improved setup window and added a joystick calibration tool
-- Enabled 3 slots to create players
-- Reorganized and improved network code
-- Some maps fixes
-- Fixed some bugs
-- Lots of cleanups and code re-organization
-
-0.0.18.1 (30 December 2005)
-- Fixed a drawing glitch with high tiles at the bottom of the screen
-- Fixed glitches caused by fading out the damage display
-
-0.0.18 (20 December 2005)
-- Added new items, npcs, tilesets, maps and monsters
-- Non blocking connection at startup
-- Enabled monster emotions
-- Client version is now displayed during login
-- Fixed setup window behaviour
-- Fixed a Windows crash issue
-- Fixed ScrollArea and BrowserBox behaviour
-- Code cleanups
-
-0.0.17 (10 October 2005)
-- Added remembering of window position and sizes
-- Added taking screenshot with Alt+P
-- Added notice about the player being overweight
-- Added time to chat messages
-- Added messagebox on error for MacOS X
-- Added new network layer based on SDL_net
-- Added proper error message for when the map server goes offline
-- Added more international characters to fixed and rpg fonts
-- Improved damage text font, shadow is now translucent
-- Improved GUI layout, new profile window
-- Improved support for building on FreeBSD and MacOS X
-- Improved tile engine to fix graphics glitches and make mapping easier
-- Rearanged keyboard shortcuts
-- Fixed items on map to be removed on map switch
-- Fixed OpenGL checkbox in the setup window to be usable
-- Cleaned up a lot of code
-
-0.0.16 (04 September 2005)
-- Added inn and casino
-- Improved status window
-- Improved OpenGL support
-- Removed lot of bugs
-- Code cleanups
-
-0.0.15 (31 July 2005)
-- Added dynamic updating of client data
-- Added much better font for chat and names
-- Added option not to use the custom mouse cursor
-- Added joystick support
-- Improved mouse attack by not walking while pressing shift
-- Now one executable that has both SDL and OpenGL support
-- Fixed items being shown as equipped in inventory although they are not
-- Fixed position of right click menu
-- Fixed empty right click menu appearing sometimes
-
-0.0.14.1 (7 July 2005)
-- Fixed two map files not included in the source release
-
-0.0.14 (3 July 2005)
-- Added action menu (moved trading to action menu)
-- Added support for map properties
-- Added background image to minimap
-- Added background music to maps
-- Attempt to improve mouse control by left click auto-targetting
-- Fixed window resizing and also made chat window resizable
-- Fixed inventory item display not to be cut off
-- Fixed ghosts bug
-- Fixed fullscreen switch bug (OpenGL, win32)
-- Fixed unequip of weapon
-- Fixed equipping of picked up items
-- Fixed players to be able to see eachother attacking
-- Fixed maps to be loaded through resource manager
-
-0.0.13 (5 June 2005)
-- Added ability to trade items and money
-- Added server field to login dialog
-- Added item descriptions to inventory and buy/sell dialogs
-- Added confirmation dialog before quitting
-- Added button to show/hide equipment window
-- Added framerate limiter to config options
-- Added ability to auto attack
-- Added in-game help window
-- Added new hair style (mohawk)
-- Upgraded to Guichan 0.4.0
-- Dialogs are now modal when appropriate
-- Maximum item icon size changed to 32x32
-- Fixed a crash in OpenGL mode
-- Fixed rendering of minimap, progress bars and player sprite in OpenGL mode
-- Fixed 100% CPU usage when minimized
-- Fixed players not always appearing to sit when they are in fact sitting
-
-0.0.12 (1 May 2005)
-- Added new map (a cave), tiles, monsters and items
-- Added volume sliders in setup window
-- Added attack and level up samples
-- Added icon to application window
-- Added player names below players
-- Added register button in login screen
-- Added warning message to use at least 4 characters as user name
-- Added scrollbar and command history to chat window
-- Added proper support for installation of the game on *nix systems
-- Improved skin on scrollbars, arrows and slider
-- Improved sound engine and added fade in and out option for music
-- Now you can use right mouse button to attack (enables also ranged attacks)
-- Sound samples are now loaded through resource manager
-- Item information is now stored in an XML file
-- Monstersets are now loaded dynamically
-- Fixed crash when map server is down
-- Fixed NPC lists not to show garbage
-- Fixed attack animation to be synced with attack speed
-- Fixed speech and emoticons position
-- Fixed speech, damage and emoticon display to be framerate independent
-- Fixed rendering of certain monsters, items and NPCs in OpenGL mode
-- Fixed skipping with mouse walk and made interruptable with keyboard
-- Fixed mouse walk when dead or talking with NPC
-- Fixed log files to be created in ~/.tmw on Linux systems
-
-0.0.11.2 (8 April 2005)
-- Damage text now floats upwards
-- Mouse walk now only works with left mouse button
-- Fixed frequent crash on startup and exit that crept into 0.0.11.1
-
-0.0.11.1 (7 April 2005)
-- Buttons are now disabled when appropriate
-- Fixed players standing on top of NPCs
-- Fixed getting stuck when trying to sell with nothing to sell
-- Fixed setup dialog windowed/fullscreen switching behaviour
-- Fixed gui opacity slider (win32)
-- Fixed building up false inventory when warping
-- Fixed crash on startup with sound enabled (win32)
-
-0.0.11 (3 April 2005)
-- Added new maps, tiles and monsters
-- Added walking with mouse by clicking where you want to go
-- Added diagonal walking with keyboard
-- Added a choice dialog of how many items to drop
-- Added handling of window close button
-- Added config option for GUI opacity (guialpha)
-- Added warp between two maps
-- Changed chat entry behaviour to focus on enter and defocus on send message
-- Upgraded to Guichan 0.3.0
-- Chat now appears in a window
-- Beings now walk a lot smoother
-- Completed support for new map format (collision, compression)
-- Fixed problem where players would often turn up with black hair
-- Fixed not showing other players dead when they die
-- Fixed multiple crashes in being path handling
-- Fixed initial starting position for new player characters
-
-0.0.10 (5 March 2005)
-- Added using and dropping of items
-- Added experimental support for OpenGL rendering
-- Added support for new map format in client
-- Added ability to load resources from zip files
-- Added start of a minimap
-- Added new GUI skin, wallpaper and mouse cursor
-- Fixed and reintroduced cancel button for NPC choice dialog
-- Fixed character creation and deletion error handling
-- Fixed crash in fullscreen with hardware acceleration enabled (win32)
-- Fixed talking to NPCs and walking while NPC window is still open
-- Reimplemented A* pathfinding, more flexible and stable now
-- Removed background music that wasn't ours
-
-0.0.9 (30 Jan 2005)
-- Replaced Allegro library with SDL, SDL_image and SDL_mixer
-- A huge amount of small GUI improvements
-- Lots of internal changes including a resource manager
-
-0.0.8a (27 Dec 2004)
-- Added controlling player with arrow keys
-- Rewrote gui with Guichan
-- Added scripts for easy autotools
-
-0.0.8 (30 Oct 2004)
-- Added sound support for macosx
-- Added primitive inventory
-- Added action failed messages for all skills and known reasons (R 0x0110)
-- Added sit capability with the right level
-- Added "dead" message and restart packet
-- Added skill dialog
-- Added skill update (R 0x0141)
-- Added colored text for damage
-- Added monster death animation
-- Added icon to win32 executable
-- Added 'enter' key support in login screen
-- Added RLE sprites for tiles
-- Added collision detection with beings
-- Fix for mapserver segfault-bug in chatsystem (broken pipe for all users on
- screen)
-- Partially added TMW GUI to inventory
-- Added soundpool that can preload, play and remove items to/from ram
-- Added tmw_bar_proc
-- Added tmw_plus_proc && possibility to increase stats point, at each new level
-- Added increase skill level dialog
-- Added 2xSaI engine
-- Added patch client v0.1 to Win32 version
-
-0.0.7e (31 Aug 2004)
-- Tons of bugfixes & improvements (again)
-- MacOS X support
-- Confirmed support for GNU/Linux on ppc
-- Added soundsystem (plays a MOD as BGM)
-- Added a 2nd Map
-- Added NPCs with simple dialogs
-- Added warps
-- Changed makefile for GCC to optimize more
-
-0.0.7d (18 Aug 2004)
-- Tons of bugfixes
-- Added a bit of prediction to player walking
-- Added Ultramichy's server to client
-- Added a walking monster
-- Added a* system (still not applied to player, but only to monster walking)
-- Started rewriting of chat system
-
-0.0.7c (22 Jul 2004)
-- Started rewriting of graphic engine
-- Fixed walking problems
-- Server: features a custom map
-
-0.0.7b (10 Jul 2004)
-- Completely rewrited network functions
- - Removed listening thread
- - Replaced blocking calls to socket
- - Removed #pragma pack directives
-- Replaced MASkinG with own made GUI system
-- Finite state machine dialog system
-- Greatly reduced memory usage
-- Added a lot of comments to the code
-- Decreased the number of files in source code
-- The code is now a little more organized and easy to understand
-
-0.0.7a (30 Jun 2004)
-- Win32 binaries come with an installer
-- Renew login GUI:
- - Change from dialogs to windows
- - Add option to remember last login infos
- - Add player creation dialog
-- Add NPC GUI
-
-0.0.7 (26 Jun 2004)
-- Some kind of multiplayer
-- Cross-compiler source code
-- Added setup utility
-- Minor changes
-- Bugfixes
-
-0.0.6a (13 Jun 2004)