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author | Andrei Karas <akaras@inbox.ru> | 2014-08-25 23:07:02 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-08-25 23:07:02 +0300 |
commit | b0ab41f03839163549de4344c027a69312458e77 (patch) | |
tree | 2e7d8ec9a61dd23c667f7967b52971cd297624ec | |
parent | 53fce496581e70f0d99bf91152cc6d7e802e0974 (diff) | |
download | ManaVerse-b0ab41f03839163549de4344c027a69312458e77.tar.gz ManaVerse-b0ab41f03839163549de4344c027a69312458e77.tar.bz2 ManaVerse-b0ab41f03839163549de4344c027a69312458e77.tar.xz ManaVerse-b0ab41f03839163549de4344c027a69312458e77.zip |
Move chat command /atkhuman into actions.
-rw-r--r-- | src/actions/actions.cpp | 18 | ||||
-rw-r--r-- | src/actions/actions.h | 1 | ||||
-rw-r--r-- | src/commands.cpp | 18 | ||||
-rw-r--r-- | src/commands.h | 4 | ||||
-rw-r--r-- | src/input/inputaction.h | 1 | ||||
-rw-r--r-- | src/input/inputactionmap.h | 11 | ||||
-rw-r--r-- | src/input/pages/basic.cpp | 8 |
7 files changed, 38 insertions, 23 deletions
diff --git a/src/actions/actions.cpp b/src/actions/actions.cpp index 188a46ea1..2eda2b6f3 100644 --- a/src/actions/actions.cpp +++ b/src/actions/actions.cpp @@ -431,6 +431,24 @@ impHandler0(targetAttack) return false; } +impHandler0(attackHuman) +{ + if (!actorManager || !localPlayer) + return false; + + Being *const target = actorManager->findNearestLivingBeing( + localPlayer, 10, ActorType::PLAYER, true); + if (target) + { + if (localPlayer->checAttackPermissions(target)) + { + localPlayer->setTarget(target); + localPlayer->attack2(target, true); + } + } + return true; +} + impHandler0(safeVideoMode) { if (mainGraphics) diff --git a/src/actions/actions.h b/src/actions/actions.h index 9b9c148b8..92d293df4 100644 --- a/src/actions/actions.h +++ b/src/actions/actions.h @@ -59,6 +59,7 @@ namespace Actions decHandler(who); decHandler(cleanGraphics); decHandler(cleanFonts); + decHandler(attackHuman); } // namespace Actions #undef decHandler diff --git a/src/commands.cpp b/src/commands.cpp index e06017b28..599db94e4 100644 --- a/src/commands.cpp +++ b/src/commands.cpp @@ -166,24 +166,6 @@ impHandler(navigate) return true; } -impHandler0(attackHuman) -{ - if (!actorManager || !localPlayer) - return false; - - Being *const target = actorManager->findNearestLivingBeing( - localPlayer, 10, ActorType::PLAYER, true); - if (target) - { - if (localPlayer->checAttackPermissions(target)) - { - localPlayer->setTarget(target); - localPlayer->attack2(target, true); - } - } - return true; -} - impHandler(outfit) { if (outfitWindow) diff --git a/src/commands.h b/src/commands.h index 9973f3b38..222e60467 100644 --- a/src/commands.h +++ b/src/commands.h @@ -114,8 +114,7 @@ namespace Commands enum { - COMMAND_ATKHUMAN = 0, - COMMAND_OUTFIT, + COMMAND_OUTFIT = 0, COMMAND_EMOTE, COMMAND_EMOTEPET, COMMAND_AWAY, @@ -177,7 +176,6 @@ enum static const CommandInfo commands[] = { - {"atkhuman", &Commands::attackHuman, -1, true}, {"outfit", &Commands::outfit, -1, true}, {"emote", &Commands::emote, -1, true}, {"emotepet", &Commands::emotePet, -1, true}, diff --git a/src/input/inputaction.h b/src/input/inputaction.h index 7c552b908..32e40227f 100644 --- a/src/input/inputaction.h +++ b/src/input/inputaction.h @@ -369,6 +369,7 @@ namespace InputAction PRINT_ALL, MOVE, TARGET, + ATTACK_HUMAN, TOTAL }; } // namespace InputAction diff --git a/src/input/inputactionmap.h b/src/input/inputactionmap.h index 6e0dbd668..a2bdf214c 100644 --- a/src/input/inputactionmap.h +++ b/src/input/inputactionmap.h @@ -3090,7 +3090,16 @@ static const InputActionData inputActionData[InputAction::TOTAL] = { InputAction::NO_VALUE, 50, InputCondition::INGAME, "target", - true} + true}, + {"keyAttackHuman", + InputType::UNKNOWN, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, + Input::GRP_DEFAULT, + &Actions::attackHuman, + InputAction::NO_VALUE, 50, + InputCondition::INGAME, + "atkhuman", + false} }; #endif // INPUT_INPUTACTIONMAP_H diff --git a/src/input/pages/basic.cpp b/src/input/pages/basic.cpp index 302cd495d..f91b495de 100644 --- a/src/input/pages/basic.cpp +++ b/src/input/pages/basic.cpp @@ -47,12 +47,18 @@ SetupActionData setupActionDataBasic[] = }, { // TRANSLATORS: input action name - N_("Target & Attack"), + N_("Target & attack closest monster"), InputAction::TARGET_ATTACK, "", }, { // TRANSLATORS: input action name + N_("Target & attack closest player"), + InputAction::ATTACK_HUMAN, + "", + }, + { + // TRANSLATORS: input action name N_("Move to Target"), InputAction::MOVE_TO_TARGET, "", |