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author | Andrei Karas <akaras@inbox.ru> | 2014-07-09 11:49:46 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-07-09 11:49:46 +0300 |
commit | 6e052536a2dfb7f877a356477bc86c904aae1e71 (patch) | |
tree | cfe31d967d591a99609eea758bb2823769ab9edb | |
parent | acb8d0c088c2d4368b73b3c1c1d7eb13bad49aa0 (diff) | |
download | ManaVerse-6e052536a2dfb7f877a356477bc86c904aae1e71.tar.gz ManaVerse-6e052536a2dfb7f877a356477bc86c904aae1e71.tar.bz2 ManaVerse-6e052536a2dfb7f877a356477bc86c904aae1e71.tar.xz ManaVerse-6e052536a2dfb7f877a356477bc86c904aae1e71.zip |
Add empty map mode without collisions.
Mode can be switched from yellow bar.
Also renamed map draw type related variables and methods.
-rw-r--r-- | src/actionmanager.cpp | 2 | ||||
-rw-r--r-- | src/being/localplayer.cpp | 18 | ||||
-rw-r--r-- | src/being/localplayer.h | 2 | ||||
-rw-r--r-- | src/gui/popups/statuspopup.cpp | 2 | ||||
-rw-r--r-- | src/gui/viewport.cpp | 25 | ||||
-rw-r--r-- | src/gui/viewport.h | 12 | ||||
-rw-r--r-- | src/gui/windows/statuswindow.cpp | 2 | ||||
-rw-r--r-- | src/resources/map/map.cpp | 18 | ||||
-rw-r--r-- | src/resources/map/map.h | 10 | ||||
-rw-r--r-- | src/resources/map/maplayer.cpp | 36 | ||||
-rw-r--r-- | src/resources/map/maplayer.h | 8 | ||||
-rw-r--r-- | src/resources/map/maptype.h | 3 |
12 files changed, 77 insertions, 61 deletions
diff --git a/src/actionmanager.cpp b/src/actionmanager.cpp index 47b3503e1..1896e333d 100644 --- a/src/actionmanager.cpp +++ b/src/actionmanager.cpp @@ -884,7 +884,7 @@ impHandler0(updaterWindowShow) impHandler0(changeMapMode) { if (viewport) - viewport->toggleDebugPath(); + viewport->toggleMapDrawType(); UpdateStatusListener::distributeEvent(); if (Game::instance()) { diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index 52bf2d75d..c069a6e4e 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -1520,7 +1520,7 @@ std::string LocalPlayer::getPickUpTypeString() mPickUpType, pickUpTypeSize)); } -const unsigned debugPathSize = 5; +const unsigned debugPathSize = 7; static const char *const debugPathStrings[] = { @@ -1533,15 +1533,19 @@ static const char *const debugPathStrings[] = // TRANSLATORS: map view type in status bar N_("(U) ultra map view 2"), // TRANSLATORS: map view type in status bar - N_("(e) empty map view"), + N_("(e) empty map view with collision"), // TRANSLATORS: map view type in status bar - N_("(b) black & white map view") + N_("(E) empty map view"), + // TRANSLATORS: map view type in status bar + N_("(b) black & white map view"), + // TRANSLATORS: pickup size in status bar + N_("(?) map view") }; -std::string LocalPlayer::getDebugPathString() +std::string LocalPlayer::getMapDrawTypeString() { return gettext(getVarItem(&debugPathStrings[0], - viewport->getDebugPath(), debugPathSize)); + viewport->getMapDrawType(), debugPathSize)); } const unsigned magicAttackSize = 5; @@ -3733,12 +3737,12 @@ void LocalPlayer::resetYellowBar() mPickUpType = config.resetIntValue("pickUpType"); if (viewport) { - viewport->setDebugPath(0); + viewport->setMapDrawType(0); if (viewport->getCameraMode()) viewport->toggleCameraMode(); } if (mMap) - mMap->setDebugFlags(0); + mMap->setDrawLayersFlags(0); mImitationMode = config.resetIntValue("imitationMode"); mDisableGameModifiers = config.resetBoolValue("disableGameModifiers"); diff --git a/src/being/localplayer.h b/src/being/localplayer.h index 2eb236918..8e72bf5d6 100644 --- a/src/being/localplayer.h +++ b/src/being/localplayer.h @@ -468,7 +468,7 @@ class LocalPlayer final : public Being, std::string getPickUpTypeString(); - static std::string getDebugPathString(); + static std::string getMapDrawTypeString(); std::string getMagicAttackString(); diff --git a/src/gui/popups/statuspopup.cpp b/src/gui/popups/statuspopup.cpp index a1e0b502c..f2f934d1b 100644 --- a/src/gui/popups/statuspopup.cpp +++ b/src/gui/popups/statuspopup.cpp @@ -154,7 +154,7 @@ void StatusPopup::updateLabels() const InputAction::SWITCH_QUICK_DROP); setLabelText(7, player_node->getPickUpTypeString(), InputAction::CHANGE_PICKUP_TYPE); - setLabelText(8, LocalPlayer::getDebugPathString(), + setLabelText(8, LocalPlayer::getMapDrawTypeString(), InputAction::PATHFIND); setLabelText(9, player_node->getMagicAttackString(), InputAction::SWITCH_MAGIC_ATTACK); diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 225b88f30..1c0694ca3 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -79,7 +79,7 @@ Viewport::Viewport() : mMousePressY(0), mPixelViewX(0), mPixelViewY(0), - mShowDebugPath(MapType::NORMAL), + mMapDrawType(MapType::NORMAL), mCameraMode(0), mLocalWalkTime(-1), mCameraRelativeX(0), @@ -122,7 +122,7 @@ Viewport::~Viewport() void Viewport::setMap(Map *const map) { if (mMap && map) - map->setDebugFlags(mMap->getDebugFlags()); + map->setDrawLayersFlags(mMap->getDrawLayersFlags()); mMap = map; } @@ -237,11 +237,14 @@ void Viewport::draw(Graphics *graphics) // Draw tiles and sprites mMap->draw(graphics, mPixelViewX, mPixelViewY); - if (mShowDebugPath) + if (mMapDrawType != MapType::NORMAL) { - mMap->drawCollision(graphics, mPixelViewX, - mPixelViewY, mShowDebugPath); - if (mShowDebugPath == MapType::DEBUG) + if (mMapDrawType != MapType::SPECIAL4) + { + mMap->drawCollision(graphics, mPixelViewX, + mPixelViewY, mMapDrawType); + } + if (mMapDrawType == MapType::DEBUG) drawDebugPath(graphics); } @@ -990,13 +993,13 @@ void Viewport::mouseMoved(MouseEvent &event A_UNUSED) } } -void Viewport::toggleDebugPath() +void Viewport::toggleMapDrawType() { - mShowDebugPath++; - if (mShowDebugPath > MapType::BLACKWHITE) - mShowDebugPath = MapType::NORMAL; + mMapDrawType++; + if (mMapDrawType > MapType::BLACKWHITE) + mMapDrawType = MapType::NORMAL; if (mMap) - mMap->setDebugFlags(mShowDebugPath); + mMap->setDrawLayersFlags(mMapDrawType); } void Viewport::toggleCameraMode() diff --git a/src/gui/viewport.h b/src/gui/viewport.h index d401a3af4..4a7abea93 100644 --- a/src/gui/viewport.h +++ b/src/gui/viewport.h @@ -96,7 +96,7 @@ class Viewport final : public WindowContainer, * debug with all images and grid, debug with out big images * and with out grid. */ - void toggleDebugPath(); + void toggleMapDrawType(); void toggleCameraMode(); @@ -242,11 +242,11 @@ class Viewport final : public WindowContainer, void scrollBy(const int x, const int y) { mPixelViewX += x; mPixelViewY += y; } - int getDebugPath() const A_WARN_UNUSED - { return mShowDebugPath; } + int getMapDrawType() const A_WARN_UNUSED + { return mMapDrawType; } - void setDebugPath(const int n) - { mShowDebugPath = n; } + void setMapDrawType(const int n) + { mMapDrawType = n; } int getCameraMode() const A_WARN_UNUSED { return mCameraMode; } @@ -344,7 +344,7 @@ class Viewport final : public WindowContainer, int mMousePressY; int mPixelViewX; /**< Current viewpoint in pixels. */ int mPixelViewY; /**< Current viewpoint in pixels. */ - int mShowDebugPath; /**< Show a path from player to pointer. */ + int mMapDrawType; /**< Show a path from player to pointer. */ int mCameraMode; /**< Camera mode. */ int mLocalWalkTime; /**< Timestamp before the next walk can be sent. */ diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp index 4a4c82cf6..bf2e92e0b 100644 --- a/src/gui/windows/statuswindow.cpp +++ b/src/gui/windows/statuswindow.cpp @@ -654,7 +654,7 @@ void StatusWindow::updateStatusBar(ProgressBar *const bar, player_node->getQuickDropCounterString())) .append(translateLetter2(player_node->getPickUpTypeString())) .append(" ").append(translateLetter2( - LocalPlayer::getDebugPathString())) + LocalPlayer::getMapDrawTypeString())) .append(" ").append(translateLetter2( player_node->getImitationModeString())) .append(translateLetter2(LocalPlayer::getCameraModeString())) diff --git a/src/resources/map/map.cpp b/src/resources/map/map.cpp index 3d13ba2e5..e588d12bc 100644 --- a/src/resources/map/map.cpp +++ b/src/resources/map/map.cpp @@ -89,7 +89,7 @@ Map::Map(const int width, const int height, mTilesets(), mActors(), mHasWarps(false), - mDebugFlags(MapType::NORMAL), + mDrawLayersFlags(MapType::NORMAL), mOnClosedList(1), mOnOpenList(2), mBackgrounds(), @@ -340,7 +340,7 @@ void Map::draw(Graphics *const graphics, int scrollX, int scrollY) // Draw backgrounds drawAmbientLayers(graphics, BACKGROUND_LAYERS, mOverlayDetail); - if (mDebugFlags == MapType::BLACKWHITE && userPalette) + if (mDrawLayersFlags == MapType::BLACKWHITE && userPalette) { graphics->setColor(userPalette->getColorWithAlpha( UserPalette::WALKABLE_HIGHLIGHT)); @@ -378,14 +378,16 @@ void Map::draw(Graphics *const graphics, int scrollX, int scrollY) } #endif - if (mDebugFlags == MapType::SPECIAL3 || mDebugFlags == MapType::BLACKWHITE) + if (mDrawLayersFlags == MapType::SPECIAL3 + || mDrawLayersFlags == MapType::SPECIAL4 + || mDrawLayersFlags == MapType::BLACKWHITE) { if (mFringeLayer) { mFringeLayer->setSpecialLayer(mSpecialLayer); mFringeLayer->setTempLayer(mTempLayer); mFringeLayer->drawFringe(graphics, startX, startY, endX, endY, - scrollX, scrollY, &mActors, mDebugFlags, mActorFixY); + scrollX, scrollY, &mActors, mDrawLayersFlags, mActorFixY); } } else @@ -403,11 +405,11 @@ void Map::draw(Graphics *const graphics, int scrollX, int scrollY) { layer->setSpecialLayer(mSpecialLayer); layer->setTempLayer(mTempLayer); - if (mDebugFlags == MapType::SPECIAL2) + if (mDrawLayersFlags == MapType::SPECIAL2) overFringe = true; layer->drawFringe(graphics, startX, startY, endX, endY, - scrollX, scrollY, &mActors, mDebugFlags, mActorFixY); + scrollX, scrollY, &mActors, mDrawLayersFlags, mActorFixY); } else { @@ -419,7 +421,7 @@ void Map::draw(Graphics *const graphics, int scrollX, int scrollY) if (updateFlag) { layer->updateOGL(graphics, startX, startY, - endX, endY, scrollX, scrollY, mDebugFlags); + endX, endY, scrollX, scrollY, mDrawLayersFlags); } layer->drawOGL(graphics); @@ -428,7 +430,7 @@ void Map::draw(Graphics *const graphics, int scrollX, int scrollY) #endif { layer->draw(graphics, startX, startY, endX, endY, - scrollX, scrollY, mDebugFlags); + scrollX, scrollY, mDrawLayersFlags); } } } diff --git a/src/resources/map/map.h b/src/resources/map/map.h index e8be23ca4..cf2d0c1e9 100644 --- a/src/resources/map/map.h +++ b/src/resources/map/map.h @@ -217,11 +217,11 @@ class Map final : public Properties, public ConfigListener void addAnimation(const int gid, TileAnimation *const animation) { mTileAnimations[gid] = animation; } - void setDebugFlags(const int n) - { mDebugFlags = n; } + void setDrawLayersFlags(const int n) + { mDrawLayersFlags = n; } - int getDebugFlags() const A_WARN_UNUSED - { return mDebugFlags; } + int getDrawLayersFlags() const A_WARN_UNUSED + { return mDrawLayersFlags; } void addExtraLayer(); @@ -380,7 +380,7 @@ class Map final : public Properties, public ConfigListener bool mHasWarps; // debug flags - int mDebugFlags; + int mDrawLayersFlags; // Pathfinding members unsigned int mOnClosedList; diff --git a/src/resources/map/maplayer.cpp b/src/resources/map/maplayer.cpp index 2b8d4b514..308e27c86 100644 --- a/src/resources/map/maplayer.cpp +++ b/src/resources/map/maplayer.cpp @@ -92,7 +92,7 @@ void MapLayer::setTile(const int x, const int y, Image *const img) void MapLayer::draw(Graphics *const graphics, int startX, int startY, int endX, int endY, const int scrollX, const int scrollY, - const int debugFlags) const + const int layerDrawFlags) const { if (!player_node) return; @@ -114,8 +114,9 @@ void MapLayer::draw(Graphics *const graphics, const int dx = (mX * mapTileSize) - scrollX; const int dy = (mY * mapTileSize) - scrollY + mapTileSize; - const bool flag = (debugFlags != MapType::SPECIAL - && debugFlags != MapType::SPECIAL2); + const bool flag = (layerDrawFlags != MapType::SPECIAL + && layerDrawFlags != MapType::SPECIAL2 + && layerDrawFlags != MapType::SPECIAL4); for (int y = startY; y < endY; y++) { @@ -185,7 +186,7 @@ void MapLayer::updateSDL(const Graphics *const graphics, int startX, int startY, int endX, int endY, const int scrollX, const int scrollY, - const int debugFlags) + const int layerDrawFlags) { BLOCK_START("MapLayer::updateSDL") delete_all(mTempRows); @@ -207,8 +208,9 @@ void MapLayer::updateSDL(const Graphics *const graphics, const int dx = (mX * mapTileSize) - scrollX; const int dy = (mY * mapTileSize) - scrollY + mapTileSize; - const bool flag = (debugFlags != MapType::SPECIAL - && debugFlags != MapType::SPECIAL2); + const bool flag = (layerDrawFlags != MapType::SPECIAL + && layerDrawFlags != MapType::SPECIAL2 + && layerDrawFlags != MapType::SPECIAL4); for (int y = startY; y < endY; y++) { @@ -250,7 +252,7 @@ void MapLayer::updateOGL(Graphics *const graphics, int startX, int startY, int endX, int endY, const int scrollX, const int scrollY, - const int debugFlags) + const int layerDrawFlags) { BLOCK_START("MapLayer::updateOGL") delete_all(mTempRows); @@ -272,8 +274,9 @@ void MapLayer::updateOGL(Graphics *const graphics, const int dx = (mX * mapTileSize) - scrollX; const int dy = (mY * mapTileSize) - scrollY + mapTileSize; - const bool flag = (debugFlags != MapType::SPECIAL - && debugFlags != MapType::SPECIAL2); + const bool flag = (layerDrawFlags != MapType::SPECIAL + && layerDrawFlags != MapType::SPECIAL2 + && layerDrawFlags != MapType::SPECIAL4); MapRowVertexes *const row = new MapRowVertexes(); mTempRows.push_back(row); @@ -365,7 +368,7 @@ void MapLayer::drawFringe(Graphics *const graphics, int startX, int startY, int endX, int endY, const int scrollX, const int scrollY, const Actors *const actors, - const int debugFlags, const int yFix) const + const int layerDrawFlags, const int yFix) const { BLOCK_START("MapLayer::drawFringe") if (!player_node || !mSpecialLayer || !mTempLayer) @@ -413,8 +416,9 @@ void MapLayer::drawFringe(Graphics *const graphics, int startX, int startY, } BLOCK_END("MapLayer::drawFringe drawmobs") - if (debugFlags == MapType::SPECIAL3 - || debugFlags == MapType::BLACKWHITE) + if (layerDrawFlags == MapType::SPECIAL3 + || layerDrawFlags == MapType::SPECIAL4 + || layerDrawFlags == MapType::BLACKWHITE) { if (y < specialHeight) { @@ -463,8 +467,9 @@ void MapLayer::drawFringe(Graphics *const graphics, int startX, int startY, { const int px = x32 + dx; const int py = py0 - img->mBounds.h; - if ((debugFlags != MapType::SPECIAL - && debugFlags != MapType::SPECIAL2) + if ((layerDrawFlags != MapType::SPECIAL + && layerDrawFlags != MapType::SPECIAL2 + && layerDrawFlags != MapType::SPECIAL4) || img->mBounds.h <= mapTileSize) { int width = 0; @@ -522,7 +527,8 @@ void MapLayer::drawFringe(Graphics *const graphics, int startX, int startY, } // Draw any remaining actors - if (debugFlags != MapType::SPECIAL3) + if (layerDrawFlags != MapType::SPECIAL3 + && layerDrawFlags != MapType::SPECIAL4) { BLOCK_START("MapLayer::drawFringe drawmobs") while (ai != ai_end) diff --git a/src/resources/map/maplayer.h b/src/resources/map/maplayer.h index e82aa5870..f91134c77 100644 --- a/src/resources/map/maplayer.h +++ b/src/resources/map/maplayer.h @@ -89,7 +89,7 @@ class MapLayer final: public ConfigListener void draw(Graphics *const graphics, int startX, int startY, int endX, int endY, const int scrollX, const int scrollY, - const int mDebugFlags) const; + const int layerDrawFlags) const; void drawSDL(Graphics *const graphics); @@ -100,21 +100,21 @@ class MapLayer final: public ConfigListener int startX, int startY, int endX, int endY, const int scrollX, const int scrollY, - const int mDebugFlags); + const int layerDrawFlags); #endif void updateSDL(const Graphics *const graphics, int startX, int startY, int endX, int endY, const int scrollX, const int scrollY, - const int mDebugFlags); + const int layerDrawFlags); void drawFringe(Graphics *const graphics, int startX, int startY, int endX, int endY, const int scrollX, const int scrollY, const Actors *const actors, - const int mDebugFlags, const int yFix) const; + const int layerDrawFlags, const int yFix) const; bool isFringeLayer() const A_WARN_UNUSED { return mIsFringeLayer; } diff --git a/src/resources/map/maptype.h b/src/resources/map/maptype.h index 9580cdd1f..9894fe631 100644 --- a/src/resources/map/maptype.h +++ b/src/resources/map/maptype.h @@ -32,7 +32,8 @@ namespace MapType SPECIAL = 2, SPECIAL2 = 3, SPECIAL3 = 4, - BLACKWHITE = 5 + SPECIAL4 = 5, + BLACKWHITE = 6 }; } |