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author | Andrei Karas <akaras@inbox.ru> | 2014-12-13 14:26:19 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-12-13 14:26:19 +0300 |
commit | 100d8af2ef802edc369deba120fcda7c81e25d93 (patch) | |
tree | c4e4f1f826262fef25d450f7520184d992307d6c | |
parent | 4729d390af864d7f4614ca76ab74dc2cd7e7c1ae (diff) | |
download | ManaVerse-100d8af2ef802edc369deba120fcda7c81e25d93.tar.gz ManaVerse-100d8af2ef802edc369deba120fcda7c81e25d93.tar.bz2 ManaVerse-100d8af2ef802edc369deba120fcda7c81e25d93.tar.xz ManaVerse-100d8af2ef802edc369deba120fcda7c81e25d93.zip |
Simplify actions based on inventory index.
-rw-r--r-- | src/actions/actions.cpp | 43 |
1 files changed, 16 insertions, 27 deletions
diff --git a/src/actions/actions.cpp b/src/actions/actions.cpp index 165a9add0..4b527d008 100644 --- a/src/actions/actions.cpp +++ b/src/actions/actions.cpp @@ -210,6 +210,15 @@ static Being *findBeing(const std::string &name) return being; } +static Item *getItemByInvIndex(const InputEvent &event) +{ + const int index = atoi(event.args.c_str()); + const Inventory *const inv = PlayerInfo::getInventory(); + if (inv) + return inv->getItem(index); + return nullptr; +} + impHandler(emote) { const int emotion = 1 + event.action - InputAction::EMOTE_1; @@ -382,12 +391,7 @@ impHandler(dropItemId) impHandler(dropItemInv) { - const Inventory *const inv = PlayerInfo::getInventory(); - if (!inv) - return false; - - Item *const item = inv->getItem(atoi(event.args.c_str())); - + Item *const item = getItemByInvIndex(event); if (item && !PlayerInfo::isItemProtected(item->getId())) { ItemAmountWindow::showWindow(ItemAmountWindow::ItemDrop, @@ -412,12 +416,7 @@ impHandler(dropItemIdAll) impHandler(dropItemInvAll) { - const Inventory *const inv = PlayerInfo::getInventory(); - if (!inv) - return false; - - Item *const item = inv->getItem(atoi(event.args.c_str())); - + Item *const item = getItemByInvIndex(event); if (item && !PlayerInfo::isItemProtected(item->getId())) PlayerInfo::dropItem(item, item->getQuantity(), true); return true; @@ -1380,26 +1379,16 @@ impHandler(useItem) impHandler(useItemInv) { - const int index = atoi(event.args.c_str()); - const Inventory *const inv = PlayerInfo::getInventory(); - if (inv) - { - Item *const item = inv->getItem(index); - PlayerInfo::useEquipItem(item, true); - } + Item *const item = getItemByInvIndex(event); + PlayerInfo::useEquipItem(item, true); return true; } impHandler(invToStorage) { - const int index = atoi(event.args.c_str()); - const Inventory *const inv = PlayerInfo::getInventory(); - if (inv) - { - Item *const item = inv->getItem(index); - ItemAmountWindow::showWindow(ItemAmountWindow::StoreAdd, - inventoryWindow, item); - } + Item *const item = getItemByInvIndex(event); + ItemAmountWindow::showWindow(ItemAmountWindow::StoreAdd, + inventoryWindow, item); return true; } |