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author | Andrei Karas <akaras@inbox.ru> | 2014-07-21 21:39:00 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-07-21 21:39:00 +0300 |
commit | eed7ef561a9d590d507255118132676f868b1bd3 (patch) | |
tree | 586f7f394c0d7678ed615525c6129fb9d787bf04 | |
parent | c41fcc1f637e76e5ff671b223ce6c151af89e7d3 (diff) | |
download | ManaVerse-eed7ef561a9d590d507255118132676f868b1bd3.tar.gz ManaVerse-eed7ef561a9d590d507255118132676f868b1bd3.tar.bz2 ManaVerse-eed7ef561a9d590d507255118132676f868b1bd3.tar.xz ManaVerse-eed7ef561a9d590d507255118132676f868b1bd3.zip |
move "change pickup type" option into gamemodifiers.
-rw-r--r-- | src/actionmanager.cpp | 2 | ||||
-rw-r--r-- | src/being/localplayer.cpp | 44 | ||||
-rw-r--r-- | src/being/localplayer.h | 9 | ||||
-rw-r--r-- | src/gamemodifiers.cpp | 35 | ||||
-rw-r--r-- | src/gamemodifiers.h | 4 | ||||
-rw-r--r-- | src/gui/popups/statuspopup.cpp | 2 | ||||
-rw-r--r-- | src/gui/windows/statuswindow.cpp | 2 | ||||
-rw-r--r-- | src/settings.h | 2 |
8 files changed, 49 insertions, 51 deletions
diff --git a/src/actionmanager.cpp b/src/actionmanager.cpp index 21905063f..bbf3c9571 100644 --- a/src/actionmanager.cpp +++ b/src/actionmanager.cpp @@ -470,7 +470,7 @@ impHandler0(changeCrazyMove) impHandler0(changePickupType) { - callYellowBar(changePickUpType); + callYellowBar2(changePickUpType); } impHandler0(moveToTarget) diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index 3e6051643..035697a73 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -115,7 +115,6 @@ LocalPlayer::LocalPlayer(const int id, const uint16_t subtype) : mGMLevel(0), mCrazyMoveState(0), mMoveState(0), - mPickUpType(config.getIntValue("pickUpType")), mMagicAttackType(config.getIntValue("magicAttackType")), mPvpAttackType(config.getIntValue("pvpAttackType")), mImitationMode(config.getIntValue("imitationMode")), @@ -478,7 +477,8 @@ bool LocalPlayer::pickUp(FloorItem *const item) const int dy = item->getTileY() - mY; int dist = 6; - if (mPickUpType >= 4 && mPickUpType <= 6) + const unsigned int pickUpType = settings.pickUpType; + if (pickUpType >= 4 && pickUpType <= 6) dist = 4; if (dx * dx + dy * dy < dist) @@ -489,7 +489,7 @@ bool LocalPlayer::pickUp(FloorItem *const item) mPickUpTarget = nullptr; } } - else if (mPickUpType >= 4 && mPickUpType <= 6) + else if (pickUpType >= 4 && pickUpType <= 6) { const Vector &playerPos = getPosition(); const Path debugPath = mMap->findPath( @@ -1259,40 +1259,6 @@ void LocalPlayer::changeMode(unsigned *restrict const var, debugMsg(str.substr(4)); } -const unsigned pickUpTypeSize = 7; - -void LocalPlayer::changePickUpType(const bool forward) -{ - changeMode(&mPickUpType, pickUpTypeSize, "pickUpType", - &LocalPlayer::getPickUpTypeString, 0, true, forward); -} - -static const char *const pickUpTypeStrings[] = -{ - // TRANSLATORS: pickup size in status bar - N_("(S) small pick up 1x1 cells"), - // TRANSLATORS: pickup size in status bar - N_("(D) default pick up 2x1 cells"), - // TRANSLATORS: pickup size in status bar - N_("(F) forward pick up 2x3 cells"), - // TRANSLATORS: pickup size in status bar - N_("(3) pick up 3x3 cells"), - // TRANSLATORS: pickup size in status bar - N_("(g) go and pick up in distance 4"), - // TRANSLATORS: pickup size in status bar - N_("(G) go and pick up in distance 8"), - // TRANSLATORS: pickup size in status bar - N_("(A) go and pick up in max distance"), - // TRANSLATORS: pickup size in status bar - N_("(?) pick up") -}; - -std::string LocalPlayer::getPickUpTypeString() -{ - return gettext(getVarItem(&pickUpTypeStrings[0], - mPickUpType, pickUpTypeSize)); -} - const unsigned debugPathSize = 7; static const char *const debugPathStrings[] = @@ -2334,7 +2300,7 @@ bool LocalPlayer::pickUpItems(int pickUpType) status = pickUp(item); if (pickUpType == 0) - pickUpType = mPickUpType; + pickUpType = settings.pickUpType; if (pickUpType == 0) return status; @@ -3500,7 +3466,7 @@ void LocalPlayer::resetYellowBar() mMagicAttackType = config.resetIntValue("magicAttackType"); mPvpAttackType = config.resetIntValue("pvpAttackType"); settings.quickDropCounter = config.resetIntValue("quickDropCounter"); - mPickUpType = config.resetIntValue("pickUpType"); + settings.pickUpType = config.resetIntValue("pickUpType"); if (viewport) { viewport->setMapDrawType(0); diff --git a/src/being/localplayer.h b/src/being/localplayer.h index 8660efd87..835e85dbe 100644 --- a/src/being/localplayer.h +++ b/src/being/localplayer.h @@ -191,11 +191,6 @@ class LocalPlayer final : public Being, void changeImitationMode(const bool forward); - void changePickUpType(const bool forward); - - int getPickUpType() const A_WARN_UNUSED - { return mPickUpType; } - unsigned int getMoveState() const A_WARN_UNUSED { return mMoveState; } @@ -417,8 +412,6 @@ class LocalPlayer final : public Being, void setTestParticle(const std::string &fileName, const bool updateHash = true); - std::string getPickUpTypeString(); - static std::string getMapDrawTypeString(); std::string getMagicAttackString(); @@ -493,8 +486,6 @@ class LocalPlayer final : public Being, unsigned int mCrazyMoveState; // move state. used if mMoveType == 2 unsigned int mMoveState; - // pick up type 1x1, normal aka 2x1, forward aka 2x3, 3x3, 3x3 + 1 - unsigned int mPickUpType; // magic attack type unsigned int mMagicAttackType; // pvp attack type diff --git a/src/gamemodifiers.cpp b/src/gamemodifiers.cpp index d98332f39..3f2650659 100644 --- a/src/gamemodifiers.cpp +++ b/src/gamemodifiers.cpp @@ -43,6 +43,7 @@ GameModifiers::GameModifiers() settings.attackWeaponType = config.getIntValue("attackWeaponType"); settings.attackType = config.getIntValue("attackType"); settings.quickDropCounter = config.getIntValue("quickDropCounter"); + settings.pickUpType = config.getIntValue("pickUpType"); } GameModifiers::~GameModifiers() @@ -315,3 +316,37 @@ void GameModifiers::setQuickDropCounter(const int n) config.setValue("quickDropCounter", n); UpdateStatusListener::distributeEvent(); } + +const unsigned pickUpTypeSize = 7; + +void GameModifiers::changePickUpType(const bool forward) +{ + changeMode(&settings.pickUpType, pickUpTypeSize, "pickUpType", + &GameModifiers::getPickUpTypeString, 0, true, forward); +} + +static const char *const pickUpTypeStrings[] = +{ + // TRANSLATORS: pickup size in status bar + N_("(S) small pick up 1x1 cells"), + // TRANSLATORS: pickup size in status bar + N_("(D) default pick up 2x1 cells"), + // TRANSLATORS: pickup size in status bar + N_("(F) forward pick up 2x3 cells"), + // TRANSLATORS: pickup size in status bar + N_("(3) pick up 3x3 cells"), + // TRANSLATORS: pickup size in status bar + N_("(g) go and pick up in distance 4"), + // TRANSLATORS: pickup size in status bar + N_("(G) go and pick up in distance 8"), + // TRANSLATORS: pickup size in status bar + N_("(A) go and pick up in max distance"), + // TRANSLATORS: pickup size in status bar + N_("(?) pick up") +}; + +std::string GameModifiers::getPickUpTypeString() +{ + return gettext(getVarItem(&pickUpTypeStrings[0], + settings.pickUpType, pickUpTypeSize)); +} diff --git a/src/gamemodifiers.h b/src/gamemodifiers.h index ed19773d8..b08955588 100644 --- a/src/gamemodifiers.h +++ b/src/gamemodifiers.h @@ -56,6 +56,8 @@ class GameModifiers final void changeQuickDropCounter(const bool forward); + void changePickUpType(const bool forward); + void setQuickDropCounter(const int n); std::string getMoveTypeString(); @@ -72,6 +74,8 @@ class GameModifiers final std::string getQuickDropCounterString(); + std::string getPickUpTypeString(); + protected: static const char *getVarItem(const char *const *const arr, const unsigned index, diff --git a/src/gui/popups/statuspopup.cpp b/src/gui/popups/statuspopup.cpp index 3a3e15b1c..0c7dc3bae 100644 --- a/src/gui/popups/statuspopup.cpp +++ b/src/gui/popups/statuspopup.cpp @@ -154,7 +154,7 @@ void StatusPopup::updateLabels() const InputAction::CHANGE_ATTACK_TYPE); setLabelText(6, modifiers->getQuickDropCounterString(), InputAction::SWITCH_QUICK_DROP); - setLabelText(7, player_node->getPickUpTypeString(), + setLabelText(7, modifiers->getPickUpTypeString(), InputAction::CHANGE_PICKUP_TYPE); setLabelText(8, LocalPlayer::getMapDrawTypeString(), InputAction::PATHFIND); diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp index 2517239f5..29d899711 100644 --- a/src/gui/windows/statuswindow.cpp +++ b/src/gui/windows/statuswindow.cpp @@ -653,7 +653,7 @@ void StatusWindow::updateStatusBar(ProgressBar *const bar, .append(translateLetter2(player_node->getPvpAttackString())) .append(" ").append(translateLetter2( modifiers->getQuickDropCounterString())) - .append(translateLetter2(player_node->getPickUpTypeString())) + .append(translateLetter2(modifiers->getPickUpTypeString())) .append(" ").append(translateLetter2( LocalPlayer::getMapDrawTypeString())) .append(" ").append(translateLetter2( diff --git a/src/settings.h b/src/settings.h index cd174a8fa..e224eafb9 100644 --- a/src/settings.h +++ b/src/settings.h @@ -59,6 +59,7 @@ class Settings final attackWeaponType(0U), attackType(0U), quickDropCounter(0U), + pickUpType(0U), persistentIp(true), limitFps(false), inputFocused(true), @@ -92,6 +93,7 @@ class Settings final unsigned int attackWeaponType; unsigned int attackType; unsigned int quickDropCounter; + unsigned int pickUpType; bool persistentIp; bool limitFps; bool inputFocused; |