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author | Andrei Karas <akaras@inbox.ru> | 2014-09-28 12:40:10 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-09-28 12:40:10 +0300 |
commit | f4cb297f34fdbdc72742e3944d80eecc8b1826c9 (patch) | |
tree | ac5576dcbbeac5d21ae2f075dd07221907841d28 | |
parent | 18b52b14b247f693827accf8914a1052fee1cf8d (diff) | |
download | ManaVerse-f4cb297f34fdbdc72742e3944d80eecc8b1826c9.tar.gz ManaVerse-f4cb297f34fdbdc72742e3944d80eecc8b1826c9.tar.bz2 ManaVerse-f4cb297f34fdbdc72742e3944d80eecc8b1826c9.tar.xz ManaVerse-f4cb297f34fdbdc72742e3944d80eecc8b1826c9.zip |
Add mercenary minimap color.
-rw-r--r-- | src/gui/userpalette.cpp | 5 | ||||
-rw-r--r-- | src/gui/userpalette.h | 1 | ||||
-rw-r--r-- | src/gui/windows/minimap.cpp | 5 |
3 files changed, 9 insertions, 2 deletions
diff --git a/src/gui/userpalette.cpp b/src/gui/userpalette.cpp index d6135bd00..e581ad1a0 100644 --- a/src/gui/userpalette.cpp +++ b/src/gui/userpalette.cpp @@ -74,7 +74,8 @@ const std::string ColorTypeNames[] = "ColorHomePlaceBorder", "ColorRoadPoint", "ColorNet", - "ColorPet" + "ColorPet", + "ColorMercenary" }; std::string UserPalette::getConfigName(const std::string &typeName) @@ -217,6 +218,8 @@ UserPalette::UserPalette() : _("Tiles border"), 64); // TRANSLATORS: palette color addColor(PET, 0xffffff, STATIC, _("Pets")); + // TRANSLATORS: palette color + addColor(MERCENARY, 0xffffff, STATIC, _("Mercenary")); commit(true); } diff --git a/src/gui/userpalette.h b/src/gui/userpalette.h index f5cc07617..6bb20c837 100644 --- a/src/gui/userpalette.h +++ b/src/gui/userpalette.h @@ -79,6 +79,7 @@ class UserPalette final : public Palette, public ListModel ROAD_POINT, NET, PET, + MERCENARY, USER_COLOR_LAST }; diff --git a/src/gui/windows/minimap.cpp b/src/gui/windows/minimap.cpp index 19f6241e8..9b5ce52dd 100644 --- a/src/gui/windows/minimap.cpp +++ b/src/gui/windows/minimap.cpp @@ -336,11 +336,14 @@ void Minimap::draw(Graphics *graphics) type = UserPalette::PET; break; + case ActorType::Mercenary: + type = UserPalette::MERCENARY; + break; + case ActorType::Avatar: case ActorType::Unknown: case ActorType::Player: case ActorType::FloorItem: - case ActorType::Mercenary: case ActorType::Homunculus: default: continue; |