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/*
* The ManaPlus Client
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2015 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "net/eathena/generalrecv.h"
#include "client.h"
#include "configuration.h"
#include "gui/windows/skilldialog.h"
#include "gui/windows/socialwindow.h"
#include "gui/windows/statuswindow.h"
#include "gui/widgets/tabs/chat/guildtab.h"
#include "gui/widgets/tabs/chat/partytab.h"
#include "net/eathena/adminhandler.h"
#include "net/eathena/auctionhandler.h"
#include "net/eathena/bankhandler.h"
#include "net/eathena/beinghandler.h"
#include "net/eathena/buyingstorehandler.h"
#include "net/eathena/buysellhandler.h"
#include "net/eathena/cashshophandler.h"
#include "net/eathena/chathandler.h"
#include "net/eathena/charserverhandler.h"
#include "net/eathena/elementalhandler.h"
#include "net/eathena/familyhandler.h"
#include "net/eathena/friendshandler.h"
#include "net/eathena/gamehandler.h"
#include "net/eathena/guildhandler.h"
#include "net/eathena/homunculushandler.h"
#include "net/eathena/inventoryhandler.h"
#include "net/eathena/itemhandler.h"
#include "net/eathena/loginhandler.h"
#include "net/eathena/mailhandler.h"
#include "net/eathena/markethandler.h"
#include "net/eathena/mercenaryhandler.h"
#include "net/eathena/network.h"
#include "net/eathena/npchandler.h"
#include "net/eathena/partyhandler.h"
#include "net/eathena/pethandler.h"
#include "net/eathena/playerhandler.h"
#include "net/eathena/protocol.h"
#include "net/eathena/roulettehandler.h"
#include "net/eathena/searchstorehandler.h"
#include "net/eathena/serverfeatures.h"
#include "net/eathena/tradehandler.h"
#include "net/eathena/skillhandler.h"
#include "net/eathena/questhandler.h"
#include "net/eathena/vendinghandler.h"
#include "resources/db/itemdbstat.h"
#include "utils/delete2.h"
#include "utils/gettext.h"
#include "debug.h"
namespace EAthena
{
ServerInfo charServer;
ServerInfo mapServer;
void GeneralRecv::processConnectionProblem(Net::MessageIn &msg)
{
const uint8_t code = msg.readUInt8("flag");
logger->log("Connection problem: %u", static_cast<unsigned int>(code));
switch (code)
{
case 0:
errorMessage = _("Authentication failed.");
break;
case 1:
errorMessage = _("No servers available.");
break;
case 2:
if (client->getState() == STATE_GAME)
{
errorMessage = _("Someone else is trying to use "
"this account.");
}
else
{
errorMessage = _("This account is already logged in.");
}
break;
case 3:
errorMessage = _("Speed hack detected.");
break;
case 4:
errorMessage = _("Server full.");
break;
case 5:
errorMessage = _("Sorry, you are underaged.");
break;
case 8:
errorMessage = _("Duplicated login.");
break;
case 9:
errorMessage = _("To many connections from same ip.");
break;
case 10:
errorMessage = _("Not paid for this time.");
break;
case 11:
errorMessage = _("Pay suspended.");
break;
case 12:
errorMessage = _("Pay changed.");
break;
case 13:
errorMessage = _("Pay wrong ip.");
break;
case 14:
errorMessage = _("Pay game room.");
break;
case 15:
errorMessage = _("Disconnect forced by GM.");
break;
case 16:
case 17:
errorMessage = _("Ban japan refuse.");
break;
case 18:
errorMessage = _("Remained other account.");
break;
case 100:
errorMessage = _("Ip unfair.");
break;
case 101:
errorMessage = _("Ip count all.");
break;
case 102:
errorMessage = _("Ip count.");
break;
case 103:
case 104:
errorMessage = _("Memory.");
break;
case 105:
errorMessage = _("Han valid.");
break;
case 106:
errorMessage = _("Ip limited access.");
break;
case 107:
errorMessage = _("Over characters list.");
break;
case 108:
errorMessage = _("Ip blocked.");
break;
case 109:
errorMessage = _("Invalid password count.");
break;
case 110:
errorMessage = _("Not allowed race.");
break;
default:
errorMessage = _("Unknown connection error.");
break;
}
client->setState(STATE_ERROR);
}
void GeneralRecv::processMapNotFound(Net::MessageIn &msg)
{
const int sz = msg.readInt16("len") - 4;
msg.readString(sz, "map name?");
errorMessage = _("Map not found");
client->setState(STATE_ERROR);
}
} // namespace EAthena
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