/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2015 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ENUMS_EQUIPSLOT_H
#define ENUMS_EQUIPSLOT_H
#include "localconsts.h"
namespace EquipSlot
{
enum Type
{
TORSO_SLOT = 0,
GLOVES_SLOT = 1,
HEAD_SLOT = 2,
LEGS_SLOT = 3,
FEET_SLOT = 4,
RING1_SLOT = 5,
RING2_SLOT = 6,
NECK_SLOT = 7,
FIGHT1_SLOT = 8,
FIGHT2_SLOT = 9,
PROJECTILE_SLOT = 10,
EVOL_RING1_SLOT = 11,
EVOL_RING2_SLOT = 12,
COSTUME_ROBE_SLOT = 13,
MISSING1_SLOT = 14,
MISSING2_SLOT = 15,
SHADOW_ARMOR_SLOT = 16,
SHADOW_WEAPON_SLOT = 17,
SHADOW_SHIELD_SLOT = 18,
SHADOW_SHOES_SLOT = 19,
SHADOW_ACCESSORY1_SLOT = 20,
SHADOW_ACCESSORY2_SLOT = 21,
VECTOREND
};
}
#endif // ENUMS_EQUIPSLOT_H