Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2010-02-13 | Allow player to talk after death | Andrei Karas | 5 | -6/+7 | |
Mantis-issue: 938 (TMW Mantis) | |||||
2010-02-12 | Add outfits wear and copy keys in settings | Andrei Karas | 3 | -65/+56 | |
2010-02-11 | Allow redirects when downloading updates | Ben Longbons | 1 | -0/+1 | |
Reviewed-by: Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | |||||
2010-02-10 | Adds missile-particle attribute to items and monster attacks | Chuck Miller | 11 | -18/+78 | |
To use simply add something like: missile-particle="graphics/particles/arrow.particle.xml" to the item's or monster's xml entry This will only work on equipped weapons, and on specified monster attacks. This patch also fixes a memory leak with target particles | |||||
2010-02-10 | Remove extra incRef call | Jared Adams | 1 | -2/+0 | |
2010-02-10 | Improve look and utility of the SkillDialog | Jared Adams | 5 | -159/+288 | |
2010-02-09 | Don't translate the log | Thorbjørn Lindeijer | 1 | -11/+11 | |
It's not meant for the user, translating it only burdens both us and our translators unnecessarily. | |||||
2010-02-09 | Got rid of non-sensical Vector operator overloads | Thorbjørn Lindeijer | 3 | -28/+13 | |
Just because something is the kind of calculation that seems to be required does not mean it makes sense in general. Let's try to keep things understandable. | |||||
2010-02-09 | Got successfully rid of tile width/height fallback values as asked by Jaxad. | Bertram | 7 | -42/+30 | |
But I added some logs when speed and other actions where refused due to game/map uninitialized. This could help. | |||||
2010-02-09 | Pushed away some 32 hardcoded values. | Bertram | 6 | -18/+51 | |
2010-02-08 | Fix crash when populating parties without BeingManager | Jared Adams | 1 | -3/+8 | |
2010-02-09 | Separated fallback defaults for tile width and height. | Bertram | 6 | -18/+24 | |
2010-02-09 | Made the Beings' logic be able to handle any tile height/width. | Bertram | 14 | -25/+99 | |
This is the First step to get rid of most hardcoded 32 values. | |||||
2010-02-08 | Open a WhisperTab when you double-click on an Avatar in an AvatarListBox | Jared Adams | 1 | -0/+12 | |
2010-02-08 | Fix finding width of bold text | Jared Adams | 2 | -1/+3 | |
2010-02-08 | Move party creation command from eA's PartyTab to CommandHandler | Jared Adams | 4 | -10/+39 | |
Also fix party invite by name when you aren't in a party. | |||||
2010-02-08 | Fix some bugs in party handling and add HP to AvatarListBox | Jared Adams | 7 | -3/+62 | |
2010-02-08 | Remove a debugging statement that got left in | Jared Adams | 1 | -3/+0 | |
2010-02-08 | Merge PartyWindow and GuildWindow into SocialWindow | Jared Adams | 41 | -1371/+1535 | |
2010-02-08 | Delete models explicitly rather than relying on booleans | Thorbjørn Lindeijer | 6 | -16/+21 | |
It is more clear in the end. Also fixed deleting of the mode list model. | |||||
2010-02-07 | Cleanup some memory issues | Jared Adams | 8 | -9/+31 | |
2010-02-07 | Nicer way of indicating that we're waiting on the server | Thorbjørn Lindeijer | 13 | -120/+241 | |
No longer a dialog with an annoying progress bar (due to going back and forth), but rather a progress indicator that integrates better with the background. | |||||
2010-02-07 | Updated Copyright year to 2010! | Bertram | 447 | -447/+447 | |
Also added the update copyright tool from the Wormux Team. ( And not forgetting credit's due. :P ) | |||||
2010-02-07 | Use SDL_gfx to limit the framerate | Thorbjørn Lindeijer | 2 | -35/+18 | |
Makes sense if we depend on SDL_gfx anyway, and it seems to do a better job at it than the code we had. | |||||
2010-02-07 | Removed the no longer used progress bar and label | Thorbjørn Lindeijer | 1 | -24/+3 | |
They got replaced by the ConnectionDialog. | |||||
2010-02-07 | Show the "Connecting..." dialog more often | Thorbjørn Lindeijer | 1 | -0/+2 | |
Also show it when trying to login and when getting the list of characters, both of which are situations in which we are waiting for the server to respond. I hope I got the previous state thing right. | |||||
2010-02-07 | Renamed TakedDamage to DamageTaken | Thorbjørn Lindeijer | 2 | -6/+6 | |
Sounds a bit better. | |||||
2010-02-06 | Merged the Engine class into the Game class | Thorbjørn Lindeijer | 16 | -265/+172 | |
There was little point in keeping the Engine class separate. It wasn't an engine at all, but only kept track of the currently active map, a job more suitable for the Game class anyway. | |||||
2010-02-05 | Fixed the low framerate problem by not waiting for network events | Thorbjørn Lindeijer | 1 | -6/+2 | |
The enet service loop was waiting up to 10ms for a new network packet to come in. There is no need for this, so just remove it. Raised the framerate from about 60 to over 200 fps for me. | |||||
2010-02-05 | Actually change the return type of getBoolProperty | Jared Adams | 1 | -1/+1 | |
2010-02-05 | Fix the return type of getBoolProperty and standardize the docs | Jared Adams | 1 | -4/+4 | |
2010-02-04 | Applied patch from TMW-Mantis #972: The shortcut windows are not placed ↵ | Bertram | 2 | -6/+6 | |
correctly. Patch from BinaryMind. | |||||
2010-02-03 | Factorized speed translation from tile per seconds to pixels per ticks. | Bertram | 3 | -8/+24 | |
2010-02-01 | Attempt to fix Minimap caption again... | Jared Adams | 1 | -4/+1 | |
2010-02-02 | Merge branch 'master' of gitorious.org:mana/mana | Bertram | 1 | -2/+3 | |
2010-02-01 | Small cleanups. | Bertram | 8 | -30/+58 | |
2010-02-01 | Change library link order | Bernd Wachter | 1 | -2/+3 | |
To resolve symbols properly for Win32 SDL_gfx needs to be included before SDL_main. | |||||
2010-02-01 | Remove sdlrescalefacility from Code::Blocks and GNU Make | Jared Adams | 1 | -2/+0 | |
2010-02-01 | Moved from SDLrescalefacility to SDL_gfx. | Bertram | 4 | -573/+6 | |
2010-02-01 | Reduced CPU consumption by setting speed per ticks value only once. | Bertram | 4 | -13/+20 | |
2010-02-01 | Restored compilation flags with Cmake. | Bertram | 1 | -1/+1 | |
2010-01-31 | Remove support for building/packaging two binaries | Bernd Wachter | 1 | -21/+15 | |
2010-01-31 | Unify eAthena and manaserv support in to one build. | Daniel Bradshaw | 23 | -436/+484 | |
Finish support for server types in the server dialog. Using the new server type function, strip out ifdefs, replacing them with if blocks for later merging in smaller atomic commits. Remove any remaining references to the support defs, including in build system. | |||||
2010-01-31 | Add win32 rc handling to cmake; fix icon path | Bernd Wachter | 3 | -4/+47 | |
2010-01-29 | Block guild creation under eAthena for now | Jared Adams | 1 | -0/+8 | |
2010-01-28 | Add support for MingW crash handler; define DEBUG for debug builds | Bernd Wachter | 2 | -0/+12 | |
2010-01-28 | Add minimal debug flags for Windows release builds; move definition of flags ↵ | Bernd Wachter | 1 | -0/+11 | |
to src/ | |||||
2010-01-28 | Increase integer input default maximum to 2^31-1 | Jared Adams | 1 | -1/+2 | |
2010-01-28 | Added virtual destructors, some implicit casts, and a couple of type changes. | Daniel Bradshaw | 32 | -21/+60 | |
Many warnings removed. Reviewed-by: Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | |||||
2010-01-27 | Merge branch 'master' of gitorious.org:mana/mana | Bertram | 1 | -6/+11 | |