Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2009-07-17 | PLEASE CHECK: Compilation fix | Kess Vargavind | 1 | -0/+4 | |
I am able to compile against tmwserv with this mini fix, but I am quite unsure what the code is supposed to look like. | |||||
2009-07-17 | Minor whitespace fix | Kess Vargavind | 1 | -4/+4 | |
2009-07-17 | fix: Invalid money display in character selection screen reported by crazy ↵ | Maximilian Philipps | 1 | -1/+4 | |
on forum | |||||
2009-07-17 | Various gettext fixes | Kess Vargavind | 16 | -119/+133 | |
* Merged a few split strings * Fixed some spellings and wordings * Turned a couple of std::cout and std::cerr into logger messages | |||||
2009-07-15 | Merge and cleanup attribute code | Jared Adams | 11 | -323/+281 | |
2009-07-15 | Fixed compile warnings and crash in skill dialog | Thorbjørn Lindeijer | 2 | -16/+19 | |
The crash was probably due to roaming or uninitialized pointers in the skill map. Please remember to clear it after deleting its contents, and also remember that operator[] is non-const and will insert an element when it's not already there. The proper way to see if a map contains an element is by using find(). | |||||
2009-07-14 | Merge and cleanup more stuff | Jared Adams | 10 | -57/+34 | |
2009-07-14 | Add netcode for specials | Jared Adams | 6 | -13/+29 | |
2009-07-13 | Rename Net::SkillHandler to Net::SpecialHandler | Jared Adams | 18 | -67/+82 | |
SkillHandler::up moved to PlayerHandler::increaseSkill | |||||
2009-07-13 | Move some functions into better places | Jared Adams | 3 | -26/+9 | |
2009-07-13 | Some item pickup cleaning | Jared Adams | 6 | -55/+57 | |
Still need to find where to attach LocalPlayer::pickedUp for TMWServ. | |||||
2009-07-13 | Fix level experience messages | Jared Adams | 2 | -34/+27 | |
THe experience message queue is now a general queue for serial messages (ie: not messages like battle messages that should be done immediately). | |||||
2009-07-13 | Adjust skill displays | Jared Adams | 1 | -9/+42 | |
Experiience progress bars and increase buttons are now only visible if they're applicable. | |||||
2009-07-12 | Make sure modifiable skills are visible | Jared Adams | 1 | -1/+1 | |
2009-07-08 | Remove parsing of the fixed flag from skills files | Jared Adams | 2 | -5/+3 | |
2009-07-08 | Fall back on unknown-item.png for skill icons | Jared Adams | 1 | -5/+4 | |
2009-07-08 | Have both builds use the same SkillDialog | Jared Adams | 14 | -433/+119 | |
2009-07-08 | Make SkillEntries update their width | Jared Adams | 1 | -11/+15 | |
2009-07-07 | Use tmw-skills.xml instead of hardcoding | Jared Adams | 13 | -317/+352 | |
2009-07-06 | Merge some player stats | Jared Adams | 9 | -91/+61 | |
2009-07-02 | Fix building the ea client. | Roderic Morris | 2 | -18/+19 | |
2009-07-01 | Remove complex path finding for players. Add a simple path finding algorithm ↵ | Roderic Morris | 7 | -10/+92 | |
to map. | |||||
2009-06-30 | Use two bytes for skill ID | Jared Adams | 2 | -2/+2 | |
2009-06-30 | Fixed compiler warning about unsigned/signed integer comparision | Thorbjørn Lindeijer | 2 | -3/+3 | |
2009-06-29 | Remove local remove of items from equipment window when unequipping. | Dennis Friis | 1 | -3/+0 | |
2009-06-27 | Prevent selection of out of range menu options | Jared Adams | 1 | -1/+5 | |
2009-06-26 | Fixes the walk after death on TMWServ builds | Chuck Miller | 1 | -33/+36 | |
2009-06-24 | Fix the attack particles to use sprite directions not being directions | Chuck Miller | 1 | -5/+5 | |
2009-06-23 | Made so monster particle effects show up on eA | Chuck Miller | 4 | -32/+2 | |
I also removed Being::handleAttack() and Monster::handleAttack() for TMWserv since they are not used | |||||
2009-06-09 | Merge branch '0.0.29' | Bjørn Lindeijer | 3 | -52/+20 | |
2009-06-09 | Convert the change password dialog to use the layout system | Bjørn Lindeijer | 1 | -49/+17 | |
Fixes layout on Windows | |||||
2009-06-09 | Updated version and changes for 0.0.29.1 release | Bjørn Lindeijer | 2 | -3/+3 | |
2009-06-08 | Merge branch '0.0.29' | Bjørn Lindeijer | 6 | -16/+55 | |
2009-06-08 | Reintroduced the 'occupied' check for eAthena movement code | Bjørn Lindeijer | 2 | -2/+28 | |
Makes sure the player walks around other players and beings when reasonably possible. This was meant to be based on the blockmask stuff, but I half removed that a few months ago. | |||||
2009-06-08 | Fixed the problem where the player would skip corners | Bjørn Lindeijer | 1 | -5/+5 | |
Skipping corners is only allowed around other beings (you can even walk through them), but not for collision tiles. The server doesn't allow this, so allowing it client-side leads to synchronization problems. Mantis-issue: 730 | |||||
2009-06-08 | Attempt to clear some of the block/walkmask confusion | Bjørn Lindeijer | 5 | -8/+21 | |
2009-06-08 | Fixed the name of the login song | Bjørn Lindeijer | 1 | -1/+1 | |
The value from branding.xml isn't actually used, since it will only load a branding.xml that is located at 'data/branding.xml' relative from where you run the client. That's an issue to fix later. Mantis-issue: 714 | |||||
2009-06-08 | Remove some unused variables | Jared Adams | 2 | -4/+0 | |
(cherry picked from commit c9f52e60ea7eadca0d11fc0bbf7eb8a6ad465925) | |||||
2009-06-08 | Remove duplicate code from Being | Jared Adams | 2 | -45/+0 | |
(cherry picked from commit c79406e025a17ec29afca2458f916d3f2d49447d) | |||||
2009-06-08 | Reenabled rendering of hair on TMWServ | Philipp Sehmisch | 1 | -0/+1 | |
(cherry picked from commit 263fc757297103935cbdaa1bb6eca14ff8e75ecd) | |||||
2009-06-08 | Merge being direction handling code | Jared Adams | 2 | -30/+2 | |
2009-06-08 | Remove some unused variables | Jared Adams | 2 | -4/+0 | |
2009-06-08 | Remove duplicate code from Being | Jared Adams | 2 | -45/+0 | |
2009-06-08 | Merge branch 'master' of git@gitorious.org:tmw/mainline | Philipp Sehmisch | 2 | -5/+3 | |
2009-06-08 | Reenabled rendering of hair on TMWServ | Philipp Sehmisch | 1 | -0/+1 | |
2009-06-08 | Merge branch 'master' of git://gitorious.org/tmw/mainline | Chuck Miller | 1 | -3/+1 | |
2009-06-08 | Try decreasing the look ahead distance for keyboard walking, seemed to ↵ | Chuck Miller | 1 | -2/+2 | |
helped a bit | |||||
2009-06-07 | Let athena dictate the walking speed of beings. | Dennis Friis | 1 | -3/+1 | |
This seems to have the added bones of mobs no longer being so much out of sync when you attack them. Also adds support for GM command @speed. | |||||
2009-06-01 | Merge branch '0.0.29' | Bjørn Lindeijer | 1 | -1/+1 | |
2009-06-01 | Make the login window a little wider to fit French translation | Kess Vargavind | 1 | -1/+1 | |