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2024-03-12General code cleanupsThorbjørn Lindeijer1-20/+5
* Use default member initializers * Use range-based for loops * Avoid needless pointer references for ShopItem::mDuplicates * Removed type aliases that are only used once or twice * Removed more unused includes * Removed some unused functions * Removed superfluous .c_str() * Rely on default copy and assignment operators for Vector class * Use std::unique_ptr in some places * Removed duplicated mPlayerMoney updating in SellDialog * Removed duplicated Game::handleInput call * Removed unused SDLInput::mMouseInWindow * Removed remnant of manual widget positioning in HelpWindow * Removed superfluous initialization of static pointers
2024-01-26Apply C++11 fixitsThorbjørn Lindeijer1-3/+3
modernize-use-auto modernize-use-nullptr modernize-use-override modernize-use-using
2012-01-26Updated copyrights to 2012Thorbjørn Lindeijer1-1/+1
2011-04-18Remove illegal macro names starting with underscore and capitalBen Longbons1-2/+2
2011-04-09Removed a lot of useless "documentation"Thorbjørn Lindeijer1-3/+0
I have to admit I contributed a large part of these. Sorry for that. Less empty space, more attention to the code. Acked-by: Jared Adams
2010-02-22Modify copyright headersFreeyorp1-1/+2
2010-02-20License header update for The Mana ClientThorbjørn Lindeijer1-4/+3
2010-02-07Updated Copyright year to 2010!Bertram1-1/+1
Also added the update copyright tool from the Wormux Team. ( And not forgetting credit's due. :P )
2010-01-12Standardize header orderJared Adams1-2/+2
Also remove some extra new lines and fix eAthena's PartyTab define guards.
2009-04-15Assorted random cleanupsBjørn Lindeijer1-4/+6
2009-03-25A host of code style fixesBjørn Lindeijer1-1/+1
Mostly putting & and * in the right place and making some getters const.
2009-03-25Merge branch 'eathena/master'Bjørn Lindeijer1-4/+86
Conflicts: A lot of files.
2009-03-22Merged the tmwserv client with the eAthena clientBjørn Lindeijer1-1/+0
This merge involved major changes on both sides, and as such took several weeks. Lots of things are expected to be broken now, however, we now have a single code base to improve and extend, which can be compiled to support either eAthena or tmwserv. In the coming months, the plan is to work towards a client that supports both eAthena and tmwserv, without needing to be recompiled. Conflicts: Everywhere!
2009-03-10Remove some tabs and trailing whitespaceJared Adams1-1/+1
2009-02-26Merge branch 'aethyra/master'Bjørn Lindeijer1-1/+1
Conflicts: data/graphics/images/login_wallpaper.png src/being.cpp src/beingmanager.cpp src/engine.cpp src/game.cpp src/gui/buysell.cpp src/gui/buysell.h src/gui/gui.h src/gui/npc_text.cpp src/gui/npc_text.h src/gui/npcintegerdialog.cpp src/gui/npclistdialog.cpp src/gui/npclistdialog.h src/gui/npcstringdialog.cpp src/gui/sell.cpp src/gui/shop.cpp src/gui/table.cpp src/net/beinghandler.cpp src/net/npchandler.cpp src/net/playerhandler.cpp src/npc.cpp src/npc.h src/shopitem.cpp src/shopitem.h src/utils/stringutils.cpp src/utils/stringutils.h src/utils/trim.h
2009-02-26Fixed an error in shoplistboxes as identified by Octalot.Ira Rice1-1/+1
Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-23Allow to sell non-stackable items like stackablesMajin Sniper1-4/+86
Make it possible to sell non-stackable items all at once by introducing "Duplicate Items" and a Shop that can handle them. Also fix a trivial bug to correctly preview you money while selling.
2009-02-23Allow to sell non-stackable items like stackablesMajin Sniper1-4/+86
Make it possible to sell non-stackable items all at once by introducing "Duplicate Items" and a Shop that can handle them. Also fix a trivial bug to correctly preview you money while selling.
2009-02-10Fixed header files, as well as removed the unused buddy list class (notIra Rice1-2/+3
useful since buddy lists are tracked through the player relation interface instead) Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-25Removed the TMW branding from header guardsBjørn Lindeijer1-2/+2
2009-01-25Removed the TMW branding from header guardsBjørn Lindeijer1-2/+2
2009-01-23Removed unnecessary references to The Mana World in code headersBjørn Lindeijer1-4/+4
This dates back to the old days of TMW, but the usage instructions of GPLv2 don't mention this being necessary. Since it doesn't add anything, avoid the branding in these sections.
2009-01-23Removed unnecessary references to The Mana World in code headersBjørn Lindeijer1-4/+4
This dates back to the old days of TMW, but the usage instructions of GPLv2 don't mention this being necessary. Since it doesn't add anything, avoid the branding in these sections.
2008-11-18Pedantic fixes to the client, where I alphabetized all of the include Ira Rice1-2/+0
statements, as well as removing the new skill dialog, which we do not, nor will we use (if we do, it'd be a new one that we'd make). WARNING!!! This, and all other previous builds have a linker error for the Gnome libraries version 4.3.2 on my setup. It's assumed that this is also the case for other users of this library as well. I'm currently assuming that there's a bug in the compiler itself, and will look into reporting this, but in the mean time, it doesn't build for these users, unfortunately. Sorry about this.
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
I don't know why we dealt with these things for so long. Did we ever get anything out of it?
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
I don't know why we dealt with these things for so long. Did we ever get anything out of it?
2008-10-10Some old uncommitted cleanup.Bjørn Lindeijer1-1/+0
2008-07-18Import of client treeLloyd Bryant1-1/+1
2008-06-12Merged revisions 3738 via svnmerge from Bjørn Lindeijer1-0/+58
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3738 | b_lindeijer | 2007-11-16 00:44:01 +0100 (Fri, 16 Nov 2007) | 3 lines Moved item icon from ItemInfo class to the Item class, so that it can be loaded on demand. Results in faster startup time and reduced memory usage. ........
2007-11-15Moved item icon from ItemInfo class to the Item class, so that it can be loadedBjørn Lindeijer1-0/+58
on demand. Results in faster startup time and reduced memory usage.