summaryrefslogtreecommitdiff
path: root/src/resources/monsterinfo.cpp
AgeCommit message (Collapse)AuthorFilesLines
2008-08-29#406 by jaxad0127David Athay1-2/+1
2007-12-28Added the possibility to assign particle effects to monsters in the monster ↵Philipp Sehmisch1-0/+5
database. Added flame particle effect to fire goblin as a proof of concept.
2007-11-20Merged revisions 3692 via svnmerge from Bjørn Lindeijer1-0/+2
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3692 | gmelquio | 2007-10-27 11:03:13 +0200 (Sat, 27 Oct 2007) | 1 line Made it compile with GCC 4.3 ........
2007-09-27Merged another bunch of changes from trunk to 0.0 to reduce the difference.Bjørn Lindeijer1-5/+5
2007-09-20Merged a bunch of small changes from trunk to 0.0 and set svn:eol-style Bjørn Lindeijer1-70/+70
to native for some files that were still missing this property. This is a feeble attempt to reduce the amount of conflicts for future merges.
2007-07-11Weapon sprites are now (almost) threated like other equipment sprites ↵Philipp Sehmisch1-3/+3
through the equipment sprite database. (use -u to ignore updates)
2006-12-01Monster sound effect patchPhilipp Sehmisch1-3/+5
2006-11-29renamed addSFX to addSoundPhilipp Sehmisch1-1/+1
2006-11-29Renamed getSFX() to getSound()Philipp Sehmisch1-1/+1
2006-11-29Implemented MonsterDB namespacePhilipp Sehmisch1-0/+68