Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2008-08-29 | #406 by jaxad0127 | David Athay | 1 | -2/+1 | |
2007-12-28 | Added the possibility to assign particle effects to monsters in the monster ↵ | Philipp Sehmisch | 1 | -0/+5 | |
database. Added flame particle effect to fire goblin as a proof of concept. | |||||
2007-11-20 | Merged revisions 3692 via svnmerge from | Bjørn Lindeijer | 1 | -0/+2 | |
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3692 | gmelquio | 2007-10-27 11:03:13 +0200 (Sat, 27 Oct 2007) | 1 line Made it compile with GCC 4.3 ........ | |||||
2007-09-27 | Merged another bunch of changes from trunk to 0.0 to reduce the difference. | Bjørn Lindeijer | 1 | -5/+5 | |
2007-09-20 | Merged a bunch of small changes from trunk to 0.0 and set svn:eol-style | Bjørn Lindeijer | 1 | -70/+70 | |
to native for some files that were still missing this property. This is a feeble attempt to reduce the amount of conflicts for future merges. | |||||
2007-07-11 | Weapon sprites are now (almost) threated like other equipment sprites ↵ | Philipp Sehmisch | 1 | -3/+3 | |
through the equipment sprite database. (use -u to ignore updates) | |||||
2006-12-01 | Monster sound effect patch | Philipp Sehmisch | 1 | -3/+5 | |
2006-11-29 | renamed addSFX to addSound | Philipp Sehmisch | 1 | -1/+1 | |
2006-11-29 | Renamed getSFX() to getSound() | Philipp Sehmisch | 1 | -1/+1 | |
2006-11-29 | Implemented MonsterDB namespace | Philipp Sehmisch | 1 | -0/+68 | |