Age | Commit message (Collapse) | Author | Files | Lines |
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many and changing direction towards an obstacle.
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variant argument to 0 since this is the most common situation. Some SpriteDef
refactoring, splitting up the loading into several methods, in preparation of
adding support for including other sprites.
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When you want to test it: either spawn an item with the id 623 or uncomment the lines 439-441 in being.cpp to use the sharp knive as scythe.
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AnimatedSprite. This fixes the animation synchronization issues.
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from the 0.1.0 branch.
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synchronization problem (resetting all animations).
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still out of sync.
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equipments.
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(middle) equipments.
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unused mSpeechColor member.
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remove the weird mySpriteset->spriteset stuff.
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and ok buttons be disabled once the character is selected at login.
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