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path: root/src/npc.cpp
AgeCommit message (Expand)AuthorFilesLines
2009-01-18Add dialogs to input text and numbers for scriptsJared Adams1-0/+18
2009-01-18Add dialogs to input text and numbers for scriptsJared Adams1-12/+24
2009-01-15Added emote database, which is loosely based off of the NPC database.Ira Rice1-2/+1
2009-01-15Style cleanups throughout most of the code. Splitting function type fromIra Rice1-10/+5
2009-01-05Handling gender with an enum everywhere.Philipp Sehmisch1-1/+1
2008-12-07Merge commit 'a7c21e6f8add37af7412449742ec55c8daa8571a'Ira Rice1-1/+3
2008-11-18Pedantic fixes to the client, where I alphabetized all of the include Ira Rice1-4/+2
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
2008-10-25Fixed NPC's so that clothes would draw again. However, if in the future Ira Rice1-0/+6
2008-10-25Changed NPC's to inherit from the player class. This should be helpful Ira Rice1-1/+6
2008-10-25Changed NPC name logic so that it filters out all content past the # Ira Rice1-2/+4
2008-10-14Early addition of a particle effect disabling option. Would like to Ira Rice1-6/+9
2008-10-09Merged the movement branch into trunkBjørn Lindeijer1-5/+5
2008-09-25Merged the Tametomo branch into trunk.Ira Rice1-1/+2
2008-08-28Accepted Patch by Scraggy that moves text in such a way that no text overlapsBjørn Lindeijer1-12/+27
2008-08-13Added support for different colored fonts for different being typesLloyd Bryant1-1/+1
2008-07-18Import of client treeLloyd Bryant1-11/+32
2008-05-21Merged revisions 4013,4027,4043,4174,4250,4254 via svnmerge from Philipp Sehmisch1-2/+26
2008-05-19Added the possibility to add particle effects to NPCs in npcs.xml.Philipp Sehmisch1-4/+13
2008-03-31Implemented NPC XML database which maps NPC IDs to one or more animation file...Philipp Sehmisch1-4/+19
2007-11-21Renamed {read,write}{Byte,Short,Long} to {read,write}{Int8,Int16,Int32}. ThisBjørn Lindeijer1-4/+4
2007-11-20Merged revisions 3629-3630 via svnmerge from Bjørn Lindeijer1-1/+1
2007-10-18Removed player looks from generic beings. Prevented client termination on mis...Guillaume Melquiond1-1/+1
2007-07-23Converted NPC code to new server.Guillaume Melquiond1-18/+6
2007-03-24Merged 0.0 changes from revision 3177 to 3234 to trunk.Bjørn Lindeijer1-2/+0
2007-03-21Renamed Spriteset to ImageSet.Bjørn Lindeijer1-2/+0
2007-01-04Merged 0.0 changes from revision 2898 to 2988 to trunk.Bjørn Lindeijer1-1/+0
2006-12-12Cleaned up some unused stuff.Bjørn Lindeijer1-1/+0
2006-12-11Merged 0.0 changes from revision 2825 to 2898 to trunk.Bjørn Lindeijer1-1/+16
2006-12-03Made NPC names visible. Windows are now invisible by default.Bjørn Lindeijer1-0/+14
2006-11-26Made Being::mDirection protected, forcing the use of setDirection. DefaultedBjørn Lindeijer1-1/+2
2006-11-02Network layer refactoring.Björn Steinbrink1-3/+15
2006-09-02Switched to short IDs for beings.Guillaume Melquiond1-1/+1
2006-08-26Got rid of the default MessageOut constructor, since all messages should haveBjørn Lindeijer1-10/+5
2006-08-26Made the Network class a purely static interface, as there is only one instance.Guillaume Melquiond1-2/+2
2006-08-13Merged cleanups and content changes from the trunk. Also fixed compiling withBjørn Lindeijer1-0/+2
2006-07-28Moved AnimatedSprite into its own files, removed useless includes.Björn Steinbrink1-0/+2
2006-07-25Switched client to use enet and modified login sequence to work with the new ...Eugenio Favalli1-19/+19
2006-07-19Merged new_animation branch until r2415 into trunk. Eugenio Favalli1-13/+13
2006-02-06Unify some of the drawing code for beings.Björn Steinbrink1-10/+4
2006-01-22Merged NETWORK branch (includes BEING_OVERHAUL).Björn Steinbrink1-0/+99