summaryrefslogtreecommitdiff
path: root/src/localplayer.h
AgeCommit message (Collapse)AuthorFilesLines
2008-12-07Added some initialization and removed ChargeDialogBjørn Lindeijer1-3/+1
Many member variables of LocalPlayer were not being initialized properly. In general this shouldn't have caused any problems, but it's bad style. The ChargeDialog was removed. This class was long dead anyway. Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl>
2008-12-07Added client-side status change handlers (text, icon, particle effect, audio).Fate1-0/+7
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
I don't know why we dealt with these things for so long. Did we ever get anything out of it?
2008-08-28Accepted Patch by Scraggy that moves text in such a way that no text overlapsBjørn Lindeijer1-8/+3
2008-06-12Merged revisions 3738 via svnmerge from Bjørn Lindeijer1-12/+4
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3738 | b_lindeijer | 2007-11-16 00:44:01 +0100 (Fri, 16 Nov 2007) | 3 lines Moved item icon from ItemInfo class to the Item class, so that it can be loaded on demand. Results in faster startup time and reduced memory usage. ........
2008-04-11 Players now need toDavid Athay1-0/+11
click on the monster sprites rather than the tile. Players will now move to the target before attacking it.
2007-12-21Fixed inventory size not matching the size assumed by eAthena and relatedBjørn Lindeijer1-3/+1
memory corruption and increased default chat log length.
2007-11-20Merged revisions 3692 via svnmerge from Bjørn Lindeijer1-1/+1
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3692 | gmelquio | 2007-10-27 11:03:13 +0200 (Sat, 27 Oct 2007) | 1 line Made it compile with GCC 4.3 ........
2007-11-20Merged revisions 3629-3630 via svnmerge from Bjørn Lindeijer1-2/+0
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk (but kept looks in Being class, since eAthena works that way) ........ r3629 | gmelquio | 2007-10-18 21:00:38 +0200 (Thu, 18 Oct 2007) | 1 line Removed player looks from generic beings. Prevented client termination on missing sprites. Merged weapon-type and attack-type fields for items. ........ r3630 | gmelquio | 2007-10-18 21:30:57 +0200 (Thu, 18 Oct 2007) | 1 line Fixed changelog message. ........
2007-08-23Changed XP gaining effect to appear on the player instead.Bjørn Lindeijer1-4/+11
2007-08-21mantis id=118 - Added Item Shortcut Bar.Joshua Langley1-0/+8
2007-08-20Added monster killed xp notification effect.Joshua Langley1-3/+9
2007-03-19Added target cursor. Shows blue when target in range, and red when out of range.David Athay1-0/+12
2007-02-20Now different sounds can play when a monster misses the player.Bjørn Lindeijer1-1/+16
2006-12-16Fixed connection dialog visibility and fixed issues with walking one tile tooBjørn Lindeijer1-3/+14
many and changing direction towards an obstacle.
2006-12-11Fixed visibility of the update window.Bjørn Lindeijer1-2/+2
2006-11-19Separated sprite definition from playback.Bjørn Lindeijer1-1/+9
2006-09-02Applied patch by Bernard Lidicky, adding targetting nearest monster with eitherBjørn Lindeijer1-1/+6
keyboard or mouse. Also made clicking beings in general a bit easier (patch applied by Bjørn Lindeijer).
2006-05-12You can now see the shirt when equipping a top equipment.Eugenio Favalli1-2/+0
2006-03-09Made all class members named like mClassMember.Björn Steinbrink1-12/+12
2006-03-09Use std::auto_ptr in some places.Björn Steinbrink1-2/+4
2006-02-07Made the being directions being stored in a bitfield.Björn Steinbrink1-1/+2
2006-02-06Use virtual methods instead of getType() checks.Björn Steinbrink1-0/+6
2006-02-05Made the player walk to items prior to picking them up.Björn Steinbrink1-0/+2
2006-02-04Unify the various login dialogs to use LoginData.Björn Steinbrink1-1/+1
2006-01-22Merged NETWORK branch (includes BEING_OVERHAUL).Björn Steinbrink1-0/+149